characters={
	MNH_tribal_council={
		name="Tribal Council"
		portraits={
			civilian={
				large=GFX_Portrait_AFRICA_Tribal_Council
			}
			army={
				large=GFX_Portrait_AFRICA_Tribal_Council
			}
		}
		country_leader={
			desc="POLITICS_TEMP_DESC"
			ideology=tribe
			expire="1891.12.31"
		}
		corps_commander = {
			traits = {  }
			skill = 3
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
}
