characters = {
	MOR_character_abd_al_rahman_ibn_hisham = {
		name = "Abd al Rahman ibn Hisham"
		portraits = {
			civilian = {
				large = GFX_Portrait_MOR_Abd_al_Rahman_ibn_Hisham
			}
			army = {
				small = "gfx/interface/ideas/MOR/Portrait_MOR_Abd_al_Rahman_ibn_Hisham_small.png"
				large = GFX_Portrait_MOR_Abd_al_Rahman_ibn_Hisham
			}
		}
		country_leader = {
			expire = "1859.8.28"
			ideology = despotism
			traits = { }
		}
		field_marshal = {
			traits = { old_guard }
			skill = 3
			attack_skill = 2
			defense_skill = 4
			planning_skill = 2
			logistics_skill = 5
		}
	}
	MOR_character_muhammad_ibn_abderrahamane_alawite = {
		name = "Muhammad ibn Abderrahamane Alawite"
		portraits = {
			civilian = {
				large = GFX_Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite
			}
			army = {
				small = "gfx/interface/ideas/MOR/Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite_small.png"
				large = GFX_Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite
			}
		}
		corps_commander = {
			traits = {
			trait_cautious
			organizer }
			skill = 2
			attack_skill = 3
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 3
		}
	}
	MOR_character_abba_al_alawi = {
		name = "'Abbas al-'Alawi"
		portraits = {
			civilian = {
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_3"
			}
			army = {
				small = "gfx/interface/ideas/MOR/Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite_small.png"
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_3"
			}
		}
		corps_commander = {
			traits = { }
			skill = 1
			attack_skill = 2
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 2
		}
	}
	MOR_character_ahmed_al_alawi = {
		name = "'Ahmed al-'Alawi"
		portraits = {
			civilian = {
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_2"
			}
			army = {
				small = "gfx/interface/ideas/MOR/Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite_small.png"
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_2"
			}
		}
		corps_commander = {
			traits = { }
			skill = 1
			attack_skill = 1
			defense_skill = 2
			planning_skill = 1
			logistics_skill = 3
		}
	}
	MOR_character_hassan_al_alawi = {
		name = "'Hassan al-'Alawi"
		portraits = {
			civilian = {
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_4"
			}
			army = {
				small = "gfx/interface/ideas/MOR/Portrait_MOR_Muhammad_Ibn_Abderrahamae_Alawite_small.png"
				large = "GFX_Portrait_ARABIA_Generic_Tuareg_4"
			}
		}
		corps_commander = {
			traits = { }
			skill = 1
			attack_skill = 3
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 2
		}
	}
	
	#Advisors: (Effects/Traits are still needed)
	MOR_muhammad_bin_abdullah_al_saffar = {
		name = "Muhhamad bin Abdullah al-Saffar"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_muhammad_bin_abdullah_al_saffar
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_muhammad_bin_abdullah_al_saffar
			}
			research_bonus = {
				humanities_tech = 0.03
			}
		}
	}
	MOR_tayeb_bouachrine = {
		name = "Tayeb Ben El Yamani Bouachrine"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_tayeb_bouachrine
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_tayeb_bouachrine
			}
		}
	}
	MOR_muhhamad_al_salawi = {
		name = "Muhhamad al-Salawi"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_muhhamad_al_salawi
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_muhhamad_al_salawi
			}
			research_bonus = {
				humanities_tech = 0.01
				art_tech = 0.03
			}
		}
	}
	MOR_abd_al_rahman_al_ali = {
		name = "Abd al-rahman al-Ali"
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_1"
				#large = "gfx/leaders/PRS/Portrait_PRS_Wilhelm_von_Radziwill.png"
			}
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_abd_al_rahman_al_ali
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_abd_al_rahman_al_ali
			}
		}
	}
	MOR_muhammad_bargash = {
		name = "Muhammad Bargash"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_muhammad_bargash
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_muhammad_bargash
			}
		}
	}
	MOR_muhammad_zebdi = {
		name = "Muhammad Zebdi"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_muhammad_zebdi
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_muhammad_zebdi
			}
		}
	}
	MOR_ahmed_ibn_khalid_an_nasiri = {
		name = "Ahmed ibn Khalid an-Nasiri"
		portraits = {
			civilian = {
				small = "gfx/interface/ideas/MOR/MOR_advisor_generic.png"
			}
		}
		advisor = {
			slot = political_advisor
			idea_token = MOR_advisor_ahmed_ibn_khalid_an_nasiri
			allowed = {
				OR = {
					original_tag = MOR
				}
			}
			traits = {
				MOR_trait_ahmed_ibn_khalid_an_nasiri
			}
			research_bonus = {
				humanities_tech = 0.03
			}
		}
	}
}