characters={
	NEZ_Hallalhotsoot={
		name="Chief Hallalhotsoot"
		portraits={
			civilian={
				large="gfx/leaders/NEZ/Portrait_NEZ_Hallalhotsoot.dds"
			}
			army={
				large="gfx/leaders/NEZ/Portrait_NEZ_Hallalhotsoot.dds"
			}
		}
		country_leader={
			desc="POLITICS_TEMP_DESC"
			ideology=shamanism
			expire="1953.3.1"
		}
		corps_commander = {
			traits = {  }
			skill = 3
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
	
	NEZ_Old_Chief_Joseph={
		name="Old Chief Joseph"
		portraits={
			army={
				large="gfx/leaders/NEZ/Portrait_NEZ_Old_Chief_Joseph.dds"
			}
		}
		corps_commander = {
			traits = {  }
			skill = 3
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
	
	NEZ_White_Bird={
		name="White Bird"
		portraits={
			army={
				large="gfx/leaders/NEZ/Portrait_NEZ_White_Bird.dds"
			}
		}
		corps_commander = {
			traits = {  }
			skill = 3
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
		}
	}
}
