characters = {
  TMS_chararcter_khanate_elders = {
    name = "Khanate Elders"
    portraits = {
      civilian = {
        large = GFX_Portrait_AFRICA_Tribal_Council
      }
    }
    country_leader = {
      desc = ""
      expire = "1890.1.1"
      ideology = despotism
    }
  }
  TMS_chararcter_straubenzee = {
    name = "Charles Thomas van Straubenzee"
		  portraits = {
        army = {
          small = "GFX_idea_ENG_Charles_van_Straubenzee_commander"
          large = "GFX_Portrait_ENG_Charles_van_Straubenzee"
        }
		  }
    corps_commander = {
      skill = 3
		  attack_skill = 1
		  defense_skill = 3
		  planning_skill = 1
		  logistics_skill = 2
    visible = {
      has_country_flag = TSM_straubenzee_sent
    }
  }
}
}