political_actions = {
	
	#Treaty with Japan (1866)
	eoanb_decision_BEL_JAP_treaty = {

		icon = generic_decision

		available = {
			custom_trigger_tooltip = {
				tooltip = eoanb_tt_no_war_with_japan
				hidden_trigger = {
					NOT = { has_war_with = TSH }
					NOT = { has_war_with = JAP }
				}
			}
		}
		
		allowed = { TAG = BEL }

		visible = {
			TAG = BEL
			OR = {
				AND = {
					country_exists = TSH
					NOT = { TSH = { has_idea = closed_economy } }
				}
				AND = {
					country_exists = JAP
					NOT = { JAP = { has_idea = closed_economy } }
				}
			}
		}

		fire_only_once = yes

		cost = 0
		
		complete_effect = {
			if = {
				limit = {
					country_exists = TSH
				}
				TSH = { country_event = { id = asiageneraldiplomatic.7 days = 1 } }
			}
			else_if = {
				limit = {
					country_exists = JAP
				}
				JAP = { country_event = { id = asiageneraldiplomatic.7 days = 1 } }
			}
		}

		ai_will_do = {
			base = 1000
			modifier = {
				factor = 0
				date < 1866.8.1
			}
		}
	}
	
}

BEL_decision_category_military = {
	BEL_decision_keep_the_system = {
		icon = generic_decision
		fire_only_once = yes 

		visible = {
			has_completed_focus = BEL_replacement_system
			NOT = {
				has_decision = BEL_decision_change_the_system
			}
		}
		priority = 50

		complete_effect = {
			complete_national_focus = BEL_keep_the_system
		}
	}

	BEL_decision_change_the_system = {
		icon = generic_decision
		fire_only_once = yes 

		visible = {
			has_completed_focus = BEL_replacement_system
			NOT = {
				has_decision = BEL_decision_keep_the_system
			}
		}
		priority = 50

		complete_effect = {
			complete_national_focus = BEL_the_wealthy_shall_march
		}
	}

	BEL_decision_wealthy_shall_march = { 

        icon = generic_decision
		fire_only_once = yes

		available = {
			has_completed_focus = BEL_the_wealthy_shall_march
			set_temp_variable = {
				amount_of_money_to_check = 0.02
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.02
			}
		}
		custom_cost_text = eoanb_money_cost_text
		
		complete_effect = {
			add_manpower = 2000
			set_temp_variable = { money_to_gain = -0.02 }
			add_money_with_tooltip_effect = yes	
        }
    }

	BEL_decision_continue_national_redoubt = {

		icon = generic_construction
	
		fire_only_once = yes
	
		available = {
			has_completed_focus = BEL_continue_national_redoubt
			set_temp_variable = {
				amount_of_money_to_check = 0.2
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 0.2
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.2 }
			add_money_with_tooltip_effect = yes	
			6={
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = 6598
				}
			}
		}
	}

	BEL_decision_namur_fortress = {

		icon = generic_construction
	
		fire_only_once = yes
	
		available = {
			has_completed_focus = BEL_namur_fortress
			set_temp_variable = {
				amount_of_money_to_check = 0.2
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 0.2
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.2 }
			add_money_with_tooltip_effect = yes	
			34={
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = 3516
				}
			}
		}
	}
	
	BEL_decision_liege_fortress = {

		icon = generic_construction
	
		fire_only_once = yes
	
		available = {
			has_completed_focus = BEL_liege_fortress
			set_temp_variable = {
				amount_of_money_to_check = 1.5
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 1.5
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.2 }
			add_money_with_tooltip_effect = yes	
			34={
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = 6537
				}
			}
		}
	}

	BEL_decision_finish_national_redoubt = {

		icon = generic_construction
	
		fire_only_once = yes
	
		available = {
			has_completed_focus = BEL_finish_national_redoubt
			set_temp_variable = {
				amount_of_money_to_check = 0.2
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 0.2
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.2 }
			add_money_with_tooltip_effect = yes	
			6={
				add_building_construction = {
					type = bunker
					level = 2
					instant_build = yes
					province = 6598
				}
			}
		}
	}
}

BEL_decision_infrastructure = {
	BEL_decision_liege_factory = {

		icon = generic_construction
	
		fire_only_once = yes
	
		days_remove = 260

		available = {
			has_completed_focus = BEL_liege_fortress
			set_temp_variable = {
				amount_of_money_to_check = 0.2
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 0.2
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.2 }
			add_money_with_tooltip_effect = yes	
			set_temp_variable = { eoanb_prestige_change = 2 }
			EOANBSYS_institutions_mechanization_change = yes
			set_temp_variable = { unemployment_value = -0.002 }
			add_unemployment_effect = yes
			add_victory_points = {
				province = 6537
				value = 1
			}
		}

		modifier = {
			civilian_factory_use = 2
		}

		remove_effect = {
			34 = { 
				add_building_construction = { 
					type = steel_mill 
					level = 1 
					instant_build = yes 
				} 
			}
			set_temp_variable = { eoanb_prestige_change = 2 }
			EOANBSYS_institutions_mechanization_change = yes
		}
	}
	BEL_decision_Charleroi_factory = {

		icon = generic_construction
	
		fire_only_once = yes
	
		days_remove = 365

		available = {
			has_completed_focus = BEL_liege_fortress
			set_temp_variable = {
				amount_of_money_to_check = 2.5
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		
		custom_cost_trigger = {
				set_temp_variable = {
					amount_of_money_to_check = 2.5
				}
			}
		custom_cost_text = eoanb_money_cost_text
	
		complete_effect = {
			set_temp_variable = { money_to_gain = -2.5 }
			add_money_with_tooltip_effect = yes	
		}

		remove_effect = {
			34 = { 
				add_building_construction = { 
					type = steel_mill 
					level = 1 
					instant_build = yes 
				} 
			}
			set_temp_variable = { unemployment_value = -0.002 }
			add_unemployment_effect = yes
			set_temp_variable = { eoanb_prestige_change = 2 }
			EOANBSYS_institutions_mechanization_change = yes
			add_victory_points = {
				province = 6537
				value = 2
			}
		}
	}
}