eoanb_category_military = {
	RUS_tsushima_war_ongoing_mission = {
		ai_will_do = { factor = 1 }
		available = {
			if = {
				limit = { OR = { TAG = TSH TAG = ENG } }
				OR = {
					RUS = { surrender_progress > 0.35 }
					RUS = { has_army_manpower = { size < 25000 } }
					RUS = { NOT = { controls_state = 195 } }
					AND = {
						RUS = { NOT = { controls_state = 1231 } }
						date > 1865.6.1
					}
					AND = {
						RUS = { NOT = { controls_state = 655 } }
						RUS = { NOT = { controls_state = 555 } }
						RUS = { NOT = { controls_state = 562 } }
						RUS = { NOT = { controls_state = 637 } }
						RUS = { NOT = { controls_state = 644 } }
						RUS = { NOT = { controls_state = 574 } }
						RUS = { NOT = { controls_state = 563 } }
						RUS = { NOT = { controls_state = 565 } }
						RUS = { NOT = { controls_state = 564 } }
					}
				}
			}
			if = {
				limit = { TAG = RUS }
				TSH = { surrender_progress > 0.5 }
				OR = {
					TSH = { surrender_progress > 0.6 }
					ENG = { surrender_progress > 0.4 }
					TSH = { has_army_manpower = { size < 10000 } }
					ENG = { NOT = { controls_state = 952 } }
				}
			}
		}

		allowed = {
			OR = {
				TAG = RUS
				TAG = ENG
				TAG = TSH
			}
		}
		activation = { has_global_flag = eoanb_flag_tsushima_war_ongoing }
		selectable_mission = no
		is_good = no

		fire_only_once = no

		#cost = 0

		days_mission_timeout = 720

		highlight_states = {
			highlight_state_targets = {
				STATE = 195
				STATE = 952
				STATE = 952
			}
		}

		cancel_trigger = {
			NOT = { has_global_flag = eoanb_flag_tsushima_war_ongoing }
		}

		complete_effect = {
			if = {
				limit = {
					TAG = RUS
					has_global_flag = eoanb_flag_tsushima_war_ongoing
					OR = {
						RUS = { surrender_progress > 0.35 }
						RUS = { has_army_manpower = { size < 25000 } }
						RUS = { NOT = { controls_state = 195 } }
						AND = {
							RUS = { NOT = { controls_state = 1231 } }
							date > 1865.6.1
						}
						AND = {
							RUS = { NOT = { controls_state = 655 } }
							RUS = { NOT = { controls_state = 555 } }
							RUS = { NOT = { controls_state = 562 } }
							RUS = { NOT = { controls_state = 637 } }
							RUS = { NOT = { controls_state = 644 } }
							RUS = { NOT = { controls_state = 574 } }
							RUS = { NOT = { controls_state = 563 } }
							RUS = { NOT = { controls_state = 565 } }
							RUS = { NOT = { controls_state = 564 } }
						}
					}
				}
				hidden_effect = { RUS = { country_event = { id = JAP_tokugawa_shogunate.183 } } }
			}
			if = {
				limit = {
					TAG = RUS
					has_global_flag = eoanb_flag_tsushima_war_ongoing
					TSH = { surrender_progress > 0.5 }
					OR = {
						TSH = { surrender_progress > 0.6 }
						ENG = { surrender_progress > 0.4 }
						TSH = { has_army_manpower = { size < 10000 } }
						ENG = { NOT = { controls_state = 952 } }
					}
				}
				hidden_effect = { RUS = { country_event = { id = JAP_tokugawa_shogunate.186 } } }
			}
			if = {
				limit = { TAG = RUS }
				custom_effect_tooltip = RUS_spain_war_decision_RUS_WIN
			}
			if = {
				limit = { TAG = TSH }
				custom_effect_tooltip = RUS_spain_war_decision_TSH_WIN
			}
			if = {
				limit = { TAG = ENG }
				custom_effect_tooltip = RUS_spain_war_decision_ENG_WIN
			}
		}
		timeout_effect = {
			activate_mission = RUS_tsushima_war_ongoing_mission
		}
	}
}


RUS_Industrialisation_decisions = {

	RUS_mission_vic_Petersburg_Warsaw_Railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		activation = {
			always = no
		}
		highlight_states = {
			state = 11
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11202
						target_province = 222
					}
					has_railway_connection = {
						start_province = 222
						target_province = 310
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 310
						target_province = 3320
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3320
						target_province = 3393
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_4
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3393
						target_province = 3544
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 1600
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 1134 }
				NOT = { owns_state = 11 }
				NOT = { owns_state = 1135 }
				NOT = { owns_state = 10 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 11202 415 319 222 341 310 }
  					start_province = 11202
  					target_province = 310
				}
				build_railway = {
  					level = 1
  					path = { 310 11358 11226 11498 9295 3320 9274 3393 }
  					start_province = 310
  					target_province = 3393
				}
				build_railway = {
  					level = 1
  					path = { 3393 347 11301 11274 11385 524 3544 }
  					start_province = 3393
  					target_province = 3544
				}
				add_stability = 0.03
				1314 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
					add_compliance = 10
				}
				11 = {
					add_extra_state_shared_building_slots = 1
					add_compliance = 10
				}
				1134 = {
					add_compliance = 15
				}
				10 = {
					add_compliance = 7

				}
				87 = {
					add_compliance = 7
				}
				90 = {
					add_compliance = 6
				}
				98 = {
					add_compliance = 7
				}
				1313 = {
					add_compliance = 6
				}
				92 = {
					add_compliance = 5
				}
				EOANBSYS_institutions_innovative_add_two = yes
				set_temp_variable = {
					eoanb_prestige_change = 5
				}
				eoanb_change_prestige_score = yes
				add_tech_bonus = { bonus = 0.5 uses = 1 category = humanities_tech }
			}
		}
		complete_effect = {
			add_stability = 0.03
			1314 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				add_compliance = 10
			}
			11 = {
				add_extra_state_shared_building_slots = 1
				add_compliance = 10
			}
			1134 = {
				add_compliance = 15
			}
			10 = {
				add_compliance = 7
			}
			87 = {
				add_compliance = 7
			}
			90 = {
				add_compliance = 6
			}
			98 = {
				add_compliance = 7
			}
			1313 = {
				add_compliance = 6
			}
			92 = {
				add_compliance = 5
			}
			add_tech_bonus = { bonus = 0.5 uses = 1 category = humanities_tech }
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 5
			}
			eoanb_change_prestige_score = yes
			country_event = { id = rossiya.504 }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_riga_daugavplis_railway = {

		icon = railway

		#allowed = { tag = RUS }

		visible = {

		}

		available = {
			controls_state = 1134
			controls_state = 12
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11202
						target_province = 222
					}
					has_railway_connection = {
						start_province = 222
						target_province = 310
					}
				}
			}
			num_of_civilian_factories_available_for_projects > 1
		}

		highlight_states = {
			state = 12
		}

		fire_only_once = yes

		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 1.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 200

		modifier = {
			civilian_factory_use = 2
		}
		
		complete_effect = {
			set_temp_variable = { money_to_gain = -1.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		
		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 310 7482 10323 9340 }
  				start_province = 310
  				target_province = 9340
			}
			EOANBSYS_institutions_innovative_add_one = yes
			12 = {
				#add_compliance = 8
				add_building_construction = {
					type = naval_base
					province = 9340
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_decision_vic_vilno_kaunas_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {

		}

		available = {
			controls_state = 940
			controls_state = 189
			controls_state = 11
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11202
						target_province = 222
					}
					has_railway_connection = {
						start_province = 222
						target_province = 310
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Petersburg_Warsaw_Railway_trigger_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 310
						target_province = 3320
					}
				}
			}
			num_of_civilian_factories_available_for_projects > 1
		}

		highlight_states = {
			state = 189
		}

		fire_only_once = yes

		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 1.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 200

		modifier = {
			civilian_factory_use = 2
		}
		
		complete_effect = {
			set_temp_variable = { money_to_gain = -1.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 3320 327 6296 3272 11312 3384 }
  				start_province = 3320
  				target_province = 3384
			}
			EOANBSYS_institutions_innovative_add_one = yes
			189 = {
				#add_compliance = 9
			}
			add_opinion_modifier = { target = PRS modifier = eoanb_om_RUS_increase_very_small }
			reverse_add_opinion_modifier = { target = PRS modifier = eoanb_om_RUS_increase_very_small }
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_mission_vic_Urbanisation_Committee_1 = { #Kiev

		#allowed = { tag = RUS }

		visible = {

		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 202
			controls_state = 193
			controls_state = 201
			#controls_state = 1135
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 202
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			202 = { add_manpower = 19293 } # already subtracted the 1135 add_manpower #
			202 = { add_extra_state_shared_building_slots = 1 }
			193 = { add_manpower = -10310 }
			201 = { add_manpower = -8983 }
			EOANBSYS_institutions_innovative_add_one = yes
			#1135 = { add_manpower = -3452 }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_2 = { #Łódź

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 1314
			controls_state = 87
			controls_state = 10
			controls_state = 98
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 1314
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			1314 = { add_manpower = 12534 }
			1314 = { add_extra_state_shared_building_slots = 1 }
			87 = { add_manpower = -5183 }
			10 = { add_manpower = -4124 }
			98 = { add_manpower = -3227 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_3 = { #Vilnius

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 96
			controls_state = 11
			controls_state = 95
			controls_state = 207
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 11
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			11 = { add_manpower = 18364 }
			11 = { add_extra_state_shared_building_slots = 1 }
			96 = { add_manpower = -10211 }
			95 = { add_manpower = -5289 }
			207 = { add_manpower = -2864 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_4 = { #Riga

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 12
			controls_state = 1134
			controls_state = 190
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 12
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			12 = { add_manpower = 16221 }
			12 = { add_extra_state_shared_building_slots = 1 }
			1134 = { add_manpower = -9341 }
			190 = { add_manpower = -6880 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_5 = { #Sevastopol

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 137
			controls_state = 234
			controls_state = 196
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 137
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			137 = { add_manpower = 23445 }
			137 = { add_extra_state_shared_building_slots = 1 }
			234 = { add_manpower = -17912 }
			196 = { add_manpower = -5533 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_6 = { #Smolensk

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 242
			controls_state = 219
			#controls_state = 243 #merged into 242
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 242
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			242 = { add_manpower = 14387 }
			242 = { add_extra_state_shared_building_slots = 1 }
			219 = { add_manpower = -14387 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_7 = { #Tsaritsyn

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 217
			controls_state = 245
			controls_state = 401
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 217
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			217 = { add_manpower = 17042 }
			217 = { add_extra_state_shared_building_slots = 1 }
			245 = { add_manpower = -9367 }
			401 = { add_manpower = -7675 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Urbanisation_Committee_8 = { #Nizhny Novgorod

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
		}

		available = {
			has_completed_focus = RUS_vic_Urbanisation_Committee
			controls_state = 252
			controls_state = 400
			controls_state = 253
			num_of_civilian_factories_available_for_projects > 0
		}

		highlight_states = {
			state = 252
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			252 = { add_manpower = 25603 }
			252 = { add_extra_state_shared_building_slots = 1 }
			400 = { add_manpower = -14390 }
			253 = { add_manpower = -11213 }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_coal_1 = { # Donbas

		#allowed = { tag = RUS }

		icon = coal

		highlight_states = {
			state = 227
		}

		available = {
			has_completed_focus = RUS_vic_Create_the_MoNR
			num_of_civilian_factories_available_for_projects > 3
			owns_state = 228
			owns_state = 227
			controls_state = 228
			controls_state = 227
		}

		visible = {
			 has_completed_focus = RUS_vic_Create_the_MoNR
		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 80

		modifier = {
			civilian_factory_use = 4
		}

		remove_effect = {
			228 = {
				add_resource = {
					type = coal
					amount = 6
				}
			}
			227 = {
				add_resource = {
					type = coal
					amount = 8
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_coal_2 = { # Kemerovo

		#allowed = { tag = RUS }

		icon = coal

		highlight_states = {
			state = 569
		}

		available = {
			has_completed_focus = RUS_vic_Create_the_MoNR
			num_of_civilian_factories_available_for_projects > 3
			owns_state = 569
			controls_state = 569
		}

		visible = {
			has_completed_focus = RUS_vic_Create_the_MoNR
		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 80

		modifier = {
			civilian_factory_use = 4
		}

		remove_effect = {
			569 = {
				add_resource = {
					type = coal
					amount = 13
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_wood_1 = { # Vologda & Tikhvin

		icon = wood

		highlight_states = {
			state = 264
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Create_the_MoNR
			num_of_civilian_factories_available_for_projects > 2
			owns_state = 264
			owns_state = 351
			controls_state = 264
			controls_state = 351
		}

		visible = {
			has_completed_focus = RUS_vic_Create_the_MoNR
		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 60

		modifier = {
			civilian_factory_use = 3
		}

		remove_effect = {
			264 = {
				add_resource = {
					type = wood
					amount = 8
				}
			}
			351 = {
				add_resource = {
					type = wood
					amount = 10
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_wood_2 = { # Tomsk

		icon = wood

		highlight_states = {
			state = 578
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Create_the_MoNR
			num_of_civilian_factories_available_for_projects > 1
			owns_state = 578
			controls_state = 578
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Create_the_MoNR
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 50

		modifier = {
			civilian_factory_use = 2
		}
		
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}

		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			578 = {
				add_resource = {
					type = wood
					amount = 9
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_iron_1 = { # Zlatoust

		icon = iron

		highlight_states = {
			state = 573
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Create_the_MoNR
			num_of_civilian_factories_available_for_projects > 1
			owns_state = 573
			controls_state = 573
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Create_the_MoNR
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 90

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			573 = {
				add_resource = {
					type = iron
					amount = 7
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_German_Volga_Immigration_1 = {

		icon = infiltrate_state

		#allowed = { tag = RUS }

		available = {
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 217
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 70

		selectable_mission = yes

		complete_effect = {
			### To Russia  ( 23349 )
			217 = {
				add_manpower = 13632
			}
			265 = {
				add_manpower = 4310
			}
			239 = {
				add_manpower = 2976
			}
			401 = {
				add_manpower = 2431
			}
			### From Germany
			51 = {
				add_manpower = -9465
			}
			54 = {
				add_manpower = -7823
			}
			744 = {
				add_manpower = -6061
			}
			add_tech_bonus = { bonus = 0.25 uses = 1 category = biochemistry_tech }
			### ADD CULTURE/RELIGION EFFECTS
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_German_Volga_Immigration_2 = {

		icon = infiltrate_state

		#allowed = { tag = RUS }

		available = {
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 265
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 120

		selectable_mission = yes

		complete_effect = {
			### To Russia  ( 12093 )
			217 = {
				add_manpower = 6054
			}
			265 = {
				add_manpower = 3168
			}
			239 = {
				add_manpower = 1850
			}
			401 = {
				add_manpower = 1021
			}
			### From Germany
			51 = {
				add_manpower = -5629
			}
			53 = {
				add_manpower = -3703
			}
			55 = {
				add_manpower = -2761
			}
			add_tech_bonus = { bonus = 0.25 uses = 1 category = biochemistry_tech }
			### ADD CULTURE/RELIGION EFFECTS
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Tsaritsyn_Factory = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			217 = { industrial_complex > 0 }
			owns_state = 217
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 217
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 900

		timeout_effect = {
			add_political_power = -30
			217 = {
				add_manpower = -7416
			}
			744 = {
				add_manpower = 1798
			}
			51 = {
				add_manpower = 3943
			}
			53 = {
				add_manpower = 1675
			}
		}
		complete_effect = {
			add_stability = 0.01
			217 = { add_extra_state_shared_building_slots = 1 }
			add_tech_bonus = { bonus = 0.5 uses = 1 category = mechanical_engineering_tech }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_RUS_mission_vic_Tsaritsyn_Factory_ai = {

		visible = {
			has_completed_focus = RUS_vic_Factories_In_Tsaritsyn
			ROOT = {
				is_ai = yes
			}
			has_active_mission = RUS_mission_vic_Tsaritsyn_Factory
		}

		available = {
			has_completed_focus = RUS_vic_Factories_In_Tsaritsyn
			num_of_civilian_factories_available_for_projects > 6
			ROOT = {
				is_ai = yes
			}
			owns_state = 217
			controls_state = 217
			217 = { industrial_complex < 1 }
		}

		fire_only_once = yes

		is_good = yes

		cost = 0
		days_remove = 380

		modifier = {
			civilian_factory_use = 7
		}

		remove_effect = {
			217 = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 10
			modifier = {
				factor = 1000
				num_of_civilian_factories_available_for_projects > 9
			}
		}
	}

	RUS_mission_vic_Moscow_Tsaritsyn_Railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 217
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Moscow_Tsaritsyn_Railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 6380
						target_province = 6262
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Moscow_Tsaritsyn_Railway_trigger_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 6262
						target_province = 413
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_Moscow_Tsaritsyn_Railway_trigger_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 413
						target_province = 3529
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 1600
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 217 }
				NOT = { owns_state = 265 }
				NOT = { owns_state = 260 }
				NOT = { owns_state = 223 }
				NOT = { owns_state = 219 }
				NOT = { owns_state = 953 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 6380 6414 9348 6290 6396 6262 6315 9313 6279 6230 6398 6341 413 9448 6553 9529 11512 544 3539 518 11423 6602 3555 3529 }
  					start_province = 6380
  					target_province = 3529
				}
				260 = {
					add_building_construction = {
						type = supply_node
						province = 413
						level = 1
						instant_build = yes
					}
				}
				build_railway = {
  					level = 1
  					path = { 3529 9504 }
  					start_province = 3529
  					target_province = 9504
				}
				set_temp_variable = {
					eoanb_prestige_change = 5
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
			}
		}
		complete_effect = {
			260 = {
				add_building_construction = {
					type = supply_node
					province = 413
					level = 1
					instant_build = yes
				}
			}
			build_railway = {
  				level = 1
  				path = { 3529 9504 }
  				start_province = 3529
  				target_province = 9504
			}
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 5
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_moscow_nizhnynov_railway = {

		icon = railway

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Moscow_Tsaritsyn_Railway
		}

		available = {
			controls_state = 219
			controls_state = 953
			controls_state = 253
			controls_state = 252
			num_of_civilian_factories_available_for_projects > 4
		}

		highlight_states = {
			state = 252
		}

		fire_only_once = yes

		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 1.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 450

		modifier = {
			civilian_factory_use = 5
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -1.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			build_railway = {
  				level = 1
  				path = { 6380 301 11362 6316 9311 3370 3268 6392 6295 9389 11375 }
  				start_province = 6380
  				target_province = 11375
			}
			EOANBSYS_institutions_innovative_add_one = yes
			252 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_decision_vic_warsaw_bydgoszcz_railway = {

		icon = railway

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Moscow_Tsaritsyn_Railway
		}

		available = {
			controls_state = 1314
			controls_state = 10
			controls_state = 98
			num_of_civilian_factories_available_for_projects > 1
		}

		highlight_states = {
			state = 10
		}

		fire_only_once = yes

		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 1.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 200

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -1.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			build_railway = {
  				level = 1
  				path = { 3544 11492 548 6401 243 }
  				start_province = 3544
  				target_province = 243
			}
			EOANBSYS_institutions_innovative_add_one = yes
			1314 = {
				add_compliance = 8
			}
			add_opinion_modifier = { target = PRS modifier = eoanb_om_RUS_increase_very_small }
			reverse_add_opinion_modifier = { target = PRS modifier = eoanb_om_RUS_increase_very_small }
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_decision_vic_moscow_ryazan_railway = {

		icon = railway

		#allowed = { tag = RUS }

		visible = {

		}

		available = {
			controls_state = 953
			controls_state = 219
			controls_state = 254
			num_of_civilian_factories_available_for_projects > 3
		}

		highlight_states = {
			state = 254
		}

		fire_only_once = yes

		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 1.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 250

		modifier = {
			civilian_factory_use = 4
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -1.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			build_railway = {
  				level = 1
  				path = { 6380 301 3290 11330 350 283 11314 }
  				start_province = 6380
  				target_province = 11314
			}
			EOANBSYS_institutions_innovative_add_one = yes
			254 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_mission_vic_Alaskan_Immigration = {

		icon = infiltrate_state

		#allowed = { tag = RUS }

		available = {
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 463
		}

		fire_only_once = yes

		is_good = yes
		days_mission_timeout = 90

		complete_effect = {
			463 = { add_extra_state_shared_building_slots = 1 }
			### In
			463 = {
				add_manpower = 9863
			}
			### Out
			219 = {
				add_manpower = -4647
			}
			195 = {
				add_manpower = -3574
			}
			653 = {
				add_manpower = -1020
			}
			574 = {
				add_manpower = -622
			}
			add_tech_bonus = { bonus = 0.25 uses = 1 category = process_engineering_tech }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_daugavplis_oryol_railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 242
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_daugavplis_oryol_railway_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 310
						target_province = 11241
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_daugavplis_oryol_railway_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11241
						target_province = 306
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_daugavplis_oryol_railway_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 306
						target_province = 3335
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_daugavplis_oryol_railway_tt_4
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3335
						target_province = 9355
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 1600
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 1134 }
				NOT = { owns_state = 207 }
				NOT = { owns_state = 242 }
				NOT = { owns_state = 224 }
				NOT = { owns_state = 222 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 310 6459 3219 6326 6249 9323 11241 11353 3247 306 3210 11336 6305 3390 3335 6411 9384 9355 }
  					start_province = 310
  					target_province = 9355
				}
				set_temp_variable = {
					eoanb_prestige_change = 4
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
				1134 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
				242 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
				222 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
				add_tech_bonus = { bonus = 0.5 uses = 1 category = mechanical_engineering_tech }
			}
		}
		complete_effect = {
			1134 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
			242 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
			222 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
			add_tech_bonus = { bonus = 0.5 uses = 1 category = mechanical_engineering_tech }
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 4
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_odessa_balta_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_West_Russia_Railways
		}

		available = {
			controls_state = 192
			controls_state = 198
			num_of_civilian_factories_available_for_projects > 3
		}

		highlight_states = {
			state = 192
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 200

		modifier = {
			civilian_factory_use = 4
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 11670 741 754 9576 }
  				start_province = 11670
  				target_province = 9576
			}
			EOANBSYS_institutions_innovative_add_one = yes
			198 = {
				add_building_construction = {
					type = supply_node
					province = 9576
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_decision_vic_warsaw_terespol_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_West_Russia_Railways
		}

		available = {
			controls_state = 1314
			controls_state = 10
			controls_state = 1313
			num_of_civilian_factories_available_for_projects > 3
		}

		highlight_states = {
			state = 1313
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 220

		modifier = {
			civilian_factory_use = 4
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 3544 524 402 9544 11466 }
  				start_province = 3544
  				target_province = 11466
			}
			EOANBSYS_institutions_innovative_add_one = yes
			1313 = { add_extra_state_shared_building_slots = 1 }
			1314 = {
				add_resistance = -7
				add_compliance = 2
			}
		    1313 = {
				add_resistance = -15
				add_compliance = 15
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_mission_vic_moscow_kiev_railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 220
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_kiev_railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 6380
						target_province = 6262
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_kiev_railway_trigger_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 6262
						target_province = 9355
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_kiev_railway_trigger_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 9355
						target_province = 3580
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_kiev_railway_trigger_tt_4
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3580
						target_province = 525
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 2800
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 953 }
				NOT = { owns_state = 219 }
				NOT = { owns_state = 223 }
				NOT = { owns_state = 222 }
				NOT = { owns_state = 220 }
				NOT = { owns_state = 193 }
				NOT = { owns_state = 202 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 6380 6414 9348 6290 6396 6262 3292 11242 9411 9355 9328 9260 3580 580 9542 6565 9477 11425 9437 582 11557 525 }
  					start_province = 6380
  					target_province =  525
				}
				222 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
				220 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
				set_temp_variable = {
					eoanb_prestige_change = 5
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
			}
		}
		complete_effect = {
			222 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
			220 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 5
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_moscow_brzesc_railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 242
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_brzesc_railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 6380
						target_province = 306
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_brzesc_railway_trigger_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 306
						target_province = 11370
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_brzesc_railway_trigger_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11370
						target_province = 3309
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_moscow_brzesc_railway_trigger_tt_4
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3309
						target_province = 3392
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 2800
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 953 }
				NOT = { owns_state = 219 }
				NOT = { owns_state = 242 }
				NOT = { owns_state = 207 }
				NOT = { owns_state = 206 }
				NOT = { owns_state = 95 }
				NOT = { owns_state = 94 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 6380 11282 9302 366 11384 3279 9399 6387 3362 306 11290 11220 3331 11322 294 11370 11216 9236 9304 3309 6306 3256 3392 }
  					start_province = 6380
  					target_province = 3392
				}
				94 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
					add_building_construction = {
						type = supply_node
						province = 3392
						level = 1
						instant_build = yes
					}
				}
				set_temp_variable = {
					eoanb_prestige_change = 5
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
			}
		}
		complete_effect = {
			94 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				add_building_construction = {
					type = supply_node
					province = 3392
					level = 1
					instant_build = yes
				}
			}
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 5
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_terespol_brzesc_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Moscow_Railways
		}

		available = {
			controls_state = 1313
			controls_state = 94
			custom_trigger_tooltip = {
				tooltip = RUS_decision_vic_terespol_brzesc_railway_trigger_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3544
						target_province = 11466
					}
				}
			}
			num_of_civilian_factories_available_for_projects > 2
		}

		highlight_states = {
			state = 94
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 30

		modifier = {
			civilian_factory_use = 3
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 11466 3392 }
  				start_province = 11466
  				target_province = 3392
			}
		}

		ai_will_do = {
			base = 10
		}
	}

	RUS_mission_vic_ryazan_saratov_railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 239
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_ryazan_saratov_railway_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11314
						target_province = 3578
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 1600
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 254 }
				NOT = { owns_state = 257 }
				NOT = { owns_state = 239 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 11314 397 9376 3302 275 232 3389 3332 3304 6328 9460 3426 3578 }
  					start_province = 11314
  					target_province = 3578
				}
				set_temp_variable = {
					eoanb_prestige_change = 4
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
				239 = {
					add_extra_state_shared_building_slots = 2
					add_building_construction = { type = infrastructure level = 2 instant_build = yes }
				}
			}
		}
		complete_effect = {
			239 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = { type = infrastructure level = 2 instant_build = yes }
			}
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 4
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_petersburg_reval_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Smaller_Railways
		}

		available = {
			controls_state = 195
			controls_state = 208
			controls_state = 191
			controls_state = 13
			num_of_civilian_factories_available_for_projects > 4
		}

		highlight_states = {
			state = 13
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 250

		modifier = {
			civilian_factory_use = 5
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 3151 6174 9097 11186 104 4640 11443 11127 11426 3152 }
  				start_province = 3151
  				target_province = 3152
			}
			EOANBSYS_institutions_innovative_add_one = yes
			13 = {
				add_building_construction = {
					type = naval_base
					province = 3152
					level = 2
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_decision_vic_transcaucasus_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			tag = RUS
		}

		available = {
			has_completed_focus = RUS_vic_Smaller_Railways
		    OR = {
		    	controls_state = 1117
		    	GEO = { controls_state = 1117 }
		    }
		    controls_state = 231
		    controls_state = 1120
		    num_of_civilian_factories_available_for_projects > 5
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 100

		modifier = {
			civilian_factory_use = 6
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 11599 772 3658 6671 1599 }
  				start_province = 11599
  				target_province = 1599
			}
			1120 = {
				add_building_construction = {
					type = supply_node
					province = 1599
					level = 1
					instant_build = yes
				}
			}
			1117 = {
				add_building_construction = {
					type = naval_base
					province = 11599
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 7
			}
		}
	}

	RUS_decision_vic_ural_mining_railway = {

		icon = generic_construction

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_Facilitate_Resource_Transfer
		}

		available = {
			controls_state = 398
			controls_state = 573
			controls_state = 653
			num_of_civilian_factories_available_for_projects > 3
		}

		highlight_states = {
			state = 573
		}

		fire_only_once = yes

		is_good = yes

		cost = 25
		days_remove = 300

		modifier = {
			civilian_factory_use = 4
		}

		remove_effect = {
			build_railway = {
  				level = 1
  				path = { 7375 11228 278 11307 7228 12567 1821 }
  				start_province = 7375
  				target_province = 1821
			}
			EOANBSYS_institutions_innovative_add_one = yes
			573 = {
				add_extra_state_shared_building_slots = 1
				add_resource = {
					type = iron
					amount = 12
				}
				#add_resource = {
				#	type = rare_earth_metals
				#	amount = 7
				#}
			}
		}

		ai_will_do = {
			base = 1
			modifier = {
				factor = 100
				num_of_civilian_factories_available_for_projects > 5
			}
		}
	}

	RUS_mission_vic_vistulan_railway = {

		icon = generic_construction

		allowed = {
			always = no
		}
		activation = {
			always = no
		}
		highlight_states = {
			state = 92
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_vistulan_railway_tt_1
				hidden_trigger = {
					has_railway_connection = {
						start_province = 9290
						target_province = 3544
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_vistulan_railway_tt_2
				hidden_trigger = {
					has_railway_connection = {
						start_province = 3544
						target_province = 11399
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vic_vistulan_railway_tt_3
				hidden_trigger = {
					has_railway_connection = {
						start_province = 11399
						target_province = 3412
					}
				}
			}
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 1600
		cancel_trigger = {
			OR = {
				NOT = { owns_state = 98 }
				NOT = { owns_state = 1314 }
				NOT = { owns_state = 10 }
				NOT = { owns_state = 1313 }
				NOT = { owns_state = 92 }
				NOT = { owns_state = 93 }
			}
		}
		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
			else = {
				build_railway = {
  					level = 1
  					path = { 9290 6567 3544 12562 3521 6484 11399 9452 11441 3412 }
  					start_province = 9290
  					target_province = 3412
				}
				set_temp_variable = {
					eoanb_prestige_change = 4
				}
				eoanb_change_prestige_score = yes
				EOANBSYS_institutions_innovative_add_two = yes
				92 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
					add_resistance = -15
					add_compliance = 8
				}
				1314 = {
					add_extra_state_shared_building_slots = 1
					add_resistance = -12
					add_compliance = 6
				}
			}
		}
		complete_effect = {
			92 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				add_resistance = -15
				add_compliance = 8
			}
			1314 = {
				add_extra_state_shared_building_slots = 1
				add_resistance = -12
				add_compliance = 6
			}
			EOANBSYS_institutions_innovative_add_two = yes
			set_temp_variable = {
				eoanb_prestige_change = 4
			}
			eoanb_change_prestige_score = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_baku_oil = { # Baku

		icon = oil

		highlight_states = {
			state = 229
		}

		available = {
			RUS = { has_completed_focus = RUS_vic_Oil_Extraction_In_Baku }
			num_of_civilian_factories_available_for_projects > 4
			owns_state = 229
			controls_state = 229
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			RUS = { has_completed_focus = RUS_vic_Oil_Extraction_In_Baku }
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
	
		days_remove = 80

		modifier = {
			civilian_factory_use = 5
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
	
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			229 = {
				add_resource = {
					type = oil
					amount = 11
				}
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Tula_Armory = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			223 = { arms_factory > 0 }
			owns_state = 223
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 223
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 800

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_war_support = -0.05
			}
		}

		complete_effect = {
			add_stability = 0.01
			add_command_power = 15
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = 350
				producer = RUS
			}
			add_tech_bonus = { bonus = 0.45 uses = 2 category = infantry_weapons }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Moscows_Factories = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			953 = { industrial_complex > 2 }
			owns_state = 953
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 953
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 900

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
		}

		complete_effect = {
			add_political_power = 40
			add_tech_bonus = { bonus = 0.5 uses = 1 category = mechanical_engineering_tech }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Yekaterinburg_Mines_coal = {

		icon = coal

		highlight_states = {
			state = 653
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Yekaterinburg_Mines
			num_of_civilian_factories_available_for_projects > 2
			controls_state = 653
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Yekaterinburg_Mines
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 80

		modifier = {
			civilian_factory_use = 3
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			653 = {
				add_resource = {
					type = coal
					amount = 7
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Yekaterinburg_Mines_iron = {

		icon = iron

		highlight_states = {
			state = 653
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Yekaterinburg_Mines
			num_of_civilian_factories_available_for_projects > 4
			controls_state = 653
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Yekaterinburg_Mines
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 80

		modifier = {
			civilian_factory_use = 5
		}
		
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			653 = {
				add_resource = {
					type = iron
					amount = 6
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Navy_Expansion = {

		icon = generic_construction

		allowed = {
			always = no
		}

		available = {
			195 = { dockyard > 2 }
			owns_state = 195
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 195
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 800

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
		}

		complete_effect = {
			add_political_power = 40
			navy_experience = 25
			add_equipment_to_stockpile = {
				type = convoy
				amount = 30
				producer = RUS
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Yuzovka_Mining = { # Hughesovka

		icon = coal

		#allowed = { tag = RUS }

		highlight_states = {
			state = 227
		}

		available = {
			has_completed_focus = RUS_vic_Yuzovka_Mining_Operation
			num_of_civilian_factories_available_for_projects > 3
			owns_state = 228
			owns_state = 227
			controls_state = 228
			controls_state = 227
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Yuzovka_Mining_Operation
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		
		days_remove = 80

		modifier = {
			civilian_factory_use = 4
		}
		
		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			228 = {
				add_resource = {
					type = coal
					amount = 5
				}
			}
			227 = {
				add_resource = {
					type = coal
					amount = 12
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Factories_In_Warsaw = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			1314 = { industrial_complex > 1 }
			owns_state = 1314
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 1314
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 900

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
		}

		complete_effect = {
			add_stability = 0.02
			add_tech_bonus = { bonus = 0.5 uses = 1 category = mechanical_engineering_tech }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Coal_Mining_Industry_1 = { # Siberia

		icon = coal

		#allowed = { tag = RUS }

		highlight_states = {
			state = 575
		}

		available = {
			has_completed_focus = RUS_vic_Support_The_Coal_Mining_Industry
			num_of_civilian_factories_available_for_projects > 3
			controls_state = 575
			owns_state = 575
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Support_The_Coal_Mining_Industry
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 110

		modifier = {
			civilian_factory_use = 4
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			add_unemployment_effect = yes
			575 = {
				add_resource = {
					type = coal
					amount = 12
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_Coal_Mining_Industry_2 = { # Ukraine

		icon = coal

		#allowed = { tag = RUS }

		highlight_states = {
			state = 221
		}

		available = {
			has_completed_focus = RUS_vic_Support_The_Coal_Mining_Industry
			num_of_civilian_factories_available_for_projects > 3
			controls_state = 221
			controls_state = 226
			owns_state = 221
			owns_state = 226
			NOT = {
				has_idea = bankruptcy
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Support_The_Coal_Mining_Industry
		}

		fire_only_once = yes
		is_good = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 0.25
			}
			has_specific_amount_of_money_with_inflation_included = yes
		}
		custom_cost_text = eoanb_money_cost_text
		days_remove = 80

		modifier = {
			civilian_factory_use = 4
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -0.25 }
			add_money_with_inflation_included_with_tooltip_effect = yes
		}
		remove_effect = {
			set_temp_variable = {
				unemployment_value = -0.0001
			}
			221 = {
				add_resource = {
					type = coal
					amount = 4
				}
			}
			226 = {
				add_resource = {
					type = coal
					amount = 5
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_kreenholm_manufacturing_company = {

		icon = generic_factory

		#allowed = { tag = RUS }

		available = {
			always = no
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 180

		modifier = {
			consumer_goods_expected_value = 0.05
		}

		complete_effect = {

		}

		remove_effect = {
			add_resource = {
				type = fabric
				amount = 6
				state = 191
			}
			EOANBSYS_institutions_innovative_add_one = yes
			hidden_effect = {
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	RUS_decision_polevskoy_copper_smelting_plant = {

		icon = generic_factory

		#allowed = { tag = RUS }

		available = {
			date > 1870.9.1
			has_stability > 0.3
		}

		visible = {
			has_full_control_of_state = 653
		}

		fire_only_once = yes

		cost = 100

		days_remove = 180

		modifier = {
			consumer_goods_expected_value = 0.05
		}

		complete_effect = {

		}

		remove_effect = {
			add_resource = {
				type = iron
				amount = 4
				state = 653
			}
			EOANBSYS_institutions_innovative_add_one = yes
			hidden_effect = {
			}
		}
	}

	RUS_decision_polish_agriculture_society = {

		icon = POL_looming_peasants_strike

		#allowed = { tag = RUS }

		available = {
			always = no
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 50

		days_remove = 120

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
			1134 = {
				#set_resistance = 0 
				#add_compliance = 10
				#add_resistance = -10
			}
		}

		remove_effect = {
			1314 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = farm
					level = 1
					instant_build = yes
				}
			}
			add_tech_bonus = { bonus = 0.25 uses = 1 category = biochemistry_tech category = farming_tech }
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_brdow_cotton_factory = {

		icon = textile

		#allowed = { tag = RUS }

		available = {
			date > 1860.1.1
		}

		visible = {
			has_full_control_of_state = 1314
		}

		fire_only_once = yes

		cost = 50

		days_remove = 120

		modifier = {
			civilian_factory_use = 1
		}

		complete_effect = {

		}

		remove_effect = {
			add_resource = {
				type = fabric
				amount = 6
				state = 1314
			}
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_mission_Myurged_Factory = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			223 = { arms_factory > 0 }
			owns_state = 223
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 223
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 800

		timeout_effect = {
			add_political_power = -50
			add_command_power = -80
		}

		complete_effect = {
			add_war_support = 0.01
			add_command_power = 15
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = 350
				producer = RUS
			}
			add_tech_bonus = { bonus = 0.15 uses = 1 category = infantry_weapons }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	#Hughesovka
	RUS_decision_hughesovka = {

		#icon = textile

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_urban_reform
			RUS_john_hughes = { is_advisor = yes }
		}

		visible = {

		}

		fire_only_once = yes

		cost = 50

		days_remove = 120

		modifier = {

		}

		complete_effect = {

		}

		remove_effect = {
			country_event = rossiya.512
		}

		ai_will_do = {
			base = 100
		}
	}
}

###Caucasian War
RUS_Caucasian_decisions = {

	RUS_Burn_CIR_Villages = {

		icon = generic_scorched_earth

		#allowed = { tag = RUS }

		visible = {
			CIR = { exists = yes }
			NOT = {
				CIR = { is_subject_of = RUS }
			}
		}

		available = {
			has_war_with = CIR
			CIR = {
				NOT = {
					has_full_control_of_state = 233
				}
			}
		}

		is_good = yes
		fire_only_once = yes

		cost = 25

		complete_effect = {
			effect_tooltip = {
				CIR = {
					swap_ideas = {
    					remove_idea = CAU_fierce_resistance
    					add_idea = CAU_fierce_resistance_weak
					}
				}
			}
			233 = { add_manpower = -30000 }
			CIR = {
				country_event = {
    				id = rossiya.333
    				days = 1
				}
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Burn_CAU_Villages = {

		icon = generic_scorched_earth

		#allowed = { tag = RUS }

		visible = {
			CAU = { exists = yes }
		}

		available = {
			has_war_with = CAU
			CAU = {
				NOT = {
					has_full_control_of_state = 232
				}
			}
		}

		is_good = yes
		fire_only_once = yes

		cost = 25

		complete_effect = {
			effect_tooltip = {
				CAU = {
					swap_ideas = {
    					remove_idea = CAU_fierce_resistance
    					add_idea = CAU_fierce_resistance_weak
					}
				}
			}
			232 = { add_manpower = -30000 }
			CAU = {
				country_event = {
    				id = rossiya.333
    				days = 1
				}
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Offer_Privileges = {

		icon = oppression

		#allowed = { tag = RUS }

		visible = {
			OR = {
				AND = {
					NOT = {
						CIR = { is_subject_of = RUS }
					}
					CIR = { exists = yes }
				}
				CAU = { exists = yes }
			}
		}

		available = {}

		is_good = yes
		fire_only_once = yes

		cost = 45

		complete_effect = {
			if = {
				limit = { NOT = { CIR = { is_subject_of = RUS } } }
				CIR = { add_war_support = -0.07 }
			}
			CAU = { add_war_support = -0.07 }
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Force_Shamli_To_Surrender = {

		icon = oppression

		visible = {
			date < 1862.01.01
		}

		#allowed = { tag = RUS }

		available = {
			OR = {
            	NOT = { country_exists = CAU }
            	CAU = { is_subject_of = RUS }
            }
		}

		is_good = yes
		fire_only_once = yes

		cost = 0

		complete_effect = {
			hidden_effect = {
				232 = {
					add_resistance = -25
					add_compliance = 35
				      }
			                }
                        232 = { #Shamil exiled to Kaluga @Skoodge
                                add_manpower = -1
                              }
                        205 = {
                                add_manpower = 1
                              }
			custom_effect_tooltip = RUS_vic_Force_Shamli_To_Surrender_tt
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Circassian_Expulsion = {

		icon = generic_scorched_earth

		highlight_states = {
			state = 233
		}

		available = {
					 OR = {
				           CIR = { is_subject_of = RUS }
				           CIR = { exists = no }
			              }
		}

		#allowed = { tag = RUS }

		visible = {
			NOT = { 233 = { is_core_of = RUS } }
			#NOT = {
			#	CIR = { is_subject_of = RUS }
			#}
		}

		fire_only_once = yes
		is_good = yes

		cost = 15
		days_remove = 920

		complete_effect = {
			remove_ideas = RUS_idea_caucasuswar
		}

		remove_effect = {
			hidden_effect = {
				news_event = {
    				id = caucasus.15
    				days = 98
				}
			}
			if = {
				limit = { CIR = { exists = yes is_subject_of = RUS } }
				annex_country = {
					target = CIR
					transfer_troops = no
				}
			}
			233 = {
				add_core_of = RUS
				remove_core_of = CIR
				add_manpower = -955876 #-800000 #-955876 #Changed so Circassia does not have 0 population due to this decision #Changed the state pop to more historically accurate @Skoodge
			}
			1123 = {
				remove_claim_by = CIR
				add_manpower = -142537 #-100000 #-142537 #Changed the state pop to more historically accurate @Skoodge
			}
			# Anatolia
			355 = {
				add_manpower = 108362
			}
			349 = {
				add_manpower = 82831
			}
			340 = {
				add_manpower = 94989
			}
			348 = {
				add_manpower = 72865
			}
			344 = {
				add_manpower = 64007
			}
			# Iraq
			291 = {
				add_manpower = 53862
			}
			1026 = {
				add_manpower = 37389
			}
			# Iran
			419 = {
				add_manpower = 51351
			}
			# Balkans
			1023 = {
				add_manpower = 48745
			}
			211 = {
				add_manpower = 53916
			}
			48 = {
				add_manpower = 45827
			}
			341 = {
				add_manpower = 35738
			}
			1199 = {
				add_manpower = 23673
			}
			1201 = {
				add_manpower = 27308
			}
			1200 = {
				add_manpower = 34982
			}
			1241 = {
				add_manpower = 15301
			}
			964 = {
				add_manpower = 13854
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Caucasian_Colonization = {

		icon = generic_scorched_earth

		highlight_states = {
			state = 232
		}

		available = {
			OR = {
				           CAU = { is_subject_of = RUS }
				           CAU = { exists = no }
			              }
			#232 = {
			#	is_owned_and_controlled_by = RUS
			#}
			num_of_civilian_factories_available_for_projects > 0
		}

		#allowed = { tag = RUS }

		visible = {
			NOT = { 232 = { is_core_of = RUS } }
		}

		fire_only_once = yes
		is_good = yes

		cost = 15
		days_remove = 220

		modifier = {
			civilian_factory_use = 1
		}


		remove_effect = {
			232 = { add_core_of = RUS }
			232 = { remove_core_of = CAU }
			1216 = { remove_core_of = CAU }
			229 = { remove_core_of = CAU }
			1008 = { remove_core_of = CAU }
			
			if = {
				limit = { CAU = { exists = yes is_subject_of = RUS } }
				annex_country = {
					target = CAU
					transfer_troops = no
				}
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Annex_GEO = {

		icon = border_war

		visible = {
			OR = {
				GEO = { is_subject_of = RUS }
				GEO = { exists = no }
			}
            OR = {
				ABK = { is_subject_of = RUS }
				ABK = { exists = no }
			}
		}

		#allowed = { tag = RUS }

		available = {
			OR = {
				CIR = { is_subject_of = RUS }
				CIR = { exists = no }
			}
			OR = {
				CAU = { is_subject_of = RUS }
				CAU = { exists = no }
			}
		}

		fire_only_once = yes

		cost = 30

		complete_effect = {
			if = {
				limit = { GEO = { exists = yes is_subject_of = ROOT } }
				annex_country = {
					target = GEO
					transfer_troops = no
				}
			}
			if = {
				limit = { ABK = { exists = yes is_subject_of = ROOT } }
				annex_country = {
					target = ABK
					transfer_troops = no
				}
			}
				1117 = { add_core_of = RUS }
				1118 = { add_core_of = RUS }
			        1117 = { remove_core_of = GEO }
				1118 = { remove_core_of = GEO }
				1115 = { add_core_of = RUS }
			        1115 = { remove_core_of = ABK }
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_Attack_GEO = {

		icon = generic_ignite_civil_war

		visible = {
			OR = {
				GEO = { exists = yes NOT = { is_subject_of = ROOT } }
				ABK = { exists = yes NOT = { is_subject_of = ROOT } }
			}
		}

		#allowed = { tag = RUS }

		available = {
			OR = {
				CIR = { is_subject_of = RUS }
				CIR = { exists = no }
			}
			OR = {
				CAU = { is_subject_of = RUS }
				CAU = { exists = no }
			}
		}

		is_good = yes
		fire_only_once = yes

		cost = 20

		complete_effect = {
			if = {
				limit = { GEO = { exists = yes NOT = { is_subject_of = ROOT } } }
				declare_war_on = {
					target = GEO
					type = annex_everything
				}
			}
			if = {
				limit = { ABK = { exists = yes NOT = { is_subject_of = ROOT } } }
				declare_war_on = {
					target = ABK
					type = annex_everything
				}
			}
		}

		ai_will_do = {
			base = 100
		}
	}

#	RUS_decision_combat_caucasus_warriors = {
#
#        ai_will_do = {
#            base = 1000
#        }
#
#        fire_only_once = no
#
#        #allowed = { tag = RUS }
#
#        icon = generic_prepare_civil_war
#
#        visible = {
#
#        }
#
#		custom_cost_trigger = {
#			command_power > 19.9
#		}
#		custom_cost_text = eoanb_command_power_20
#
#        available = {
#			custom_trigger_tooltip = {
#				tooltip = any_caucasus_states_have_over_10_DCI_tooltip
#				any_state = {
#					is_caucasus_land = yes
#					check_variable = { var = detrimental_colonial_impact_value value = 10 compare = greater_than_or_equals }
#				}
#			}
#		}
#
#        modifier = {
#            weekly_manpower = -10
#			political_power_gain = -0.05
#        }
#
#        days_remove = 200
#
#		complete_effect = {
#			add_command_power = -20
#		}
#
#		remove_effect = {
#				every_state = {
#					limit = {
#						is_caucasus_land = yes
#						check_variable = { var = detrimental_colonial_impact_value value = 10 compare = greater_than_or_equals }
#				}
#			DCI_decrease_by_4 = yes
#			}
#		}
#	}
}


eoanb_category_politics_internal  = {

	internal_politics_RUS_constitution = {

		icon = generic_political_discourse

		available = {
			has_country_flag = eoanb_flag_alexander_ii_legacy
		}

		visible = {
			has_country_flag = eoanb_flag_alexander_ii_legacy
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 50

		complete_effect = {
			country_event = alIII.4
		}

		ai_will_do = {
			base = 1
		}
	}

	internal_politics_RUS_counter_reforms = {

		icon = generic_political_discourse

		available = {
			has_country_flag = eoanb_flag_counter_reforms
		}

		visible = {
			has_country_flag = eoanb_flag_counter_reforms
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 50

		complete_effect = {
			country_event = alIII.3
		}

		ai_will_do = {
			base = 1
		}
	}

	internal_politics_RUS_reform_question = {

		icon = generic_political_discourse

		available = {
			date > 1882.1.1
		}

		visible = {
			has_country_flag = eoanb_flag_alexander_ii_dead
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 50

		complete_effect = {
			country_event = alIII.2
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_annex_finland = {

		icon = hol_war_on_pacifism

		allowed = { tag = RUS }

		available = {
			FIN = {
				exists = yes
				is_subject_of = RUS
			}
		}

		visible = {
			has_completed_focus = RUS_vic_Governorate_of_Finland
		}

		fire_only_once = yes

		cost = 0

		days_remove = 120

		modifier = {
			political_power_gain = -0.25
		}

		remove_effect = {
			RUS = {
				annex_country = {
					target = FIN
					transfer_troops = yes
				}
				country_event = { id = rossiya.404 }
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_lithuanian_press_ban = {

		icon = generic_political_discourse

		available = {
			has_completed_focus = RUS_vic_Repressions
			has_country_flag = POL_January
			OR = {
				has_government = autocracy
				has_government = radical_democracy
			}
		}

		visible = {
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 50

		complete_effect = {
			country_event = { id = rossiya.412 days = 10 }
		}

		cancel_trigger = {
			RUS = {
				NOT = {
					controls_state = 11
				}
			}
			RUS = {
				NOT = {
					controls_state = 189
				}
			}
			RUS = {
				NOT = {
					controls_state = 940
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}
}

eoanb_category_politics_foreign = {

	eoanb_decision_RUS_send_tsushima_ship = {

		icon = generic_operation

		available = {
			has_navy_size = { size > 0 }
		}

		visible = {
			TAG = RUS
			TSH = { exists = yes }
			TSH = { has_full_control_of_state = 1231 }
			date > 1861.1.1
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 0

		complete_effect = {
			TSH = { country_event = { id = JAP_tokugawa_shogunate.171 days = 1 } }
		}

		ai_will_do = {
			base = 1000
			modifier = {
				factor = 0.005
				is_historical_focus_on = no
			}
			modifier = {
				factor = 0
				date < 1861.3.12
			}
		}
	}

	eoanb_decision_RUS_send_tsushima_ship2 = {

		icon = generic_operation

		available = {
			has_navy_size = { size > 0 }
		}

		visible = {
			TAG = RUS
			TSH = { exists = yes }
			TSH = { has_full_control_of_state = 1231 }
			date > 1861.5.1
			OR = {
				has_global_flag = eoanb_flag_tsushima_ENG_allied_TSH
				has_global_flag = eoanb_flag_tsushima_ENG_denied_TSH
			}
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 0

		complete_effect = {
			TSH = { country_event = { id = JAP_tokugawa_shogunate.175 days = 1 } }
		}

		ai_will_do = {
			base = 1000
			modifier = {
				factor = 0
				date < 1861.5.12
			}
		}
	}

	eoanb_decision_RUS_tsushima_coastline_charter = {

		icon = generic_decision

		available = {
			has_navy_size = { size > 0 }
		}

		visible = {
			TAG = RUS
			TSH = { exists = yes }
			TSH = { has_full_control_of_state = 1231 }
			OR = {
				has_global_flag = eoanb_flag_tsushima_incident_1
				has_global_flag = eoanb_flag_tsushima_incident_2
			}
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 0

		complete_effect = {
			TSH = { country_event = { id = JAP_tokugawa_shogunate.176 days = 1 } }
		}

		ai_will_do = {
			base = 1000
		}
	}

	RUS_decision_vic_Stop_Neutrality = {

		icon = generic_break_treaty

		allowed = {
			tag = RUS
		}

		available = {
			has_idea = RUS_vic_Avoiding_Coalitions
			RUS_alexander_gorchakov = {
				is_hired_as_advisor = yes
			}
		}

		visible = {
			has_idea = RUS_vic_Avoiding_Coalitions
			has_completed_focus = RUS_no_more_isolation
		}

		fire_only_once = yes

		cost = 200

		complete_effect = {
			remove_ideas = RUS_vic_Avoiding_Coalitions
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_vic_consolidate_foreign_ministry = {

		icon = generic_break_treaty

		allowed = {
			tag = RUS
		}

		available = {
			RUS_alexander_gorchakov = {
				is_hired_as_advisor = yes
			}
			NOT = {
				has_idea = RUS_vic_Avoiding_Coalitions
			}
		}

		visible = {
			has_idea = RUS_vic_Avoiding_Coalitions
			has_completed_focus = RUS_no_more_isolation
		}

		fire_only_once = yes

		cost = 200

		complete_effect = {
			add_ideas = RUS_idea_consolidate_foreign_ministry
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_vic_DIP_Uruguay = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {}

		visible = {
			RUS = { has_completed_focus = RUS_russo_american_line }
			URG = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			URG	= { country_event = { id = rossiya.423  days = 100 } }
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_vic_DIP_Venezuela = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {}

		visible = {
			RUS = { has_completed_focus = RUS_russo_american_line }
			VEN = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = VEN modifier = medium_increase }
			reverse_add_opinion_modifier = { target = VEN modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Brazil = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {}

		visible = {
			RUS = { has_completed_focus = RUS_russo_american_line }
			BRA = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			country_event = { id = rossiya.68 days = 30 }
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_vic_DIP_Costa_Rica = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {}

		visible = {
			RUS = { has_completed_focus = RUS_russo_american_line }
			COS = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = COS modifier = medium_increase }
			reverse_add_opinion_modifier = { target = COS modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Italy = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			OR = {
				PIE = {
					has_country_flag = is_literally_italy
				}
				TUS = {
					has_country_flag = is_literally_italy
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_ITA_Seeked_Recognition_TT
				always = no
			}
		}

		visible = {
			RUS = { has_completed_focus = RUS_italian_trade_contract }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = ITA modifier = medium_increase }
			reverse_add_opinion_modifier = { target = ITA modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Montenegro = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
		}

		visible = {
			RUS = { has_completed_focus = RUS_the_east_course }
			MNT = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = MNT modifier = medium_increase }
			reverse_add_opinion_modifier = { target = MNT modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Japan = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
		}

		visible = {
			RUS = { has_completed_focus = RUS_the_east_course }
			TSH = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = TSH modifier = medium_increase }
			reverse_add_opinion_modifier = { target = TSH modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Oldenburg = {

		icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
		}

		visible = {
			RUS = { has_completed_focus = RUS_the_west_course }
			OLD = { exists = yes }
		}

		fire_only_once = yes

		cost = 15

		complete_effect = {
			add_opinion_modifier = { target = OLD modifier = medium_increase }
			reverse_add_opinion_modifier = { target = OLD modifier = medium_increase }
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_decision_vic_DIP_Norway_Kola = {

		icon = eng_trade_unions_support

		allowed = {
			always = no
		}

		available = {
		}

		visible = {
			RUS = { has_completed_focus = RUS_vic_Tsar_Alexander_II }
			NOR = { exists = yes }
			owns_state = 213
			controls_state = 213
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			NOR = {
				country_event = eoanb_norway.19
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	# Trip to Australia
	RUS_australian_journey = {

		icon = generic_decision

		allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_Trip_Australia_tt
			}
			hidden_trigger = {
				ships_in_area = { area = 86 size > 0 }
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes
		is_good = no
		days_mission_timeout = 100

		timeout_effect = {
			custom_effect_tooltip = RUS_Trip_Australia_failed_tt
			hidden_effect = {
				navy_experience = 50
				add_to_variable = { RUS_naval_reform_ndcf = -0.01 tooltip = naval_doctrine_cost_factor_tooltip }
				add_opinion_modifier = {
					target = NSW
					modifier = eoanb_om_increase_rel_25
				}
				reverse_add_opinion_modifier = {
					target = NSW
					modifier = eoanb_om_increase_rel_25
				}
			}
		}

		complete_effect = {
			custom_effect_tooltip = RUS_Trip_Australia_succed_tt

		}
	}

	# Spiritual Mission
	RUS_decision_spiritual_mission = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			date < 1871.1.1
			has_completed_focus = RUS_japanese_mission
		}

		visible = {
			has_completed_focus = RUS_japanese_mission
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {

		}

		ai_will_do = {
			base = 100
		}
	}

	# Trade Treaty with Italy
	RUS_decision_trade_treaty_italy = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			date > 1863.1.1
			OR = {
				PIE = {
					has_country_flag = is_literally_italy
				}
				TUS = {
					has_country_flag = is_literally_italy
				}
			}
		}

		visible = {
			has_completed_focus = RUS_italian_trade_contract
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			country_event = rossiya.432
		}

		ai_will_do = {
			base = 100
		}
	}

	#Trade Treaty with France
	RUS_decision_trade_treaty_france = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			date < 1863.1.1
			has_completed_focus = RUS_russie_ne_bounde_pas
		}

		visible = {
			has_completed_focus = RUS_russie_ne_bounde_pas
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			FRA = { country_event = { days = 30 id = rossiya.431 } }
		}

		ai_will_do = {
			base = 100
		}
	}

	RUS_decision_support_southern_slavs = {

		icon = generic_military

		available = {
			has_completed_focus = RUS_eastern_question
			has_war = no
		}

		visible = {

		}

		allowed = { tag = RUS }

		fire_only_once = yes
		is_good = yes

		cost = 75
		days_remove = 50

		modifier = {
		    political_power_gain = -0.15
		}

		complete_effect = {

		}

		remove_effect = {
			106 = {
				custom_effect_tooltip = "RUS_vic_NA_tooltip"
				hidden_effect = {
					add_compliance = -25
					add_resistance = 25
				}
			}
			44 = {
				custom_effect_tooltip = "RUS_vic_NA_tooltip"
				hidden_effect = {
					add_compliance = -25
					add_resistance = 25
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Explore New Guinea
	RUS_decision_explore_new_guinea = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			NOT = { has_country_flag = RUS_foreign_journeys_ongoing_flag }
			RUS_nicholas_miklouho_maclay = {
				is_hired_as_advisor = yes
			}
		}

		visible = {
			has_completed_focus = RUS_indonesian_expeditions
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_RUS_foreignjourneys
			hidden_effect = {
				set_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		remove_effect =	{
			country_event = rossiya.425
			hidden_effect = {
				clr_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Arrival at the Shore of the Maclay
	RUS_decision_shore_maclay = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			NOT = { has_country_flag = RUS_foreign_journeys_ongoing_flag }
			RUS_nicholas_miklouho_maclay = {
			    is_hired_as_advisor = yes
			}
		}

		visible = {
			has_completed_focus = RUS_indonesian_expeditions
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_RUS_foreignjourneys
			hidden_effect = {
				set_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		remove_effect =	{
			country_event = rossiya.426
			hidden_effect = {
				clr_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Sail the "Emerald" to Hong Kong
	RUS_decision_emerald_hong_kong = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			NOT = { has_country_flag = RUS_foreign_journeys_ongoing_flag }
			RUS_nicholas_miklouho_maclay = {
				is_hired_as_advisor = yes
			}
		}

		visible = {
			has_completed_focus = RUS_indonesian_expeditions
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_RUS_foreignjourneys
			hidden_effect = {
				set_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		remove_effect =	{
			country_event = rossiya.427
			hidden_effect = {
				clr_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#An Expedition to the Mollucas
	RUS_decision_mollucas = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			NOT = { has_country_flag = RUS_foreign_journeys_ongoing_flag }
			RUS_nicholas_miklouho_maclay = {
				is_hired_as_advisor = yes
			}
		}

		visible = {
			has_completed_focus = RUS_indonesian_expeditions
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_RUS_foreignjourneys
			hidden_effect = {
				set_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		remove_effect =	{
			country_event = rossiya.428
			hidden_effect = {
				clr_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Travel to Singapore
	RUS_decision_singapore = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			NOT = { has_country_flag = RUS_foreign_journeys_ongoing_flag }
			RUS_nicholas_miklouho_maclay = {
				is_hired_as_advisor = yes
			}
		}

		visible = {
			has_completed_focus = RUS_indonesian_expeditions
		}

		fire_only_once = yes

		cost = 5

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_RUS_foreignjourneys
			hidden_effect = {
				set_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		remove_effect =	{
			country_event = rossiya.429
			hidden_effect = {
				clr_country_flag = RUS_foreign_journeys_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#RUS:Dispatch of Troops to Karafuto
	RUS_decision_karafuto = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			has_completed_focus = RUS_penal_sakhalin
		}

		visible = {

		}

		fire_only_once = yes

		cost = 25

		days_remove = 50

		complete_effect = {
			add_manpower = -500
			unlock_decision_tooltip = RUS_decision_shinagawa
		}

		remove_effect =	{
			add_stability = 0.03
			add_opinion_modifier = {
				target = TSH
				modifier = small_decrease
			}
			hidden_effect = {
				set_country_flag = RUS_flag_troops_karafuto
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#RUS:Muraviyov goes to Shinagawa.
	RUS_decision_shinagawa = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {
			date > 1859.1.1
		}

		visible = {
			has_country_flag = RUS_flag_troops_karafuto
		}

		fire_only_once = yes

		cost = 10

		days_remove = 50

		complete_effect = {
			TSH = {
				country_event = {
					id = rossiya.437
					days = 35
				}
			}
		}

		remove_effect =	{
			add_war_support = 0.01
		}

		ai_will_do = {
			base = 100
		}
	}

	#RUS: forcibly establishes an outpost in Kushunnai.
	RUS_decision_kushunnai = {

		#icon = eng_trade_unions_support

		allowed = {
			tag = RUS
		}

		available = {

		}

		visible = {
			date > 1865.1.1
		}

		fire_only_once = yes

		cost = 10

		days_remove = 50

		complete_effect = {
			add_manpower = -500
		}

		remove_effect =	{
			add_war_support = 0.03
			add_opinion_modifier = {
				target = TSH
				modifier = small_decrease
			}
			TSH = {
				country_event = {
					id = rossiya.438
					days = 25
				}
				add_opinion_modifier = {
					target = RUS
					modifier = medium_decrease
				}
			}
		}

		ai_will_do = {
			base = 100
		}
	}
}

eoanb_category_economic = {

	RUS_mission_vic_ukraine1 = {

		icon = generic_construction

		highlight_states = {
			state = 221
		}

		allowed = {
			tag = RUS
		}

		available = {
			num_of_civilian_factories_available_for_projects > 1
			owns_state = 221
			controls_state = 221
		}

		visible = {
		 	has_completed_focus = RUS_vic_The_Granary_of_Europe
		}

		fire_only_once = yes
		is_good = yes

		cost = 70
		days_remove = 180

		modifier = {
			civilian_factory_use = 2
		}

		remove_effect = {
			221 = { add_extra_state_shared_building_slots = 1 }
			221 = {
				add_building_construction = {
					type = farm
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	RUS_mission_vic_ukraine2 = {

		icon = generic_construction

		allowed = {
			tag = RUS
		}

		highlight_states = {
			state = 259
		}

		available = {
			num_of_civilian_factories_available_for_projects > 1
			owns_state = 259
			controls_state = 259
		}

		visible = {
			has_completed_focus = RUS_vic_The_Granary_of_Europe
		}

		fire_only_once = yes
		is_good = yes

		cost = 70
		days_remove = 180

		modifier = {
			civilian_factory_use = 2
		}

		remove_effect = {
			259 = { add_extra_state_shared_building_slots = 1 }
			259 = {
				add_building_construction = {
					type = farm
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#The Zarozhansky Sugar Factory
	RUS_mission_sugar_factory_zarozhany = {

		icon = generic_factory

		allowed = { always = no }

		available = {
			owns_state = 1127
			1127 = {
				industrial_complex > 0
			}
		}

		activation = { always = no }

		highlight_states = {
			highlight_state_targets = {
				state = 1127
			}
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1800

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
		}

		complete_effect = {
			1127 = {
				add_extra_state_shared_building_slots = 1
			}
			add_stability = 0.01
			set_temp_variable = {
				eoanb_prestige_change = 2
			}
			eoanb_change_prestige_score = yes
			EOANBSYS_institutions_innovative_add_one = yes
		}

		ai_will_do = {
			base = 100
		}
	}

}

RUS_decision_category_siberian_colonization = {

	#Resettle Polish Citizens (must be taken before January Uprising flag disappears)
	eoanb_decision_RUS_resettle_polish = {

		icon = generic_decision

		available = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			TAG = RUS
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
			has_country_flag = POL_January
		}

		#allowed = { tag = RUS }

		fire_only_once = yes

		cost = 50

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_decision_RUS_resettle_polish
			hidden_effect = {
				10 = { add_manpower = -2000 }
				87 = { add_manpower = -2000 }
				90 = { add_manpower = -2000 }
				92 = { add_manpower = -2000 }
				98 = { add_manpower = -2000 }
				939 = { add_manpower = -2000 }
				940 = { add_manpower = -2000 }
				1313 = { add_manpower = -2000 }
				1314 = { add_manpower = -2000 }
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
				random_owned_controlled_state = {
					limit = {
						is_in_siberia = yes
					}
					add_manpower = 2000
				}
			}
			country_event = { id = rossiya.357 days = 180 }
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Increase Efforts
	eoanb_decision_RUS_siberia_efforts_increase = {

		icon = generic_decision

		available = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
			NOT = { has_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely }
		}

		#allowed = { tag = RUS }

		fire_only_once = no

		cost = 100

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_decision_RUS_siberia_efforts_increase
			hidden_effect = {
				set_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
			}
		}

		ai_will_do = {
			base = 0
		}
	}

	#Decrease Efforts
	eoanb_decision_RUS_siberia_efforts_decrease = {

		icon = generic_decision

		available = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
		}

		visible = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
			has_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
		}

		#allowed = { tag = RUS }

		fire_only_once = no

		cost = 100

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_decision_RUS_siberia_efforts_decrease
			hidden_effect = {
				clr_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
			}
		}

		ai_will_do = {
			base = 0
		}
	}

	#End Colonization Efforts
	eoanb_decision_RUS_siberia_efforts_end = {

		icon = generic_decision

		available = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		#allowed = { tag = RUS }


		fire_only_once = yes

		cost = 0

		complete_effect = {
			custom_effect_tooltip = eoanb_tt_decision_RUS_siberia_efforts_end
			hidden_effect = {
				clr_country_flag = eoanb_flag_RUS_colonizing_siberia
				if = {
					limit = {
						has_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
					}
					clr_country_flag = eoanb_flag_RUS_colonizing_siberia_intensely
				}
			}
		}

		ai_will_do = {
			base = 1000
			modifier = {
				factor = 0
				date < 1900.1.1
			}
		}

	}

	#Siberian River Transport
	eoanb_decision_RUS_siberian_river_transport_Ob = {

		icon = generic_decision

		available = {
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			tag = RUS
		}

		#allowed = { tag = RUS }

		fire_only_once = yes

		cost = 15

		days_remove = 180

		modifier = {
            production_speed_infrastructure_factor = -0.05
			industrial_capacity_dockyard = -0.05
		}

		complete_effect = {
			every_owned_state = {
				limit = {
					 OR = {
						state = 579
						state = 577
						state = 578
						state = 570
						state = 40
					}
				}
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	eoanb_decision_RUS_siberian_river_transport_Yenisey = {

		icon = generic_decision

		available = {
			date > 1863.05.01
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			tag = RUS
		}

		#allowed = { tag = RUS }

		fire_only_once = yes

		cost = 25

		days_remove = 180

		modifier = {
            production_speed_infrastructure_factor = -0.05
			industrial_capacity_dockyard = -0.05
		}

		complete_effect = {
			every_owned_state = {
				limit = {
					 OR = {
						state = 516
						state = 576
						state = 568
						state = 329
					}
				}
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	eoanb_decision_RUS_siberian_river_transport_Lena_Amur = {

		icon = generic_decision

		available = {
			date > 1874.05.01
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			tag = RUS
		}

		allowed = { tag = RUS }

		fire_only_once = yes

		cost = 45

		days_remove = 180

		modifier = {
            production_speed_infrastructure_factor = -0.05
			industrial_capacity_dockyard = -0.05
		}

		complete_effect = {
			every_owned_state = {
				limit = {
					OR = {
						state = 566
						state = 565
						state = 574
						state = 644
						state = 560
						state = 1375
					}
				}
				add_building_construction = { type = infrastructure level = 1 instant_build = yes }
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	eoanb_decision_RUS_kuznetsk_coal_basin = {

		icon = generic_decision

		available = {
			tag = RUS
			num_of_civilian_factories_available_for_projects > 1
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
		}

		visible = {
			tag = RUS
		}

		#allowed = { tag = RUS }

		fire_only_once = no

		cost = 75

		days_re_enable = 1800

		days_remove = 180

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
			569 = {
				add_resource = {
					type = coal
					amount = 4
				}
			}
        }

		highlight_states = {
			state = 569
		}

		ai_will_do = {
			base = 1000
		}
	}

	eoanb_decision_RUS_lena_goldfield = {

		icon = generic_decision

		available = {
		    date > 1861.05.01
			has_country_flag = eoanb_flag_RUS_colonizing_siberia
			num_of_civilian_factories_available_for_projects > 1
		}

		visible = {
			tag = RUS
		}

		#allowed = { tag = RUS }

		fire_only_once = yes

		cost = 75

		days_remove = 180

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
            RUS = { country_event = { id = rossiya.356  days = 10 } }
        }

		ai_will_do = {
			base = 1000
		}
	}

	eoanb_decision_RUS_baikal_lake_road = {

		#icon =

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_The_Baikal_Lake_Road_tt
			}
			hidden_trigger = {
				has_country_flag = eoanb_flag_RUS_colonizing_siberia
				566 = { has_dynamic_modifier = { modifier = oblastnik_tensions } }
				num_of_civilian_factories_available_for_projects > 1
				RUS = {
					has_damaged_buildings = yes
				}
			}
		}

		visible = {
			NOT = {
				has_active_mission = RUS_Baikal_Insurrection
			}
		}

		#allowed = { tag = RUS }

		fire_only_once = yes

		cost = 75

		days_remove = 180

		modifier = {

			civilian_factory_use = 2
		}

		complete_effect = {
			custom_effect_tooltip = RUS_The_Baikal_Lake_Road_start_tt
			hidden_effect = {
				566 = {
					add_building_construction = { type = infrastructure level = 1 instant_build = yes }
				}
			}
        }

		remove_effect = {
			custom_effect_tooltip = RUS_The_Baikal_Lake_Road_end_tt
			hidden_effect = {
				country_event = { id = rossiya.358 days = 40 }
				country_event = { id = rossiya.359 days = 80 }
				566	= {
					remove_dynamic_modifier = { modifier = oblastnik_tensions }
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#The Baikal Insurrection
	RUS_Baikal_Insurrection = {

		icon = generic_decision

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_The_Baikal_Insurrection_tt
			}
			hidden_trigger = {
				divisions_in_state = {
					size > 3
					state = 566
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes
		is_good = no
		days_mission_timeout = 100

		timeout_effect = {
			custom_effect_tooltip = RUS_Baikal_Mongolia_tt
			hidden_effect = {
				country_event = rossiya.361
			}
		}

		complete_effect = {
			custom_effect_tooltip = RUS_Baikal_Trail_tt
			hidden_effect = {
				country_event = rossiya.362
			}
		}
	}

	#Use Cossack Forces - Baikal Insurrection
	RUS_Baikal_Insurrection_Cossacks = {

		icon = generic_decision

		#allowed = { tag = RUS }

		available = {
			has_active_mission = RUS_Baikal_Insurrection
			divisions_in_state = {
				size > 1
				state = 566
			}
		}

		visible = {
			has_active_mission = RUS_Baikal_Insurrection
		}

		fire_only_once = yes

		cost = 10

		days_remove = 20

		modifier = {

		}

		complete_effect = {
		}

		remove_effect = {
			add_days_mission_timeout = {
				mission = RUS_Baikal_Insurrection
				days = 10
			}
		}

		cancel_trigger = {
			has_war = yes
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Help From Irkutsk Merchant - Baikal Insurrection
	RUS_Baikal_Insurrection_Merchant = {

		icon = generic_decision

		#allowed = { tag = RUS }

		available = {
			has_active_mission = RUS_Baikal_Insurrection
			divisions_in_state = {
				size > 1
				state = 566
			}
			has_equipment = {
				convoy > 4
			}
		}

		visible = {
			has_active_mission = RUS_Baikal_Insurrection
		}

		fire_only_once = yes

		cost = 10

		days_remove = 20

		modifier = {

		}

		complete_effect = {
			add_equipment_to_stockpile = {
				type = convoy
				amount = -5
			}
		}

		remove_effect = {
			add_days_mission_timeout = {
				mission = RUS_Baikal_Insurrection
				days = 10
			}
		}

		cancel_trigger = {
			has_war = yes
		}

		ai_will_do = {
			base = 1000
		}
	}
}

RUS_decision_category_milyutin_reforms = { #Military Reforms Category

	RUS_mission_vic_Army_Reform = { #le mission

		icon = navy

		available = {
			OR = {
				has_idea = army_spending_level_5
				has_idea = army_spending_level_4
			}
			OR = {
				has_idea = RUS_idea_improved_officer_corp1
				has_idea = RUS_idea_improved_officer_corp
			}	
			has_idea = RUS_idea_military_railway_department2
			has_completed_focus = RUS_vic_rules_of_war
			has_completed_focus = RUS_vic_1873_defence_plan
			has_completed_focus = RUS_vic_mayevski_artillery
		}

		allowed = { always = no }

		priority = 50

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 3650

		timeout_effect = {
			decrease_ps_by_one = yes
			add_political_power = -100
			add_stability = -0.05
			add_war_support = -0.15
		}

		complete_effect = {
			army_experience = 50
			add_political_power = 100
			add_stability = 0.05
			add_war_support = 0.15
		}

		ai_will_do = {
			base = 1000
		}
	}

	RUS_1873_defence_plan = { #1857 Defence Plan

		icon = administration

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_tt_vic_1873_defence_plan
			}
			hidden_trigger = {
				divisions_in_state = {
					size > 3
					state = 10
				}
				divisions_in_state = {
					size > 3
					state = 98
				}
				divisions_in_state = {
					size > 4
					state = 198
				}
				divisions_in_state = {
					size > 4
					state = 87
				}
				divisions_in_state = {
					size > 4
					state = 90
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes
		is_good = no
		days_mission_timeout = 100

		timeout_effect = {
			add_command_power = -50
			add_war_support = -0.05
			army_experience = -100
		}
		complete_effect = {
			add_command_power = 50
			add_war_support = 0.05
			army_experience = 100
		}
	}

	###Myurgeds Factory
	RUS_mission_vic_myurgeds_factory = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			195 = { arms_factory > 2 }
			owns_state = 195
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 195
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 800

		timeout_effect = {
			add_political_power = -50
			add_command_power = -80
		}
		complete_effect = {
			add_stability = 0.01
			add_command_power = 15
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = 350
				producer = RUS
			}
			add_tech_bonus = { bonus = 0.45 uses = 2 category = infantry_weapons }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	###Obukhovsky Plant
	RUS_mission_vic_obukhovsky_plant = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			195 = { arms_factory > 1 }
			owns_state = 195
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 195
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 800

		timeout_effect = {
			add_political_power = -50
			add_command_power = -80
		}
		complete_effect = {
			add_stability = 0.01
			add_command_power = 15
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = 350
				producer = RUS
			}
			add_tech_bonus = { bonus = 0.45 uses = 2 category = infantry_weapons }
			EOANBSYS_institutions_innovative_add_two = yes
		}

		ai_will_do = {
			base = 1
		}
	}

	#Osowiec Fortress
	RUS_mission_vic_expand_osowiec_fortress = {

		icon = fort

		highlight_states = {
			state = 939
		}

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_Vistula_Defence_Scheme
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			num_of_civilian_factories_available_for_projects > 0
			owns_state = 939
			controls_state = 939
		}

		visible = {

		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 1460

		modifier = {
			civilian_factory_use = 1
		}

		cancel_trigger = {
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			939 = {
				add_building_construction = {
					type = bunker
					province = 11357
					level = 5
					instant_build = yes
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Crimea Forts
	RUS_mission_vic_crimea1 = {

		icon = fort

		highlight_states = {
			state = 137
		}

		#allowed = { tag = RUS }

		available = {
			num_of_civilian_factories_available_for_projects > 1
			has_completed_focus = RUS_vic_Protect_Crimea
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			owns_state = 137
			controls_state = 137
		}

		visible = {

		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 210

		modifier = {
			civilian_factory_use = 2
		}

		cancel_trigger = {
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			137 = {
				add_building_construction = {
					type = bunker
					province = 3686
					level = 1
					instant_build = yes
				}
			}
			137 = {
				add_building_construction = {
					type = coastal_bunker
					province = 3686
					level = 3
					instant_build = yes
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Crimea Forts
	RUS_mission_vic_crimea2 = {

		icon = fort

		highlight_states = {
			state = 137
		}

		#allowed = { tag = RUS }

		available = {
			num_of_civilian_factories_available_for_projects > 0
			has_completed_focus = RUS_vic_Protect_Crimea
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			owns_state = 137
			controls_state = 137
		}

		visible = {

		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 80

		modifier = {
			civilian_factory_use = 1
		}

		cancel_trigger = {
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			137 = {
				add_building_construction = {
					type = bunker
					province = 9680
					level = 1
					instant_build = yes
				}
			}
			137 = {
				add_building_construction = {
					type = coastal_bunker
					province = 9680
					level = 2
					instant_build = yes
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Crimea Forts
	RUS_mission_vic_crimea3 = {

		icon = fort

		highlight_states = {
			state = 137
		}

		#allowed = { tag = RUS }

		available = {
			num_of_civilian_factories_available_for_projects > 1
			has_completed_focus = RUS_vic_Protect_Crimea
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			owns_state = 137
			controls_state = 137
		}

		visible = {

		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 120

		modifier = {
			civilian_factory_use = 2
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			137 = {
				add_building_construction = {
					type = naval_base
					province = 3686
					level = 2
					instant_build = yes
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Acquire Trains
	RUS_decision_acquire_trains = {

		icon = train

		#allowed = { tag = AUS }

		available = {
			set_temp_variable = {
				amount_of_money_to_check = 3.5
			}
			has_specific_amount_of_money_with_inflation_included = yes
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_first_railway_commands
			OR = {
				has_tech = train_1855
				has_tech = train_1865
			}
		}

		visible = {
			
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = {
				amount_of_money_to_check = 3.5
			  	}
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 90

		cancel_trigger = {

		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -3.5 }
			add_money_with_tooltip_effect = yes
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					has_tech = basic_train
					NOT = { has_tech = train_1855 }
				}
				add_equipment_to_stockpile = {
					type = train_equipment_1
					amount = 100
					producer = RUS
				}
			}
			else_if = {
				limit = {
					has_tech = train_1855
					NOT = { has_tech = train_1865 }
				}
				add_equipment_to_stockpile = {
					type = train_equipment_2
					amount = 50
					producer = RUS
				}
			}
			else_if = {
				limit = {
					has_tech = train_1865
				}
				add_equipment_to_stockpile = {
					type = train_equipment_3
					amount = 50
					producer = RUS
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Cavalry Regulations
	RUS_decision_cavalry_regulation = {

		icon = generic_cavalry

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_cavalry_regulation
		}

		visible = {

		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 24.9
			has_army_experience > 24.9
			command_power > 49.99
		}
		custom_cost_text = eoanb_political_power_25_army_experience_25_command_power_50

		days_remove = 90

		modifier = {
			political_power_gain = -0.05
		}


		complete_effect = {
			add_political_power = -25
			army_experience = -25
			add_command_power = -50
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			add_war_support = 0.01
			army_experience = 20
			if = {
				limit = {
					NOT = { has_tech = daguerreotype }
				}
				add_tech_bonus = { bonus = 0.5 uses = 1 technology = daguerreotype }
			}
			else_if = {
				limit = {
					NOT = { has_tech = collodion_process }
				}
				add_tech_bonus = { bonus = 0.5 uses = 1 technology = collodion_process }
			}
			else_if = {
				limit = {
					NOT = { has_tech = photographic_glass_plate }
				}
				add_tech_bonus = { bonus = 0.5 uses = 1 technology = photographic_glass_plate }
			}
			else = {
				add_tech_bonus = { bonus = 0.5 uses = 1 category = tech_category_cavalry }
			}
			add_doctrine_cost_reduction = { cost_reduction = 0.25 uses = 1 category = land_doctrine }
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Brest Litovsk Fortress
	RUS_decision_Brest_Litovsk_Fortress = {

		icon = fort

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_fortification_of_empire
			owns_state = 94
		}

		visible = {

		}

		highlight_states = {
			highlight_state_targets = {
				state = 94
			}
		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 24.9
			has_army_experience > 24.9
			command_power > 49.99
		}
		custom_cost_text = eoanb_political_power_25_army_experience_25_command_power_50

		days_remove = 120

		cancel_trigger = {
			NOT = { owns_state = 94 }
			#NOT = { has_active_mission = AUS_mission_bolster_our_defenses }
		}

		complete_effect = {
			add_political_power = -25
			army_experience = -25
			add_command_power = -50
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			army_experience = 5
			add_war_support = 0.01
			94 = {
				add_building_construction = {
					type = bunker
					province = 3392
					level = 3
					instant_build = yes
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Bay of Finland Fortresses
	RUS_decision_fortify_baltic_naval_bases = {

		icon = naval_base

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_fortification_of_empire
			OR = {
				FIN = {
					111 = { is_owned_and_controlled_by = FIN }
					is_subject_of = RUS
				}
				111 = { is_owned_and_controlled_by = RUS }
			}
		}

		visible = {

		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 9.9
			command_power > 74.99
		}
		custom_cost_text = eoanb_political_power_10_command_power_75

		days_remove = 365

		modifier = {
			consumer_goods_expected_value = 0.05
			production_speed_coastal_bunker_factor = 0.5
			experience_gain_navy_factor = 0.1
		}

		cancel_trigger = {
		}

		cancel_effect = {
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		complete_effect = {
			add_political_power = -10
			add_command_power = -75
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					owns_state = 195
				}
				195 = { add_building_construction = { type = coastal_bunker level = 1 instant_build = yes province = 3151 } }
			}
			if = {
				limit = {
					FIN = {
						146 = { is_owned_and_controlled_by = FIN }
						is_subject_of = RUS
					}
				}
				146 = { add_building_construction = { type = coastal_bunker level = 1 instant_build = yes province = 9206 } }
			}
			if = {
				limit = {
					FIN = {
						111 = { is_owned_and_controlled_by = FIN }
						is_subject_of = RUS
					}
				}
				111 = { add_building_construction = { type = coastal_bunker level = 2 instant_build = yes province = 408 } }
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		

		ai_will_do = {
			base = 1000
		}
	}

	#New Russian Uniforms
	RUS_decision_new_russian_uniforms = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_change_uniforms
		}

		visible = {
		}

		fire_only_once = yes


		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 3.5 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 90

		modifier = {
			political_power_gain = -0.05
			experience_gain_army = -0.10
			research_speed_factor = -0.01
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -3.5 }
			add_money_with_tooltip_effect = yes
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
		        limit = {
		            NOT = { has_tech = sixfour_army_cloth }
		        }
		        hidden_effect = {
		            set_technology = {
                        sixfour_army_cloth = 1
                    }
                }
		    }
		    else_if = {
		        limit = {
		            has_tech = sixfour_army_cloth
		            NOT = { has_tech = camo_uniform }
		        }
		        hidden_effect = {
		            set_technology = {
                        camo_uniform = 1
                    }
                }
		    }
		    else_if = {
		        limit = {
		            has_tech = sixfour_army_cloth
		            has_tech = camo_uniform
		            NOT = { has_tech = solid_camo }
		        }
		        hidden_effect = {
		            set_technology = {
                        solid_camo = 1
                    }
                }
		    }
		    else = {
		        add_tech_bonus = { bonus = 1.75 uses = 1 category = infantry_weapons }
		    }
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Mayevskys Artillery
	RUS_decision_mayevskys_artillery = {

		icon = artillery

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_mayevski_artillery
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 90

		modifier = {
			political_power_gain = -0.05
			experience_gain_army = -0.10
			research_speed_factor = -0.01
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
			create_equipment_variant = {
				type = rifled_cannon_equipment_0_improved
				#parent = rifled_cannon_equipment_0
				name = "RML Field Gun (Improved)"
			}
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			custom_effect_tooltip = AUS_decision_adopt_improved_muzzle_loading_cannons_effect_tt
			hidden_effect = {
				add_equipment_to_stockpile = {
					type = rifled_cannon_equipment_0_improved
					amount = 250
					producer = RUS
				}
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Baranovskys Artillery
	RUS_decision_baranovskys_artillery = {

		icon = artillery

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_obukhovsky_plant
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {

		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 90

		modifier = {
			political_power_gain = -0.05
			experience_gain_army = -0.10
			research_speed_factor = -0.01
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			custom_effect_tooltip = AUS_decision_adopt_improved_muzzle_loading_cannons_effect_tt
			add_tech_bonus = { ahead_reduction = 0.5 uses = 1 category = artillery }
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Introduce Exams for Promoted Officers
	RUS_decision_introduce_exams_for_promoted_officers = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_alexander_military_law_academy
		}

		visible = {

		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 9.9
			has_army_experience > 19.9
			command_power > 14.99
		}
		custom_cost_text = eoanb_political_power_10_command_power_15_army_xp_20

		days_remove = 90

		complete_effect = {
			custom_effect_tooltip = AUS_army_reform_ongoing_effect_tt
			add_political_power = -10
			army_experience = -20
			add_command_power = -15
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			army_experience = 25
			if = {
			    limit = {
					NOT = {
						has_idea = RUS_idea_improved_officer_corp
						}
					}
				add_ideas = RUS_idea_improved_officer_corp
			}
			else_if = {
			    limit = { has_idea = RUS_idea_improved_officer_corp }
			    swap_ideas = {
                    remove_idea = RUS_idea_improved_officer_corp
                    add_idea = RUS_idea_improved_officer_corp1
                }
			}
			unlock_decision_tooltip = AUS_decision_let_promoted_officers_take_the_exam
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#New Military Disctricts
	RUS_decision_new_military_districts = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_rusian_military_districts
		}

		visible = {

		}

		cancel_trigger = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 9.9
			command_power > 74.99
		}
		custom_cost_text = eoanb_political_power_10_command_power_75

		days_remove = 90

		modifier = {
			political_power_gain = -0.15
			experience_gain_army = -0.05
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			add_political_power = -10
			add_command_power = -75
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					has_idea = RUS_idea_military_districts
				}
				modify_timed_idea = {
					idea = RUS_idea_military_districts
					days = 180
				}
			}
			else_if = {
				limit = {
					NOT = {
						has_idea = RUS_idea_military_districts
					}
				}
				add_timed_idea = {
                idea = RUS_idea_military_districts
                days = 180
				}
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Medical Corps
	RUS_decision_medical_corps = {

		icon = medicine

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_women_medical_courses
		}

		visible = {
		}

		cancel_trigger = {	
		}

		fire_only_once = yes

		cost = 0
		custom_cost_trigger = { has_army_experience > 49.99 }
		custom_cost_text = RUS_army_experience_more_than_49

		days_remove = 90

		modifier = {
			experience_gain_army = -0.10
			research_speed_factor = -0.01
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			add_tech_bonus = { bonus = 1.75 uses = 3 category = support_tech }
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Pedagogicheskiy Sborik
	RUS_decision_pedagogicheskii_sbomik = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_alexander_military_law_academy
		}

		visible = {
		}

		fire_only_once = yes

		cost = 150

		days_remove = 90

		modifier = {
			political_power_gain = -0.05
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
			country_event = { id = rossiya.801 }
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Gatlings
	RUS_decision_gatling_mitrailleuse = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_mayevski_artillery
			has_tech = mitrailleuse
			set_temp_variable = {
				amount_of_money_to_check = 3.5
			}
		}

		visible = {
		}

		cancel_trigger = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 3.5 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 120

		modifier = {
			political_power_gain = -0.05
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -3.5 }
			add_money_with_tooltip_effect = yes
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			add_equipment_to_stockpile = {
				type = machine_gun_equipment_1
				amount = 24
				producer = RUS
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
			country_event = { id = rossiya.802 }
		}

		ai_will_do = {
			base = 1000
		}
	}

	###Berdan Rifle
	#Berdan Rifle No1 Development Successful
	RUS_decision_berdan_rifle1 = {

		icon = generic_industry

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_new_rifle_models
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {
		}

		cancel_trigger = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 90

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
			#create_equipment_variant = {
			#	type = infantry_equipment_rifle_3
			#	#parent = rifle_equipment3
			#	name = "Berdan Rifle No1"
			#}
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			#custom_effect_tooltip = AUS_decision_invest_in_breechloader_development_effect_tt
			add_tech_bonus = { bonus = 0.5 uses = 1 category = rifle_equipment_techs }
			add_tech_bonus = { ahead_reduction = 1 uses = 1 category = rifle_equipment_techs }
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
				country_event = { 
					id = rossiya.808
					days = 600 
				}
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Berdan Rifle No2 Development Successful
	RUS_decision_berdan_rifle2 = {

		icon = generic_industry

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_military_reform_ongoing_flag }
			has_completed_focus = RUS_vic_new_rifle_models
			NOT = {
				has_tech = rifle_equipment4
			}
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {
			NOT = {
				has_tech = rifle_equipment4
			}
			has_country_flag = RUS_breechloader_prototype_developed_flag
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 280

		modifier = {
			industrial_capacity_factory = 0.1
			production_factory_max_efficiency_factor = 0.1
			equipment_conversion_speed = 0.5
		}

		cancel_trigger = {
			has_tech = rifle_equipment4
		}
		
		cancel_effect = {
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		complete_effect = {
			custom_effect_tooltip = RUS_military_reform_ongoing_effect_tt
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				set_technology = {
					rifle_equipment4 = 1
				}
			}
			create_equipment_variant = {
				type = infantry_equipment_rifle_4
				#parent = rifle_equipment4
				name = "Berdan Rifle No2"
			}
			hidden_effect = {
				clr_country_flag = RUS_military_reform_ongoing_flag
				clr_country_flag = RUS_breechloader_prototype_developed_flag
			}
		}

		ai_will_do = {
			base = 200
		}
	}
}

RUS_decision_category_navy_reforms = {

		#Baltic Supremacy
		RUS_mission_vic_Baltic_Supremacy = {

		icon = naval_base

		#allowed = { tag = RUS }

		available = {
		  custom_trigger_tooltip = {
			tooltip = RUS_vic_mission_Baltic_Supremacy_trigger_tt
			OR = {
				ships_in_state_ports = {
					size > 48
					state = 195
				}
				ships_in_state_ports = {
					size > 48
					state = 208
				}
				ships_in_state_ports = {
					size > 48
					state = 191
				}
				ships_in_state_ports = {
					size > 48
					state = 13
				}
				ships_in_state_ports = {
					size > 48
					state = 12
				}
				ships_in_state_ports = {
					size > 48
					state = 190
				}
				ships_in_state_ports = {
					size > 48
					state = 189
				}
			}
		  }
		}

		activation = {
			#has_completed_focus = RUS_vic_Baltic_Supremacy
			always = no
		}

		highlight_states = {
			state = 13
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 400

		cancel_trigger = {	
		}

		timeout_effect = {
			add_political_power = -50
			add_war_support = -0.02
		}

		complete_effect = {
			DEN = {
				country_event = { id = rossiya.417 days = 10 }
			}
			add_doctrine_cost_reduction = {
				cost_reduction = 0.35
				uses = 2
				category = naval_doctrine
			}
			navy_experience = 25
			reverse_add_opinion_modifier = { target = DEN modifier = eoanb_om_RUS_decrease_opinion }
			reverse_add_opinion_modifier = { target = SWE modifier = eoanb_om_RUS_decrease_opinion }
			reverse_add_opinion_modifier = { target = ENG modifier = eoanb_om_RUS_decrease_opinion }
			if = {
				limit = {
					PRS = { exists = yes }
					GER = { exists = no }
				}
				reverse_add_opinion_modifier = { target = PRS modifier = eoanb_om_RUS_decrease_opinion }
			}
			if = {
				limit = {
					GER = { exists = yes }
				}
				reverse_add_opinion_modifier = { target = GER modifier = eoanb_om_RUS_decrease_opinion }
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Far East Supremacy
	RUS_mission_vic_Far_East_Supremacy = {

		icon = naval_base

		#allowed = { tag = RUS }

		available = {
		  custom_trigger_tooltip = {
			tooltip = RUS_vic_mission_Far_East_Supremacy_trigger_tt
			OR = {
				ships_in_state_ports = {
					size > 23
					state = 655
				}
				ships_in_state_ports = {
					size > 23
					state = 637
				}
			}
		  }
		}

		activation = {
			#has_completed_focus = RUS_vic_Far_East_Supremacy
			always = no
		}

		highlight_states = {
			state = 655
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 400

		cancel_trigger = {		
		}

		timeout_effect = {
			add_political_power = -50
			add_war_support = -0.02
		}
		complete_effect = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.35
				uses = 2
				category = naval_doctrine
			}
			navy_experience = 25
			if = {
				limit = {
					TSH = { exists = yes }
					JAP = { exists = no }
				}
				reverse_add_opinion_modifier = { target = TSH modifier = eoanb_om_RUS_decrease_opinion }
			}
			if = {
				limit = {
					JAP = { exists = yes }
				}
				reverse_add_opinion_modifier = { target = JAP modifier = eoanb_om_RUS_decrease_opinion }
			}
		}

		ai_will_do = {
			base = 1
		}
	}

	#Support USA
	RUS_mission_vic_Support_USA = {

		icon = generic_naval

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
			tooltip = RUS_vic_mission_Support_USA_trigger_tt
				OR = {
					ships_in_state_ports = {
						size > 4
						state = 358
					}
					ROOT = { is_ai = yes }
				}
			}
		}

		activation = {
			has_country_flag = RUS_vic_ACW_Supported_USA
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 120

		cancel_trigger = {		
		}

		timeout_effect = {
			add_political_power = -25
			reverse_add_opinion_modifier = { target = USA modifier = large_decrease }
			clr_country_flag = RUS_vic_ACW_Supported_USA
		}
		complete_effect = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 2
				category = naval_doctrine
			}
			navy_experience = 35
		}

		ai_will_do = {
			base = 1
		}
	}

	#Study Modern Warships
	RUS_mission_transition_steam_navy = {

		icon = generic_naval

		allowed = { always = no }

		available = {
			has_tech = tech_naval_mtg_1860_corvette_hull
			has_tech = tech_naval_mtg_early_turrets
			has_tech = tech_naval_mtg_steam_driven_single_screw_propeller
		}

		activation = { always = no }

		priority = 40

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 730

		cancel_trigger = {
		}

		timeout_effect = {
			navy_experience = -50
			add_political_power = -25
			add_war_support = -0.02
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			add_to_variable = { RUS_naval_reform_cgf = 0.02 tooltip = consumer_goods_expected_value_tooltip }
			add_to_variable = { RUS_naval_reform_ppf = -0.02 tooltip = political_power_factor_tooltip }
			add_to_variable = { RUS_naval_reform_egn = -0.01 tooltip = experience_gain_navy_tooltip }
			add_to_variable = { RUS_naval_reform_ndcf = 0.05 tooltip = naval_doctrine_cost_factor_tooltip }
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -25
				add_war_support = -0.02
			}
		}

		complete_effect = {
			navy_experience = 50
			add_political_power = 25
			add_war_support = 0.02
			add_doctrine_cost_reduction = {
				cost_reduction = 0.25
				uses = 2
				category = naval_doctrine
			}
			add_tech_bonus = { bonus = 0.5 uses = 1 category = naval_equipment }
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			add_to_variable = { RUS_naval_reform_cgf = 0.02 tooltip = consumer_goods_expected_value_tooltip }
			add_to_variable = { RUS_naval_reform_ppf = 0.02 tooltip = political_power_factor_tooltip }
			add_to_variable = { RUS_naval_reform_egn = 0.01 tooltip = experience_gain_navy_tooltip }
			add_to_variable = { RUS_naval_reform_ndcf = -0.05 tooltip = naval_doctrine_cost_factor_tooltip }
		}

		ai_will_do = {
			base = 100
		}
	}

	#Riga and Reval Naval Fortifications
	RUS_mission_riga_reval_naval_fortifications = {

		icon = fort

		allowed = {
			always = no
		}

		available = {
			owns_state = 12
			owns_state = 13
			custom_trigger_tooltip = {
				tooltip = RUS_mission_riga_reval_naval_fortifications_riga_trigger_tt
				hidden_trigger = {
					12 = {
						any_province_building_level = {
							province = {
								id = 9340
							}
							building = coastal_bunker
								level > 2
						}
					}
				}
			}
			custom_trigger_tooltip = {
				tooltip = RUS_mission_riga_reval_naval_fortifications_reval_trigger_tt
				hidden_trigger = {
					13 = {
						any_province_building_level = {
							province = {
								id = 3152
							}
							building = coastal_bunker
								level > 2
						}
					}
				}
			}
		}

		activation = {
			always = no
		}

		highlight_states = {
			state = 1251
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1800

		cancel_trigger = {	
		}

		timeout_effect = {
			if = {
				limit = {
					is_ai = no
				}
				add_political_power = -50
				add_stability = -0.02
			}
		}

		complete_effect = {

		}

		ai_will_do = {
			base = 100
		}
	}

	#Nevski Factory
	RUS_decision_nevski_factory = {

		icon = generic_construction

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_nevskiy_factory
		}

		visible = {
			owns_state = 195
		}

		highlight_states = {
			highlight_state_targets = {
				state = 195
			}
		}

		fire_only_once = yes

		cost = 25

		days_remove = 365


		modifier = {
			civilian_factory_use = 2
        }

		cancel_trigger = {
			OR = {
				NOT = { owns_state = 195 }
			}
		}

		complete_effect = {

		}

		remove_effect = {
			add_war_support = 0.02
			195 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
			}
			EOANBSYS_institutions_innovative_add_two = yes
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			add_to_variable = { RUS_naval_reform_icd = 0.02 tooltip = industrial_capacity_dockyard_tooltip }
			add_to_variable = { RUS_naval_reform_psdf = 0.02 tooltip = production_speed_dockyard_factor_tooltip }
		}

		ai_will_do = {
			base = 200
		}
	}

	#Petropavlovsk Class Ships
	RUS_decision_petropavlovsk_class_ships = {

		icon = generic_naval

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_petropavlovsk_class
			has_tech = tech_naval_prototype_ironclad
			has_tech = tech_naval_mtg_steam_driven_single_screw_propeller
			set_temp_variable = {
				amount_of_money_to_check = 10
			}				
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 300

		modifier = {
			political_power_gain = -0.03
			consumer_goods_expected_value = 0.01
			experience_gain_navy_factor = 0.05
		}

		cancel_trigger = {	
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
		}

		remove_effect = {
			country_event = { id = rossiya.911 }
		}

		ai_will_do = {
			base = 1000
		}
	}

	RUS_decision_general_admiral_ships = {

		icon = generic_naval

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_armored_cruiser_general_admiral
			#has_tech = tech_naval_prototype_ironclad
			#has_tech = tech_naval_mtg_steam_driven_single_screw_propeller
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}
		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 300

		modifier = {
			political_power_gain = -0.03
			consumer_goods_expected_value = 0.01
			experience_gain_navy_factor = 0.05
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
		}

		remove_effect = {
			#country_event = { id = rossiya.912 }
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Finalise Nikolaevsk Naval Base
	RUS_decision_finalise_nikolaevsk_naval_base = {

		icon = naval_base

		highlight_states = {
			highlight_state_targets = {
				state = 560
			}
			highlight_color_while_active = 3
			highlight_color_before_active = 2
		}

		#allowed = { tag = RUS }

		available = {
			num_of_civilian_factories_available_for_projects > 1
			RUS = {
				owns_state = 560
			}
			has_completed_focus = RUS_vic_far_eastern_navy
		}

		fire_only_once = yes
		is_good = yes

		cost = 0
		days_remove = 120

		modifier = {
			civilian_factory_use = 1
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_military_reform_ongoing_flag
			}
		}

		remove_effect = {
			custom_effect_tooltip = RUS_decision_nikolaevsk_tt
			hidden_effect = {
				560 = {
					add_building_construction = {
						type = naval_base
						province = 12559
						level = 1
						instant_build = yes
					}
				}
				560 = {
					set_state_name = "Nikolaevsk"
				}
				add_victory_points = {
					province = 12559
					value = 3
				}
				set_province_name = {
					id = 12559
					name = "Nikolaevsk"
				}

				clr_country_flag = RUS_military_reform_ongoing_flag
			}
		}	
		
		ai_will_do = {
			base = 1
		}	
	}

	#The Siberian Military Flotilia
	RUS_mission_vic_siberian_military_flotilia  = {

		icon = naval_base

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
			#tooltip = RUS_vic_mission_Support_USA_trigger_tt
				OR = {
					ships_in_state_ports = {
						size > 4
						state = 560
					}
					ROOT = { is_ai = yes }
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no
		days_mission_timeout = 120

		cancel_trigger = {	
		}

		timeout_effect = {
			navy_experience = -35
			add_war_support = -0.1
		}
		complete_effect = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.35
				uses = 2
				category = naval_doctrine
			}
			navy_experience = 75
		}

		ai_will_do = {
			base = 100
		}
	}

	#Siberian Fleet Gunboats
	RUS_decision_order_siberian_gunboats = {

		icon = generic_naval

		#allowed = { tag = RUS }

		available = {
			has_tech = tech_naval_mtg_1860_gunboat
			has_completed_focus = RUS_vic_siberian_flotilia
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}
		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 180

		cancel_trigger = {
		}

		complete_effect = {
			custom_effect_tooltip = AUS_ship_order_in_progress_effect_tt
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
		}

		remove_effect = {
			country_event = { id = rossiya.906 }
		}

		ai_will_do = {
			base = 500
		}
	}

	#Nikolaev Naval School
	RUS_decision_nikolaev_naval_school = {

		icon = university

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_eastern_bases
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 80

		modifier = {
			political_power_gain = -0.15
		}

		cancel_trigger = {
			
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
		}

		remove_effect = {
			navy_experience = 50
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			add_to_variable = { RUS_naval_reform_egn = 0.01 tooltip = experience_gain_navy_tooltip }
			add_to_variable = { RUS_naval_reform_ndcf = -0.05 tooltip = naval_doctrine_cost_factor_tooltip }
		}

		ai_will_do = {
			base = 1000
		}
	}

	#Naval Maintaince Upgrade
	RUS_decision_naval_maintaince = {

		icon = generic_naval

		#allowed = { tag = RUS }

		available = {
			#has_tech =
			#has_tech =
			has_completed_focus = RUS_vic_shipbuilding_program_1876
			num_of_naval_factories > 4
			set_temp_variable = {
				amount_of_money_to_check = 10
			}
		}

		visible = {
		}

		fire_only_once = yes

		custom_cost_trigger = {
			set_temp_variable = { amount_of_money_to_check = 10 }
		}
		custom_cost_text = eoanb_money_cost_text

		days_remove = 80

		modifier = {
			political_power_gain = -0.15
		}

		cancel_trigger = {
		
		}

		complete_effect = {
			set_temp_variable = { money_to_gain = -10 }
			add_money_with_tooltip_effect = yes
		}

		remove_effect = {
			if = {
				limit = {
					has_idea = navy_spending_level_4
				}
				swap_ideas = {
					remove_idea = navy_spending_level_4
					add_idea = navy_spending_level_5
				}
			}
			else_if = {
				limit = {
					has_idea = navy_spending_level_3
				}
				swap_ideas = {
					remove_idea = navy_spending_level_3
					add_idea = navy_spending_level_4
				}
			}
			else_if = {
				limit = {
					has_idea = navy_spending_level_2
				}
				swap_ideas = {
					remove_idea = navy_spending_level_2
					add_idea = navy_spending_level_3
				}
			}
			else_if = {
				limit = {
					has_idea = navy_spending_level_1
				}
				swap_ideas = {
					remove_idea = navy_spending_level_1
					add_idea = navy_spending_level_2
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	#St Petersburg Navy Schools
	RUS_decision_st_petersburg_navy_schools = {

		icon = university

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_naval_academy
		}

		visible = {
			owns_state = 195
		}

		highlight_states = {
			highlight_state_targets = {
				state = 195
			}
		}

		fire_only_once = yes

		custom_cost_trigger = {
			has_political_power > 49.9
			has_navy_experience > 29.99
		}
		custom_cost_text = GEC_pp_more_than_49_navy_experience_more_than_30

		days_remove = 180

		cancel_trigger = {
			OR = {
				NOT = {
					owns_state = 195
				}
			}
		}

		complete_effect = {
			add_political_power = -50
			navy_experience = -30
		}

		remove_effect = {
			country_event = { id = rossiya.907 }
		}

		ai_will_do = {
			base = 200
		}
	}

	#Villafranca Maritime Contract
	RUS_decision_villafranca_maritime_contract = {

		#icon = university

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_russian_s_n_co
		}

		visible = {

		}

		highlight_states = {
			highlight_state_targets = {
				state = 822
			}
		}

		fire_only_once = yes

		cost = 75

		days_remove = 90

		cancel_trigger = {
			
		}


		complete_effect = {

		}

		remove_effect = {
			if = {
				limit = {
					PIE = {
						owns_state = 822
					}
				}
				PIE = {
					country_event = { id = rossiya.908 }
				}
			}
			else_if = {
				limit = {
					FRA = {
						owns_state = 822
					}
				}
				FRA = {
					country_event = { id = rossiya.908 }
				}
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Steam and Navigation Company - St Petersburg Stock Exchange
	RUS_decision_trade_company_stock_exchange = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			has_completed_focus = RUS_vic_russian_s_n_co
		}

		visible = {

		}

		highlight_states = {
			highlight_state_targets = {
				state = 195
			}
		}

		fire_only_once = yes

		cost = 50

		days_remove = 30

		cancel_trigger = {
			
		}

		complete_effect = {
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			add_to_variable = { RUS_naval_reform_cgf = 0.01 tooltip = consumer_goods_expected_value_tooltip }
			add_to_variable = { RUS_naval_reform_tof = 0.03 tooltip = trade_opinion_factor_tooltip }
			add_political_power = 100
			add_tech_bonus = { bonus = 0.25 uses = 1 category = economics_tech category = humanities_tech }
		}

		ai_will_do = {
			base = 200
		}
	}

	#Vladivostok Military Base
	RUS_mission_vladivostok_military_base = {

		icon = naval_base

		allowed = {
			always = no
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = RUS_mission_vladivostok_military_base_trigger_tt
				hidden_trigger = {
					408 = {
						any_province_building_level = {
							province = {
								id = 957
							}
							building = coastal_bunker
							level > 1
						}
						any_province_building_level = {
							province = {
								id = 957
							}
							building = naval_base
							level > 5
						}
					}
				}
			}
		}

		activation = {
			always = no
		}

		highlight_states = {
			highlight_state_targets = {
				state = 408
			}
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1800

		cancel_trigger = {	
		}

		ai_will_do = {
			base = 100
		}

		timeout_effect = {
			if = {
				limit = {
					is_ai = yes
				}
				add_stability = -0.02
				add_war_support = -0.02
			}
			add_stability = -0.02
			add_war_support = -0.02
			add_to_variable = { RUS_naval_reform_ppf = -0.1 tooltip = political_power_factor_tooltip }
		}

		complete_effect = {
			custom_effect_tooltip = AUS_naval_reform_effect_tt
			country_event = { id = rossiya.905 }
			add_to_variable = { RUS_naval_reform_cgf = 0.02 tooltip = consumer_goods_expected_value_tooltip }
			add_to_variable = { RUS_naval_reform_tof = 0.02 tooltip = trade_opinion_factor_tooltip }
			add_to_variable = { RUS_naval_reform_icd = 0.05 tooltip = industrial_capacity_dockyard_tooltip }
			add_to_variable = { RUS_naval_reform_na = 0.05 tooltip = naval_attrition_tooltip }
		}
	}

	#Uragan Class Monitors
	RUS_decision_raise_uragan_monitors = {
		icon = generic_military
		fire_only_once = yes
		cost = 25

		#allowed = { tag = RUS }

		visible = {
			has_completed_focus = RUS_vic_monitor_construcion_program
		}

		available = {
			has_completed_focus = RUS_vic_monitor_construcion_program
			num_of_civilian_factories_available_for_projects > 0
			if = {
				limit = {
					is_ai = no
				}
				OR = {
					
					has_tech = tech_naval_mtg_prototype_monitor
				}
			}
		}

		custom_cost_trigger = {
			has_political_power > 24.9
			has_navy_experience > 24.9
			command_power > 49.99
		}
		custom_cost_text = eoanb_political_power_25_navy_experience_25_command_power_50

		modifier = {
			civilian_factory_use = 1
			experience_gain_navy_factor = 0.05
		}

		days_remove = 180

		cancel_trigger = {
		}

		complete_effect = {
			add_political_power = -25
			navy_experience = -25
			add_command_power = -50
		}

		remove_effect = {
			create_equipment_variant = {
				name = "Uragan-class monitor"
				type = ship_hull_monitor_0
				name_group = GER_CA_HISTORICAL
				parent_version = 0
				modules = {
					fixed_ship_battery_slot = ship_cannon_battery_1
					fixed_ship_fire_control_system_slot = fire_control_system_0
					fixed_ship_engine_slot = ship_engine_steam_screw_gunboat
					fixed_ship_secondaries_slot = empty
					fixed_ship_armor_slot = ship_armor_capital_hardwood_0
					mid_1_custom_slot = empty
					mid_2_custom_slot = empty
					rear_1_custom_slot = ship_cannon_battery_1
				}
				
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Hurricane"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Typhon"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Sagittarius"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Unicorn"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Thunderer"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Latnik"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Magician"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Perun"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Veshun"
			}
			create_ship = {
				type = ship_hull_monitor_0
				equipment_variant = "Uragan-class monitor"
				name = "Lava"
			}
		}
	}
}

RUS_peasant_reform_decision_category = {
	RUS_decision_peasant_reform_debug = {
		visible = { is_debug = yes }

		days_re_enable = 0

		complete_effect = {
			if = {
				limit = { has_country_flag = russian_peasant_reform_gui_flag }
				clr_country_flag = russian_peasant_reform_gui_flag
			}
			else = {
				set_country_flag = russian_peasant_reform_gui_flag
			}
		}
	}
	
	#Complete Financial Reform
	RUS_mission_financial_reform = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = pr_financial_reform_over_80_tt
				check_variable = {
					var = pr_financial_progress_var
					value = 80
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {
			add_political_power = -200
			add_stability = -0.15
			decrease_ps_by_one = yes
			add_popularity = {
				ideology = traditional_conservatism
				popularity = -0.25
			}
		}

		complete_effect = {
			country_event = rossiya.261
		}

		ai_will_do = {
			base = 100
		}
	}
	
		#Establish the State Bank
	RUS_decision_establish_the_state_bank = {

		icon = money

		available = {
			has_completed_focus = RUS_vic_state_bank
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {

		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.228
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.559
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Establish the State Treasury
	RUS_decision_establish_the_state_treasury = {

		icon = money

		available = {
			has_completed_focus = RUS_vic_state_bank
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {

		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.226
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.560
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	###Peasant Reform

	#Main Comitee for Peasants Affairs mission
	RUS_mission_main_comitee_for_peasants_affairs = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = pr_peasantry_reform_over_80_tt
				check_variable = {
					var = pr_peasantry_progress_var
					value = 100
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {
			decrease_ps_by_one = yes
			decrease_legitimacy_by_five = yes
		}

		complete_effect = {
			country_event = rossiya.638
		}

		ai_will_do = {
			base = 100
		}
	}
	
	#Draft Reform Project
	RUS_decision_draft_reform_project = {

		icon = constitution

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 150


		complete_effect = {
			country_event = rossiya.620
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.629
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.561
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Land Distribution
	RUS_decision_land_distribution = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30


		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					has_country_flag = rus_flag_moderate_manifesto
				}
				country_event = rossiya.630
			}
			else_if = {
				limit = {
					has_country_flag = rus_flag_radical_manifesto
				}
				country_event = rossiya.631
			}
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.513
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Transitional's Labour System
	RUS_decision_transitionals_labour_system = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		cancel_trigger = {

		}

		complete_effect = {
			
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					has_country_flag = rus_flag_moderate_manifesto
				}
				country_event = rossiya.632
			}
			else_if = {
				limit = {
					has_country_flag = rus_flag_radical_manifesto
				}
				country_event = rossiya.633
			}
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.514
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#The Local Regulations
	RUS_decision_local_regulations = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		cancel_trigger = {

		}

		complete_effect = {
			
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			if = {
				limit = {
					has_country_flag = rus_flag_moderate_manifesto
				}
				country_event = rossiya.634
			}
			else_if = {
				limit = {
					has_country_flag = rus_flag_radical_manifesto
				}
				country_event = rossiya.635
			}
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.515
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Free Movement for the Jew
	RUS_decision_jews_movement = {

		icon = constitution

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		cancel_trigger = {

		}

		complete_effect = {
			add_timed_idea = {
				idea = RUS_idea_jewish_movement
				days = 720
			}
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.516
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#The Buyback Operation
	RUS_decision_buyback_operation = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_peasanty_reform_ongoing_flag }
			#has_completed_focus = RUS_vic_Emancipation_of_Serfs
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		#days_remove = 30

		cancel_trigger = {

		}

		complete_effect = {
			if = {
				limit = {
					has_country_flag = rus_flag_moderate_manifesto
				}
				country_event = rossiya.636
			}
			else_if = {
				limit = {
					has_country_flag = rus_flag_radical_manifesto
				}
				country_event = rossiya.637
			}
			hidden_effect = {
				set_country_flag = RUS_peasanty_reform_ongoing_flag
			}
		}

		remove_effect = {
			
			hidden_effect = {
				clr_country_flag = RUS_peasanty_reform_ongoing_flag
				country_event = rossiya.517
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Modernise Taxation System
	RUS_decision_modernise_taxation_system = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {

		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.257
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.518
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Improve State Finances Transparency
	RUS_decision_improve_state_finances_transparency = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {

		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.258
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.519
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Establish the Main Buyback Institution
	RUS_decision_establish_main_buyback_institution = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			political_power_gain = -0.15
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.259
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.520
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#The beginnings of redemption operations
	RUS_decision_redemption_operations = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			political_power_gain = -0.15
		}

		complete_effect = {
			add_stability = 0.01
			increase_legitimacy_by_one = yes
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.521
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Examine possibility of Monetary Reform
	RUS_decision_examine_possibility_monetary_reform = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.260
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.522
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Siberian Trade Bank
	RUS_decision_siberian_trade_bank = {

		icon = money

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_financial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_financial_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				clr_country_flag = RUS_financial_reform_ongoing_flag
				country_event = rossiya.523
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	###Education
	#Educational REform
	RUS_mission_complete_the_educational_reform = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = pr_educative_reform_over_80_tt
				check_variable = {
					var = pr_educative_progress_var
					value = 90
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {
			add_political_power = -200
			add_stability = -0.15
			decrease_ps_by_one = yes
			#add_popularity = {
				#ideology = despotism
				#popularity = -0.25
			#}		
		}

		complete_effect = {
			country_event = rossiya.279
			hidden_effect = {
				country_event = rossiya.562
			}
		}

		ai_will_do = {
			base = 100
		}
	}

	#Reorganise Ministry of Public Education
	RUS_decision_reorganise_ministry_of_public_education = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_educational_reform
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.271
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.563
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Send Russian Graduates to European Universities
	RUS_decision_send_russian_graduates_to_european_universities = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 120

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			#hidden_effect = {
			#	set_country_flag = RUS_educative_reform_ongoing_flag
			#}
		}

		remove_effect = {
			country_event = rossiya.272
			hidden_effect = {
			#	clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.564
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#New University Chapter
	RUS_decision_create_new_university_charter = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.273
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.565
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Create Regulation on Elementary Schools
	RUS_decision_create_regulation_on_elementary_schools = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.274
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.566
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Decentralize Educational Administration
	RUS_decision_decentralize_educational_administration = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.275
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.567
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Create new Gymnasium Charter
	RUS_decision_create_new_gymnasium_charter = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.276
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.568
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Female Education Reform
	RUS_decision_create_regulation_on_female_schools = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.277
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.569
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Organize Higher Female Courses
	RUS_decision_organize_higher_female_courses = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.278
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.570
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Further Expand Female Education
	RUS_decision_further_expand_female_education = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.280
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.571
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Educational Counter-REform
	RUS_decision_educational_counter_reform = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_educative_reform_ongoing_flag }
			has_completed_focus = RUS_vic_higher_education
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}
 
		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_educative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.282
			hidden_effect = {
				clr_country_flag = RUS_educative_reform_ongoing_flag
				country_event = rossiya.572
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	###Judicial Reform
	RUS_mission_judiciary_reform = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			has_idea = RUS_idea_inefficient_judicial_system2
			custom_trigger_tooltip = {
				tooltip = pr_justice_reform_over_80_tt
				check_variable = {
					var = pr_judicial_progress_var
					value = 80
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {
			add_political_power = -200
			add_stability = -0.15
			decrease_ps_by_one = yes
			add_popularity = {
				ideology = autocracy
				popularity = -0.25
			}
		}

		complete_effect = {

		}

		ai_will_do = {
			base = 100
		}
	}

	#New Judicial Statutes
	RUS_decision_new_judicial_statutes = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.222
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.534
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#The District Court
	RUS_decision_district_court = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.264
			increase_legitimacy_by_one = yes
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.535
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#The Magistrates' Court
	RUS_decision_magistrates_court = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.223
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.536
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Criminal Investigation Reform
	RUS_decision_criminal_investigation_reform = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}
		
		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.265
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.537
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Jury Trial 
	RUS_decision_jury_trial = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		cancel_trigger = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.224
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.538
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Civil and Criminal Trial reformed
	RUS_decision_civil_and_criminal_trial_reform = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.266
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.539
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Preliminary and Judicial Proceedings
	RUS_decision_judicial_proceedings = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			add_political_power = 75
			add_stability = 0.05
			increase_legitimacy_by_two = yes
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.540
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Institution of the Bar Association
	RUS_decision_bar_association = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.225
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.541
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#New Censorship Law
	RUS_decision_new_censorship_law = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.249
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.573
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Further Soften Censorship Law
	RUS_decision_further_soften_censorship_law = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.284
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.574
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Censorship Counter-Reform
	RUS_decision_censorship_counter_reform = {

		icon = justice

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
			has_completed_focus = RUS_vic_New_Ministry_of_Justice
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.285
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.575
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Judicial Counter-Reform
	RUS_decision_judicial_counter_reform = {

		icon = justice

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_judicial_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_judicial_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.287
			hidden_effect = {
				clr_country_flag = RUS_judicial_reform_ongoing_flag
				country_event = rossiya.576
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	###Urban Reform
	#Urban Reform
	RUS_mission_urban_reform = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = pr_urban_reform_over_80_tt
				check_variable = {
					var = pr_urbanite_progress_var
					value = 80
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {
			add_political_power = -200
			add_stability = -0.15
			decrease_ps_by_one = yes
			add_popularity = {
				ideology = traditional_conservatism
				popularity = -0.25
			}
		}

		complete_effect = {
			country_event = rossiya.256
		}

		ai_will_do = {
			base = 100
		}
	}
	
	#Moscow City Regulations
	RUS_decision_moscow_city_regulations = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag }
			has_completed_focus = RUS_vic_reform_public_administration
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.250
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.542
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Gorodovoye Polozheniye in Major Cities
	RUS_decision_city_regulations = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.251
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.543
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Create Town Dumas and Upravas
	RUS_decision_city_dumas = {

		icon = elections

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag}
			has_completed_focus = RUS_vic_urban_reform
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			political_power_gain = -0.25
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.227
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.555
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Reform City Financing
	RUS_decision_city_financing = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag }
			has_completed_focus = RUS_vic_urban_reform
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			consumer_goods_expected_value = -0.05
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.253
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.556
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Host First City Dumas Elections
	RUS_decision_first_city_dumas = {

		icon = elections

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag }
			has_completed_focus = RUS_vic_urban_reform
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			autocracy_drift = 0.03
			centrism_drift = 0.03
			ideology_social_liberalism_drift = 0.03
			traditional_conservatism_drift = 0.03
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.254
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.557
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	#Create Provincial City Affairs Comissions
	RUS_decision_provincial_city_affairs_comissions = {

		icon = administration

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_urbanite_reform_ongoing_flag }
			has_completed_focus = RUS_vic_urban_reform
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_urbanite_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.255
			hidden_effect = {
				clr_country_flag = RUS_urbanite_reform_ongoing_flag
				country_event = rossiya.558
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	
	###Zemstvo
	RUS_mission_zemstvo_reform = {

		icon = elections

		#allowed = { tag = RUS }

		available = {
			custom_trigger_tooltip = {
				tooltip = pr_administrative_reform_over_80_tt
				check_variable = {
					var = pr_administrative_progress_var
					value = 80
				}
			}
		}

		activation = {
			always = no
		}

		fire_only_once = yes

		is_good = no

		days_mission_timeout = 1095

		timeout_effect = {

		}

		complete_effect = {

		}

		ai_will_do = {
			base = 100
		}
	}
	
	#Abolishment of Prikazy Obshchestvennego Prizeniia
	RUS_decision_abolishment_prikazy_obshchestvennego_prizeniia = {

		icon = elections

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.231
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.545
			}
		}

		ai_will_do = {
			base = 200
		}
	}


	#Zemstvo Statistics
	RUS_decision_zemstvo_statistics = {

		icon = elections

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.267
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.546
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Zemstvo Insurance
	RUS_decision_zemstvo_insurance = {

		icon = medicine

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.268
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.547
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Zemstvo Education
	RUS_decision_zemstvo_education = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.252
			#custom_effect_tooltip = RUS_zemstvo_reform_effect_tt
			#add_to_variable = { RUS_zemstvo_ppg = -0.02 tooltip = political_power_gain_tooltip }
			#add_to_variable = { RUS_zemstvo_rsf = 0.005 tooltip = research_speed_factor_tooltip }
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.548
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#1864 Regulation of Public Primary Schools
	RUS_decision_zemstvo_primary_schools1 = {

		icon = education

		#allowed = { tag = RUS }

		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.233
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.549
			}
		}

		ai_will_do = {
			base = 200
		}
	}
    #1874 Regulation of Public Primary Schools
	RUS_decision_zemstvo_primary_schools2 = {

		icon = education

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.234
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.550
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	#Zemstvo Post Office
	RUS_decision_zemstvo_post_office = {

		icon = elections

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.235
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.551
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#1870 Stamp Regulation Law
	RUS_decision_zemstvo_1870_stamp_law = {

		icon = elections

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.236
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.552
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Zemsky Medicine
	RUS_decision_zemstvo_medicine = {

		icon = medicine

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}
		
		remove_effect = {
			country_event = rossiya.269
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.553
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Healthcare Law of 1879
	RUS_decision_zemstvo_healthcare_law = {

		icon = medicine

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.270
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.554
			}
		}

		ai_will_do = {
			base = 200
		}
	}

	#Further Expand Zemstvo Powers
	RUS_decision_expand_zemstvo_powers = {

		icon = elections

		#allowed = { tag = RUS }

		
		available = {
			NOT = { has_country_flag = RUS_administrative_reform_ongoing_flag }
		}

		visible = {
			always = no
		}

		fire_only_once = yes

		cost = 0

		days_remove = 30

		modifier = {
			
		}

		complete_effect = {
			hidden_effect = {
				set_country_flag = RUS_administrative_reform_ongoing_flag
			}
		}

		remove_effect = {
			country_event = rossiya.286
			hidden_effect = {
				clr_country_flag = RUS_administrative_reform_ongoing_flag
				country_event = rossiya.577
			}
		}

		ai_will_do = {
			base = 200
		}
	}
}

### Polish Stuff
#RUS_Poland_Situation_decision_category = {
#
#	RUS_decision_pol_test = {
#        allowed = {
#            tag = RUS
#        }
#		
#        icon = generic
#
#       fire_only_once = yes
#
#       days_remove = 1
#
#        remove_effect = {
#            set_variable = {
#				var = pol_tention_variable
#				value = 1
#				tooltip = set_pol_tention_variable_tt
#			}
#			activate_mission = RUS_mission_pol_tention_rise
#        }
#    }
#
#	RUS_mission_pol_tention_rise = {
#		icon = generic
#		ai_will_do = { factor = 1 }
#		available = {
#			check_variable = {
#				pol_tention_variable > 5
#			}
#		}
#		
#		allowed = { 
#			TAG = RUS
#		}
#
#		activation = {
#			always = no
#		}
#
#		selectable_mission = no
#		is_good = yes
#		
#		fire_only_once = no
#
#		#cost = 25
#		
#		days_mission_timeout = 7
#		
#		#highlight_states = {}
#		
#		complete_effect = { 
#			clear_variable = pol_tention_variable
#			add_political_power = -500
#		}
#		
#		timeout_effect = { 
#			add_to_variable = {
#				var = pol_tention_variable
#				value = 1
#				tooltip = add_1_to_pol_tention_var_tt
#			}
#			hidden_effect = {
#				activate_mission = RUS_mission_pol_tention_rise
#			}
#		}
#	}
#}

###Balance of Power
RUS_BOP_category = {

 	#Reach our to the Reformists
	RUS_decision_reach_out_reformists = {

		icon = GFX_decision_newspaper_open

		#allowed = { tag = RUS }

		
		available = {
			
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 0
		days_remove = 60
		days_re_enable = 180

		modifier = {
			political_power_gain = 0.5
		}

		complete_effect = {
			add_power_balance_value = {
				id = RUS_Balance_of_Power_Russian_Establishment
				value = 0.02
			}
		}

		ai_will_do = {
			base = 200
		}
	}
	#Favour Progressives in Government
	RUS_decision_favour_progressives = {

		icon = GFX_decision_envelope

		#allowed = { tag = RUS }

		
		available = {
			
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 0
		days_re_enable = 365

		modifier = {
			
		}

		complete_effect = {
			add_power_balance_value = {
				id = RUS_Balance_of_Power_Russian_Establishment
				value = 0.03
			}
			add_political_power = 100
		}

		ai_will_do = {
			base = 200
		}
	}

	#Implement Progressive Agenda
	RUS_decision_implement_progressive_ministers = {

		icon = GFX_decision_constitution

		#allowed = { tag = RUS }

		
		available = {
			has_completed_focus = RUS_vic_further_reforms	
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 100
		days_remove = 70
		days_re_enable = 1095

		modifier = {

		}
		complete_effect = {
			add_power_balance_modifier = {
				id = RUS_Balance_of_Power_Russian_Establishment
				modifier = RUS_Balance_of_Power_Progressive_imp_Ministers
			}
		}
		remove_effect = {
			remove_power_balance_modifier = {
				id = RUS_Balance_of_Power_Russian_Establishment
				modifier = RUS_Balance_of_Power_Progressive_imp_Ministers
			}
		}

		ai_will_do = {
			base = 200
		}
	}	
 	#Placate Conservatives
	 RUS_decision_placate_conservatives = {

		icon = GFX_decision_justice

		#allowed = { tag = RUS }

		
		available = {
			
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 0
		days_remove = 120
		days_re_enable = 180

		modifier = {
			political_power_gain = 0.25
		}

		complete_effect = {
			add_power_balance_value = {
				id = RUS_Balance_of_Power_Russian_Establishment
				value = -0.02
			}
		}

		ai_will_do = {
			base = 200
		}
	}	
	#Contain Progressive Influence
	RUS_decision_contain_progressive_influence = {

		icon = GFX_decision_envelope

		#allowed = { tag = RUS }

		
		available = {
			
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 0
		days_re_enable = 365

		modifier = {
			
		}

		complete_effect = {
			add_power_balance_value = {
				id = RUS_Balance_of_Power_Russian_Establishment
				value = -0.03
			}
			add_political_power = 75
		}

		ai_will_do = {
			base = 200
		}
	}	
	#Implement Reactionary Agenda
	RUS_decision_implement_reactionary_ministers = {

		icon = GFX_decision_generic_political_discourse

		#allowed = { tag = RUS }

		
		available = {
			has_completed_focus = RUS_vic_counter_reforms
		}

		visible = {
			always = yes
		}

		fire_only_once = no

		cost = 100
		days_remove = 70
		days_re_enable = 1095

		modifier = {

		}
		complete_effect = {
			add_power_balance_modifier = {
				id = RUS_Balance_of_Power_Russian_Establishment
				modifier = RUS_Balance_of_Power_Reactionary_imp_Ministers
			}
		}
		remove_effect = {
			remove_power_balance_modifier = {
				id = RUS_Balance_of_Power_Russian_Establishment
				modifier = RUS_Balance_of_Power_Reactionary_imp_Ministers
			}
		}

		ai_will_do = {
			base = 200
		}
	}		
}
