eoanb_category_economic={
	#reopen weavery after being closed
	eoanb_decision_reopen_textile_mill = {

		icon = generic_factory

		available = {
			custom_trigger_tooltip = {
				tooltip = eoanb_trigger_has_4_cotton
				hidden_trigger = {
					check_variable = { resource@cotton > 3 }
				}
			}
		}

		visible = {
			any_owned_state ={
				fabric_weavery_inactive > 0
			}
		}

		fire_only_once = no

		cost = 15

		complete_effect = {
			random_owned_state={
				limit={
					fabric_weavery_inactive > 0
				}
				custom_effect_tooltip=closed_textile_mill_reopens
				hidden_effect={
					remove_building = {
						type = fabric_weavery_inactive
						level = 1
					}
					set_building_level = {
						type = fabric_weavery
						level = 1
						instant_build = yes
					}
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}
	#reopen steel mill after being closed
	eoanb_decision_reopen_steel_mill = {

		icon = generic_factory

		available = {
			custom_trigger_tooltip = {
				tooltip = eoanb_trigger_has_2_iron
				hidden_trigger = {
					check_variable = { resource@iron > 1 }
				}
			}
			custom_trigger_tooltip = {
				tooltip = eoanb_trigger_has_4_coal
				hidden_trigger = {
					check_variable = { resource@coal > 3 }
				}
			}
		}

		visible = {
			any_owned_state ={
				steel_mill_inactive > 0
			}
		}

		fire_only_once = no

		cost = 15

		complete_effect = {
			random_owned_state={
				limit={
					steel_mill_inactive > 0
				}
				custom_effect_tooltip=closed_steel_mill_reopens
				hidden_effect={
					remove_building = {
						type = steel_mill_inactive
						level = 1
					}
					set_building_level = {
						type = steel_mill
						level = 1
						instant_build = yes
					}
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}
	#reopen machine manufactory after being closed
	eoanb_decision_reopen_machine_parts_factory = {

		icon = generic_factory

		available = {
			custom_trigger_tooltip = {
				tooltip = eoanb_trigger_has_3_steel
				hidden_trigger = {
					check_variable = { resource@steel > 2 }
				}
			}
			custom_trigger_tooltip = {
				tooltip = eoanb_trigger_has_2_coal
				hidden_trigger = {
					check_variable = { resource@coal > 1 }
				}
			}
		}

		visible = {
			any_owned_state ={
				machine_parts_factory_inactive > 0
			}
		}

		fire_only_once = no

		cost = 15

		complete_effect = {
			random_owned_state={
				limit={
					machine_parts_factory_inactive > 0
				}
				custom_effect_tooltip=closed_machine_parts_factory_reopens
				hidden_effect={
					remove_building = {
						type = machine_parts_factory_inactive
						level = 1
					}
					set_building_level = {
						type = machine_parts_factory
						level = 1
						instant_build = yes
					}
				}
			}
		}

		ai_will_do = {
			base = 1000
		}
	}

	focus_on_industry = {

		icon = generic_construction

		available = {
			num_of_civilian_factories_available_for_projects > economic_focus_factories_neccessary_var
		}

		visible = {
			has_variable = civilan_factory_focus_var
		}

		fire_only_once = no

		days_remove = focus_on_industry_remove_var

		complete_effect = {
			hidden_effect = {
				add_dynamic_modifier = { modifier = economic_focus_factories_used_modifier }
			}
		}

		remove_effect = {
			meta_effect = {
				text = {
					var:civilan_factory_focus_var = {
						if = {
							limit = {
								free_building_slots = {
									building = [economic_focus_meta]
									size > 0
									include_locked = yes
								}
							}
							add_extra_state_shared_building_slots = 1
							add_building_construction = {
								type = [economic_focus_meta]
								level = 1
								instant_build = yes
							}
						}
					}
				}
				economic_focus_meta = "[THIS.economic_focus_scripted_loc]"
			}
			hidden_effect = {
				remove_dynamic_modifier = { modifier = economic_focus_factories_used_modifier }
			}
			clear_variable = civilan_factory_focus_var
			clear_variable = focus_on_industry_remove_var
			clear_variable = economic_focus_factories_neccessary_var
			clear_variable = economic_focus_factories_used_var
		}
	}
}