#category = short_term medium_term or long_term

#faction_goal_aggressive_defense = { # TODO_DK ADJUST THIS ONE
#	name = aggressive_defense_goal_name
#	description = aggressive_defense_goal_desc
#	category = medium_term
#	completed = {
#		ROOT = {
#			has_war = yes 
#			longest_war_length > 6
#		}
#		collection_size = {
#			input = {
#				input = collection:faction_owned_core_states
#				operators = {
#					limit = {
#						NOT = { is_controlled_by_ROOT_or_ally = yes }
#					}
#				}
#				name = COLLECTION_AMOUNT_OF_COMMUNIST_CONTROLLED_STATES_SAME_CONTINENT
#			}
#			value < 1
#		}
#		custom_trigger_tooltip = {
#			tooltip = "TODO DRIKUS SHOULD CHANGE THIS ENTIRE GOAL"
#		}
#	}
#	complete_effect = {
#		add_faction_power_projection = 100
#		custom_effect_tooltip = generic_skip_one_line_tt
#		custom_effect_tooltip = THE_FACTION_LEADER
#		add_faction_initiative = 1
#		custom_effect_tooltip = generic_skip_one_line_tt
#		custom_effect_tooltip = ALL_FACTION_MEMBERS
#		every_faction_member = {
#			army_experience = 50
#		}
#	}
#}