ideas = {
	country = {
		BAV_member_trias = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_morale_bonus
			
			modifier = {
				
			}
		}
	
		BAV_bavindustry = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
			}
		}
		
		BAV_bavindustryM = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
				production_speed_arms_factory_factor = 0.05
			}
		}
		
		BAV_bavindustry2 = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
				conversion_cost_civ_to_mil_factor = -0.025
			}
		}
		
		BAV_bavindustryM2 = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
				production_speed_arms_factory_factor = 0.08
			}
		}
		
		BAV_bavindustry3 = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
				conversion_cost_civ_to_mil_factor = -0.025
				production_speed_industrial_complex_factor = 0.05
			}
		}
		
		BAV_bavindustry4 = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.02
				conversion_cost_civ_to_mil_factor = -0.025
				production_speed_industrial_complex_factor = 0.05
				local_resources_factor = 0.02
				production_speed_arms_factory_factor = -0.025
			}
		}
		
		BAV_agriculture = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = agrarian
			
			modifier = {
				production_speed_industrial_complex_factor = 0.02
			}
		}
		
		BAV_agriculture2 = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = agrarian
			
			modifier = {
				production_speed_industrial_complex_factor = 0.02
				line_change_production_efficiency_factor = 0.02
			}
		}
		
		BAV_bavarianarmy = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = generic_reserve_divisions
		
			modifier = {
				experience_gain_army_factor = 0.1
			}
		}
		
		BAV_wantsmiddlepower = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_pp_unity_bonus
		
			modifier = {
				political_power_gain = 0.25
			}
		}
		
		BAV_trainedgen = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = experienced_generals
		
			modifier = {
				army_infantry_attack_factor = 0.05
				army_infantry_defence_factor = 0.05
				experience_gain_army_factor = 0.05
			}
		}
		
		BAV_unexperiencedgen = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = inexperienced_generals
		
			modifier = {
				army_infantry_attack_factor = -0.1
				army_infantry_defence_factor = -0.1
				experience_gain_army_factor = -0.1
			}
		}
		
		BAV_landtaghindrance = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = landtag_hindrance
		
			research_bonus = {
				artillery = -0.2
			}
			
			modifier = {
				max_planning = -0.15
				planning_speed = -0.15
				experience_gain_army_factor = -0.15
				land_doctrine_cost_factor = 0.25
				conscription_factor = -0.05
				army_spending_cost_factor = -0.05
				hidden_modifier = {
					army_spending_cost_factor_from_ideas = -0.05
				}
			}
		}
		
		BAV_landtagconvinced = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_political_support
		
			modifier = {
				army_core_defence_factor = 0.20
				training_time_army_factor = -0.10
			}
		}
		
		BAV_russiancampaign = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			picture = campaign_of_1812
		
			research_bonus = {
				infantry_weapons = -0.1
				tech_category_cavalry = -0.1
			}
			
			modifier = {
				army_morale_factor = -0.25
				conscription_factor = -0.1
			}
		}
		
		BAV_karlslessons = {
			allowed_civil_war = {
			   always = yes
			}
			
			removal_cost = -1
			#change this
			picture = generic_manpower_bonus
		
			modifier = {
				recon_factor = 0.02
				supply_consumption_factor = -0.05
			}
		}
		
		BAV_triasidea = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_neutrality_drift_bonus
		
			modifier = {
				political_power_gain = -0.1
			}
		}
		
		BAV_noleader = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_neutrality_drift_bonus
		
			modifier = {
				political_power_gain = -0.5
				army_morale_factor = -0.3
				industrial_capacity_factory = -0.3
			}
		}
		
		BAV_sueddeutscher_zollverein = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_local_self_management
			
			modifier = {
				industrial_capacity_factory = 0.03
				consumer_goods_expected_value = -0.03
			}
		}
		
		BAV_defenders_of_god_and_king = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = AF_T_small_kingdom
			
			modifier = {
				army_core_defence_factor = 0.1
				army_morale_factor = 0.05
				war_support_factor = 0.1
			}
		}
		
		BAV_reaktion_era = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = reactionary_era
		
			modifier = {
				traditional_conservatism_drift = 0.1
				centrism_drift = 0.05
			}
		}
		
		BAV_idea_railway_concessions = {

			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = no
			}

			removal_cost = -1
			
			picture = generic_build_infrastructure

			modifier = {
				consumer_goods_expected_value = 0.25
				political_power_factor = -0.05
				production_speed_rail_way_factor = 0.25
			}
		}
	}
	
	hidden_ideas = {
		BAV_boost_infra = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}

			cancel = {
				NOT = {
					has_variable = infra_total_bonus
				}
			}
			
			
			modifier = {
                production_speed_infrastructure_factor = 0.70
			}
		}
	
		BAV_boost_civs = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}
			
			cancel = {
				NOT = {
					has_variable = civ_total_bonus
				}
			}
			
			modifier = {
                production_speed_industrial_complex_factor = 0.70
			}
		}
		
		BAV_boost_mils = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}
			
			cancel = {
				NOT = {
					has_variable = mil_total_bonus
				}
			}
			
			modifier = {
                production_speed_arms_factory_factor = 0.70
			}
		}
	
		BAV_centrismrise = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
                centrism_drift = 0.05
				autocracy_drift = -0.05
			}
		}
		
		BAV_centrismrise2 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
                centrism_drift = 0.05
			}
		}
		
		BAV_centrismrise3 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = ideology_radical_socialism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
				drift_defence_factor = 0.25
			}
		}
		
		BAV_socegalrise = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
                social_egalitarianism_drift = 0.05
				autocracy_drift = -0.05
			}
		}
		
		BAV_socegalrise2 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
                social_egalitarianism_drift = 0.05
			}
		}
		
		BAV_socegalrise3 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			modifier = {
				drift_defence_factor = 0.1
                autocracy_drift = -0.01
			}
		}
		
		BAV_socegalrise4 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
		
			modifier = {
				industrial_capacity_factory = 0.1
			}
		}
		
		BAV_socegalrise5 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			modifier = {
				industrial_capacity_factory = 0.05
			}
		}
		
		BAV_pride = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_morale_bonus
		
			modifier = {
				political_power_gain = 0.25
			}
		}
		
		BAV_middlepower = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = pp_unity_bonus
		
			modifier = {
				political_power_gain = 0.25
			}
		}
		
		BAV_learnedfromthefrench = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_infantry_equipment_manufacturer
		
			modifier = {
				army_morale_factor = 0.1
			}
		}
		
		BAV_armyfirst = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_manpower_bonus
		
			modifier = {
				experience_gain_army_factor = 0.05
				production_speed_arms_factory_factor = 0.1
			}
		}
		
		BAV_maximilian = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_neutrality_drift_bonus
		
			modifier = {
				stability_factor = 0.01
			}
		}
		
		BAV_maximilian2 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_neutrality_drift_bonus
		
			modifier = {
				stability_factor = 0.01
				political_power_gain = 0.1
			}
		}
		
		BAV_maximilian3 = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_neutrality_drift_bonus
		
			modifier = {
				stability_factor = 0.01
				political_power_gain = 0.1
				industrial_capacity_factory = 0.05
			}
		}
		
		BAV_visionaries = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_political_support
		
			modifier = {
				political_power_gain = 0.03
			}
		}
		
		BAV_visionaries2 = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_political_support
		
			modifier = {
				political_power_factor = 0.05
			}
		}
		
		BAV_socreforms = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_political_support
		
			modifier = {
				local_resources_factor = 0.05
			}
		}
		
		BAV_socreforms2 = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_political_support
		
			modifier = {
				industrial_capacity_factory = 0.05
			}
		}
		
		BAV_socreforms3 = {
			allowed_civil_war = {
			   always = yes
			}
			
			picture = generic_political_support
		
			modifier = {
				research_speed_factor = 0.03
			}
		}
		
		BAV_foreign_accepted_trias = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_political_support
			
			modifier = {
				
			}
		}
		
		BAV_catholicchurch = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_political_support
			
			modifier = {
				stability_factor = 0.05
				war_support_weekly  = -0.002
			}
		}
		
		BAV_focusmilitary = {
			allowed_civil_war = {
				OR = {
					has_government = autocracy
					has_government = centrism
					has_government = traditional_conservatism
				}
			}
			
			picture = generic_production_bonus
			
			modifier = {
				production_speed_arms_factory_factor = 0.1
			}
		}

		BAV_idea_german_war_reparations = {
			allowed = {
				original_tag = BAV
			}

			removal_cost = -1
			
			picture = money_bad

			modifier = {
				money_expenses = -1.5
			}
		}
	}
	
	materiel_manufacturers = {
		
		designer = yes
		
		bayerische_gewehrfabrik = {

			allowed = {
				original_tag = BAV
			}

			cost = 150
			removal_cost = 10

			research_bonus = {
				infantry_weapons = 0.1
			}

			traits = { infantry_equipment_manufacturer_1 }
			
			equipment_bonus = {
				infantry_equipment = {
					build_cost_ic = -0.05
		        }
	        }
		}
	}
	
	industrial_concern = {
		
		BAV_chemische_fabrik_marktredwitz = {

			picture = idea_BAV_chemische_fabrik_marktredwitz
			
			allowed = {
				original_tag = BAV
			}
			
			cost = 150
			removal_cost = 10

			research_bonus = {
				biochemistry_tech = 0.02
				chemistry_tech = 0.1
			}

			traits = { BAV_trait_concern_chemische_fabrik_marktredwitz }
		}
		
		BAV_eisenwerk_maximilianshutte  = {

			picture = idea_BAV_eisenwerk_maximilianshutte
			
			allowed = {
				original_tag = BAV
			}
			
			cost = 150
			removal_cost = 10
			
			modifier = {
			    production_speed_steel_mill_factor = 0.1
		    }

			research_bonus = {
				process_engineering_tech = 0.05
			}

			traits = { industrial_concern_1 }
		}
		
		BAV_mechanische_baumwoll_spinnerei  = {

			picture = idea_BAV_mechanische_baumwoll_spinnerei
			
			allowed = {
				original_tag = BAV
			}
			
			cost = 150
			removal_cost = 10
			
			modifier = {
			    production_speed_fabric_weavery_factor = 0.1
		    }

			research_bonus = {
				mechanical_engineering_tech = 0.05
			}

			traits = { industrial_concern_1 }
		}
		
		BAV_bergwerk_peissenberg  = {
		
		    picture = idea_BAV_bergwerk_peissenberg

			allowed = {
				original_tag = BAV
			}
			
			cost = 150
			removal_cost = 10
			
			modifier = {
			    production_speed_coal_mine_factor = 0.05
		    }

			research_bonus = {
				resource_extraction_tech = 0.1
			}

			traits = { industrial_concern_1 }
		}
	}
}