ideas = {
	country = {
		QNG_idea_arrow_incident = {
			picture = QNG_arrow_incedent
			
			modifier = {
				opinion_gain_monthly_factor = -0.25
			}
		}
		
		QNG_idea_TAI_defense = {
			picture = ast_naval_auxiliary_patrol
			
			modifier = {
				ai_focus_defense_factor = 0.5
				army_core_defence_factor = 0.2
			}
		}
		QNG_idea_TAI_shi_dakai = {
			picture = shi_dakais_offensive
			
			modifier = {
				army_core_attack_factor = 0.025
			}
		}
		QNG_idea_TAI_shi_dakai_2 = {
			picture = shi_dakais_offensive
			
			modifier = {
				army_core_attack_factor = 0.05
			}
			targeted_modifier = { 
				tag = QNG
				attack_bonus_against = 0.025
			}
		}
		QNG_idea_TAI_shi_dakai_3 = {
			picture = shi_dakais_offensive
			
			modifier = {
				experience_gain_army_factor = 0.1
				planning_speed = 0.10
				army_leader_start_level = 1
				army_leader_start_logistics_level = 1 
			}
		}
		QNG_idea_TAI_tianjing_incident = {
			picture = chi_incompetent_officers
			
			modifier = {
				army_org_factor = -0.05
				planning_speed = -0.10
			}
		}
		QNG_rebel_uprising= {
			picture = generic_intel_bonus
			
			modifier = {
				surrender_limit = 1.00
				no_supply_grace = 220
				training_time_factor = 5.0
				experience_gain_army_factor = -1.0
			}
			targeted_modifier = { 
				tag = QNG
				defense_bonus_against = 0.3
				attack_bonus_against = -0.25
			}
		}
		QNG_rebel_uprising_2= {
			picture = generic_intel_bonus
			
			modifier = {
				surrender_limit = 1.00
				no_supply_grace = 220
				training_time_factor = 5.0
				experience_gain_army_factor = -1.0
			}
			targeted_modifier = { 
				tag = QNG
				defense_bonus_against = 0.15
			}
		}
		
		QNG_rebel_uprising_3= {
			picture = generic_intel_bonus
			
			modifier = {
				surrender_limit = 1.00
				no_supply_grace = 220
				training_time_factor = 5.0
				experience_gain_army_factor = -1.0
			}
			targeted_modifier = { 
				tag = QNG
				defense_bonus_against = 0.05
			}
		}

		QNG_rebel_uprising_4= {
			picture = generic_intel_bonus
			
			modifier = {
				surrender_limit = 1.00
				no_supply_grace = 220
				training_time_factor = 5.0
				experience_gain_army_factor = -1.0
			}
			targeted_modifier = { 
				tag = QNG
				defense_bonus_against = -0.05
			}
		}

		QNG_idea_banner_armies = {
			picture = chi_banner_system
			
			modifier = {
				supply_consumption_factor = 0.025
				conscription = 0.03
				conscription_factor = 0.25
			}
		}
		
		QNG_idea_nian_cavalry = {
			picture = FRA_national_mobilization_focus
			
			modifier = {
				cavalry_attack_factor = 0.15
				cavalry_defence_factor = 0.1
			}
		}
		CHI_idea_new_mandate = {
			picture = chi_war_of_resistance3
			
			modifier = {
				stability_factor = -0.30
				stability_weekly = -0.003
				war_support_factor = -0.3
				political_power_gain = -0.3
			}
		}
		CHI_idea_new_mandate_2 = {
			picture = chi_war_of_resistance2
			
			modifier = {
				stability_factor = -0.20
				stability_weekly = -0.002
				war_support_factor = -0.2
				political_power_gain = -0.2
			}
		}
		CHI_idea_new_mandate_3 = {
			picture = chi_war_of_resistance1
			
			modifier = {
				stability_factor = -0.10
				stability_weekly = -0.001
				war_support_factor = -0.1
				political_power_gain = -0.1
			}
		}
		CHI_idea_new_mandate_4 = {
			picture = chi_chinese_unity
			
			modifier = {
				political_power_gain = 0.1
			}
		}
		CHI_idea_new_mandate_d1 = {
			picture = chi_war_of_resistance1
			
			modifier = {
				stability_factor = -0.15
				stability_weekly = -0.001
				war_support_factor = -0.15
				political_power_gain = -0.1
			}
		}
		CHI_idea_new_mandate_d2 = {
			picture = chi_chinese_unity
			
			modifier = {
				stability_factor = 0.05
			}
		}
		CHI_idea_insufficient_army = {
			picture = FRA_national_mobilization_focus
			
			modifier = {
				military_leader_cost_factor = 0.50
				training_time_factor = 0.25
			}
		}
		CHI_idea_insufficient_army_2 = {
			picture = FRA_national_mobilization_focus
			
			modifier = {
				military_leader_cost_factor = 0.25
				training_time_factor = 0.10
			}
		}
		CHI_idea_paying_tribute = {
			picture = chi_chinese_unity
			
			modifier = {
				stability_factor = 0.05
			}
		}
		CHI_idea_military_bureau = {
			picture = generic_war_preparation
			
			modifier = {
				conscription = 0.01
				army_org_factor = 0.02
			}
		}
		CHI_idea_settling_internal_affairs = {
			picture = generic_political_support
			
			modifier = {
				political_power_gain = -0.1
				stability_factor = 0.05
			}
		}
		CHI_idea_settling_foreign_affairs = {
			picture = generic_flexible_foreign_policy2
			
			modifier = {
				political_power_gain = -0.1
				min_export = -0.05
			}
		}
		MNG_idea_chosen_men = {
			picture = generic_flexible_foreign_policy2
			
			modifier = {
				political_power_gain = -0.1
				research_speed_factor = 0.1
			}
		}
		MNG_idea_chosen_men_2 = {
			picture = generic_flexible_foreign_policy2
			
			modifier = {
				political_power_gain = -0.1
				research_speed_factor = 0.1
				local_manpower = 0.2
			}
		}
		CHI_idea_of_factories = {
			picture = BAD_rise_of_industry

			modifier = {
				production_speed_industrial_complex_factor = 0.15
			}
		}
		CHI_xinghai_rebellion= {
			picture = generic_intel_bonus
			
			modifier = {
				surrender_limit = 1.00
				no_supply_grace = 1020
				out_of_supply_factor = -0.5
				supply_consumption_factor = -0.15
			}
			targeted_modifier = { 
				tag = QNG
				attack_bonus_against = 0.10
				defense_bonus_against = 0.22
			}
		}
		CHI_idea_infratructure_development = {
			picture = generic_build_infrastructure
			
			modifier = {
				production_speed_infrastructure_factor = 0.25
			}
		}
		CHI_idea_tongwen_guan = {
			picture = generic_research_bonus
			
			modifier = {
				research_speed_factor = 0.075
			}
		}
		CHI_idea_unequal_treaties_1 = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = 0.05
				stability_factor = -0.025
				min_export = 0.05
			}
		}
		CHI_idea_unequal_treaties_2 = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = 0.1
				stability_factor = -0.05
				min_export = 0.1
			}
		}
		CHI_idea_tianjin_treaty = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = 0.1
				political_power_factor = -0.1
			}
		}
		CHI_idea_tianjin_treaty_euro = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = -0.1
				political_power_factor = 0.1
			}
		}
		CHI_idea_army_defeated = {
			picture = generic_political_support
			
			modifier = {
				army_morale_factor = -0.10
				army_org_factor = -0.10
				max_planning_factor = -0.05
				planning_speed = -0.05
			}
		}
		CHI_idea_army_destroyed = {
			picture = generic_political_support
			
			modifier = {
				army_morale_factor = -0.15
				army_org_factor = -0.15
				max_planning_factor = -0.1
				planning_speed = -0.1
				army_defence_factor = -0.05
				army_attack_factor = -0.05
			}
		}
		CHI_idea_bejing_convention = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = 0.05
				political_power_factor = -0.05
			}
		}
		CHI_idea_bejing_convention_euro = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = -0.05
				political_power_factor = 0.05
			}
		}
		CHI_idea_summer_palace_burned = {
			picture = generic_political_support
			
			modifier = {
				stability_factor = -0.05
				political_power_factor = -0.05
			}
		}
		CHI_idea_summer_palace_burned_euro = {
			picture = generic_political_support
			
			modifier = {
				consumer_goods_expected_value = -0.05
				political_power_factor = 0.05
			}
		}
		QNG_rengency_council_tongzhi_shattered= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.1
				stability_weekly = -0.002
				political_power_gain = -0.03
				political_power_factor = -0.3
				drift_defence_factor = -0.20
				research_speed_factor = -0.1
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_2= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.2
				stability_weekly = -0.001
				political_power_gain = -0.03
				political_power_factor = -0.2
				drift_defence_factor = -0.20
				research_speed_factor = -0.1
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_3= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.15
				political_power_gain = -0.01
				political_power_factor = -0.2
				drift_defence_factor = -0.20
				research_speed_factor = -0.1
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_4= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.15
				political_power_gain = -0.01
				political_power_factor = -0.2
				research_speed_factor = -0.1
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_5= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.15
				political_power_gain = -0.01
				political_power_factor = -0.2
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_6= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.15
				political_power_gain = -0.01
				political_power_factor = -0.2
				political_advisor_cost_factor = 0.20
				attrition = 0.08
				military_leader_cost_factor = 0.50
			}
		}
		QNG_rengency_council_tongzhi_shattered_7= {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			picture = generic_king_handled

			modifier = {
				stability_factor = -0.15
				political_power_gain = -0.01
				political_power_factor = -0.2
				political_advisor_cost_factor = 0.20
			}
		}
	}
	materiel_manufacturers = {
		TAI_infantry_equipment_manufacturer = {
			
			picture = generic_infantry_equipment_manufacturer_2

			allowed = {
				original_tag = TAI
			}
			visible = {
				has_completed_focus = CHI_rse_TAI_obtain_arms_makers
			}

			equipment_bonus={
				infantry_equipment = {
					instant = yes
					build_cost_ic = -0.05
				}
			}
			modifier = {
				production_factory_start_efficiency_factor = 0.05
			}
			cost = 150
			removal_cost = 10
			
			traits = { infantry_equipment_manufacturer }
		}
	}
}