ideas = {
	country = {

		######################
		### ION CUZA IDEAS ### 
		######################

		ROM_idea_Unification_process = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = ROM_unity
			
			modifier = {
				political_power_gain = -0.8
			}
		}
		ROM_idea_Confused_bureaucracy = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_bad_constitution
			
			modifier = {
				political_power_gain = -0.4
				stability_factor = -0.2
				consumer_goods_expected_value = 0.25
			}
		}
		ROM_idea_Confused_bureaucracy2 = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_bad_constitution
			
			modifier = {
				political_power_gain = -0.1
				stability_factor = -0.05
				consumer_goods_expected_value = 0.1
			}
		}
		ROM_idea_focsani_central_commission = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_government_centralisation
			
			modifier = {
				autonomy_gain = -0.5
				stability_factor = 0.05
			}
		}

		ROM_idea_covert_independence = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = OTO_idea_the_sick_man
			
			modifier = {
				autonomy_gain = 0.5
			}
		}

		ROM_idea_rule_by_decree = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_gain = 0.1
			}
		}
		ROM_idea_constitutional_monarchy = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_gain = -0.4
				stability_weekly = 0.01
			}
		}
		######################
		### MILITARY IDEAS ###
		######################

		ROM_idea_wallachian_moldavian_army = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				command_power_gain = -0.2
				conscription_factor = 0.4
				army_morale_factor = -0.4
                		supply_consumption_factor = -0.2
				army_core_defence_factor = 0.2
				army_org_factor = -0.2
			}
		}
		
		ROM_idea_united_army = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				command_power_gain = 0.1
				conscription_factor = 0.15
                		supply_consumption_factor = 0.1
				army_core_defence_factor = 0.2
				army_org_factor = 0.05
				dig_in_speed = 5
			}
		}

		ROM_idea_wallachian_moldavian_navy = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				navy_org_factor = -0.4
				naval_morale_factor = -0.3
				naval_speed_factor = -0.5
				naval_attrition = 0.5
			}
		}

		ROM_idea_united_navy = {

			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				navy_org_factor = -0.2
				naval_morale_factor = 0.05
				naval_speed_factor = -0.2
				naval_attrition = 0.4	
			}
		}

		ROM_idea_romanian_navy = {
			
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				navy_org_factor = 0.1
				naval_morale_factor = 0.2
				naval_speed_factor = 0.25
				naval_attrition = 0.15
			}
		}
		
		ROM_idea_failed_army_reform = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = army_spending_cuts
			
			modifier = {
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.1
				army_org_factor = -0.2
				army_org_regain = -0.1
				army_morale = -0.15
				training_time_army_factor = 0.5
			}
		}
		
		ROM_idea_successful_army_reform = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_army_investment
			
			modifier = {
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
				army_org_factor = 0.15
				army_org_regain = 0.1
				army_morale = 0.2
				attrition = -0.1
				training_time_army_factor = -0.5
			}
		}
		
		ROM_idea_belgian_help = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = BEL_industrial_revolution
			
			modifier = {
				consumer_goods_expected_value = 0.02
				industrial_capacity_factory = 0.05
				production_factory_efficiency_gain_factor = 0.05
				
			}
			
			research_bonus = {
				process_engineering_tech = 0.02
				mechanical_engineering_tech = 0.02
			}
		}
				
		ROM_idea_corrupted_army = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_army_corruption
			
			modifier = {
				command_power_gain = -0.4
				army_org_factor = -0.4
                army_org_regain = -0.45
                supply_consumption_factor = 0.5
				conscription_factor = -0.5
			}
		}
		
		ROM_idea_corrupted_army2 = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_army_corruption
			
			modifier = {
				command_power_gain = -0.2
				army_org_factor = -0.3
                army_org_regain = -0.3
                supply_consumption_factor = 0.4
				conscription_factor = -0.45
			}
		}
		
		ROM_idea_corrupted_army3 = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_army_corruption
			
			modifier = { 
				command_power_gain = -0.15
				army_org_factor = -0.25
                army_org_regain = -0.25
                supply_consumption_factor = 0.34
				conscription_factor = -0.4
			}
		}
		ROM_idea_corrupted_army4 = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_army_corruption
			
			modifier = { 
				command_power_gain = -0.1
				army_org_factor = -0.2
                army_org_regain = -0.2
                supply_consumption_factor = 0.24
				conscription_factor = -0.2
			}
		}
		
		ROM_idea_french_military_mission = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				land_doctrine_cost_factor = -0.10
				planning_speed = 0.05
				experience_gain_factor = 0.05
			}
		}
		
		ROM_idea_french_military_mission2 = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				land_doctrine_cost_factor = -0.25
				planning_speed = 0.1
				experience_gain_factor = 0.1
			}
		}
		
		ROM_idea_french_military_mission3 = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				land_doctrine_cost_factor = -0.40
				planning_speed = 0.15
				experience_gain_factor = 0.20
			}
		}
		
		ROM_idea_french_military_mission_costs = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_factor = -0.15
				war_support_factor = -0.05
			}
		}
		
		ROM_idea_french_military_mission2_costs = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_factor = -0.2
				war_support_factor = -0.1
			}
		}
		
		ROM_idea_french_military_mission3_costs = {
			allowed = { 
			    always = no 
			}

			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_factor = -0.25
				war_support_factor = -0.15
			}
		}
		ROM_idea_gendarmerie = {

			allowed = { 
			    always = no 
			}
			allowed_civil_war = {
				always = no
			}

			picture = placeholder
			
			modifier = {
				political_power_factor = 0.03
				war_support_factor = 0.05
				stability_factor = 0.1
			}
		}
		
		####################
		### AGRICULTURE? ###
		####################

		ROM_failed_to_fix_agriculture = {
			allowed_civil_war = {
				always = yes
			}

			picture = failed_to_fix_agriculture
			
			modifier = {
				centrism_drift = 0.1
                                consumer_goods_expected_value = 0.5
				political_power_gain = -0.3
				production_speed_buildings_factor = -0.45 
				stability_factor = -0.35
			}
		}

		ROM_a_perfect_mess_idea = {
			allowed_civil_war = {
				always = yes
			}

			picture = ROM_a_perfect_mess
			
			modifier = {
                                consumer_goods_expected_value = -0.05
				political_power_gain = 0.05
				production_speed_buildings_factor = 0.1 
			}
		}

		ROM_idea_sentiment_of_unity = {
			allowed_civil_war = {
				always = yes
			}

			picture = ROM_unity
			
			modifier = {
				centrism_drift = 0.1
				drift_defence_factor = 0.15
				war_support_factor = 0.05
				autonomy_gain = 1
				stability_factor = 0.20
			}
		}
		
		ROM_idea_sentiment_of_unity1 = {
			allowed_civil_war = {
				always = yes
			}

			picture = ROM_unity
			
			modifier = {
				centrism_drift = 0.15
				drift_defence_factor = 0.15
				war_support_factor = 0.05
				autonomy_gain = 2
				stability_factor = 0.20
			}
		}
		
		ROM_battleground = {
			allowed_civil_war = {
				always = yes
			}

			picture = ROM_battlegroundgfx
			
			modifier = {
				war_support_factor = -1
				autonomy_gain = -1
				stability_factor = -0.10
				justify_war_goal_time = 1
				army_leader_start_level = 2
				army_org = -10
				army_defence_factor = 0.5
				army_attack_factor = -0.5
			}
		}
		
		ROM_mass_illiteracy = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_illteracy

			modifier = {
                research_speed_factor = -0.25
			}
		}
		
		ROM_mass_illiteracy1 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_illteracy

			modifier = {
                research_speed_factor = -0.20
			}
		}
		
		ROM_mass_illiteracy2 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_illteracy

			modifier = {
                research_speed_factor = -0.20
			}
		}
		ROM_expensive_schooling = {
			allowed_civil_war = {
				always = no
			}
			picture = ROM_idea_illteracy
			modifier = {
				consumer_goods_expected_value = 0.25
			}
		}
		ROM_underfunded_schools = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_illteracy

			modifier = {
                research_speed_factor = -0.15
				consumer_goods_expected_value = -0.05
			}
		}
		ROM_failed_education_reform = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_illteracy

			modifier = {
                research_speed_factor = -0.1
				consumer_goods_expected_value = 0.1
			}
		}
		ROM_bucharest_university = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_technical_school

			modifier = {
                research_speed_factor = 0.05
				consumer_goods_expected_value = 0.05
				political_power_factor = 0.01
			}
		}
		ROM_bucharest_university2 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_technical_school

			modifier = {
                research_speed_factor = 0.08
				consumer_goods_expected_value = 0.06
				political_power_factor = 0.05
			}
		}
		ROM_economic_boom = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_rapid_industrialisation

			modifier = {
				consumer_goods_expected_value = -0.05
				political_power_factor = 0.02
				stability_factor = 0.1
				production_speed_buildings_factor = 0.1
			}
		}
		ROM_post_service = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic

			modifier = {
				consumer_goods_expected_value = 0.05
				political_power_factor = -0.25
				stability_factor = 0.2
				global_building_slots_factor = 0.2
				
			}
		}
		ROM_better_post_service = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic

			modifier = {
				consumer_goods_expected_value = 0.1
				political_power_factor = -0.3
				stability_factor = 0.4
				global_building_slots_factor = 0.4
				
			}
		}
		ROM_failed_economic_reform = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = the_market_crash

			modifier = {
				consumer_goods_expected_value = 0.2
				political_power_factor = -0.6
				stability_factor = -0.2
				production_speed_buildings_factor = -0.1
				
			}
		}
		ROM_merged_court_system = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_government_centralisation

			modifier = {
				political_power_factor = 0.05
				stability_factor = 0.3
			}
		}
		ROM_new_civil_penal_code = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_civil_servant_law

			modifier = {
				political_power_factor = 0.1
				stability_factor = 0.3
				war_support_factor = 0.35
			}
		}
		ROM_failed_legal_reform = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_assembly_tensions

			modifier = {
				political_power_factor = -0.7
				stability_factor = -0.3
				stability_weekly = -0.01
				war_support_factor = -0.35
			}
		}
		ROM_romanul_currency = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_bank

			modifier = {
				consumer_goods_expected_value = -0.1
				political_power_gain = 0.03
				production_speed_buildings_factor = 0.05
			}
		}
		ROM_embargoed_economy = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_poor_working_condition

			modifier = {
				consumer_goods_expected_value = 0.3
				political_power_gain = -0.5
				stability_weekly = -0.01
				war_support_factor = 0.3
				production_speed_buildings_factor = -0.2
			}
		}
		ROM_ruined_agriculture = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.4
				political_power_gain = -0.2
				production_speed_buildings_factor = -0.2 
			}
		}
		
		ROM_ruined_agriculture1 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.35
				political_power_gain = -0.2
				production_speed_buildings_factor = -0.2
			}
		}
		
		ROM_ruined_agriculture2 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.35
				political_power_gain = -0.2
				production_speed_buildings_factor = -0.15
			}
		}
		
		ROM_ruined_agriculture3 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.30
				political_power_gain = -0.2
				production_speed_buildings_factor = -0.15
			}
		}
		
		ROM_ruined_agriculture4 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.2
				political_power_gain = -0.15
				production_speed_buildings_factor = -0.15
			}
		}
		
		ROM_ruined_agriculture5 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.15
				political_power_gain = -0.15
				production_speed_buildings_factor = -0.15
			}
		}
		
		ROM_ruined_agriculture6 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.1
				political_power_gain = -0.1
				production_speed_buildings_factor = -0.1
			}
		}
		
		ROM_ruined_agriculture7 = {
			allowed_civil_war = {
				always = yes
			}
			
			picture = ROM_idea_ruined_agriculture

			modifier = {
                consumer_goods_expected_value = 0.1
				political_power_gain = -0.06
				production_speed_buildings_factor = -0.05
			}
		}
		
		ROM_incompetent_officers = {

	         picture = SWE_Inept_Army

		    allowed_civil_war = {
				always = yes
			}

			modifier = {
                army_attack_factor = -0.1
				army_defence_factor = -0.1
			}
		}
		
		ROM_romanul_newspaper = {
		    allowed_civil_war = {
				always = yes
			}

			picture = ROM_idea_Romanul_Newspaper

			modifier = {
                autonomy_gain = 0.1
				stability_factor = 0.05
				political_power_gain = -0.05
			}
		}
		
		ROM_idea_floods = {
			allowed_civil_war = {
				always = yes
			}

			picture = generic_epidemic
			
			modifier = {
				political_power_factor = -0.2
				war_support_factor = -0.3
				stability_factor = -0.2
				consumer_goods_expected_value = 0.5
			}
		}
		ROM_bulgarian_refugees = {
		    allowed_civil_war = {
				always = yes
			}

			picture = ROM_idea_bulgarian_refugee_in_romania

			modifier = {
				monthly_population	 = 0.05
				political_power_gain = -0.05
			}
		}
		ROM_idea_danube_trade = {
		    allowed_civil_war = {
				always = yes
			}

			picture = road_investments

			modifier = {
				political_power_gain = 0.1
				money_income_factor = 0.01
				hidden_modifier = {
					money_income_factor_from_ideas = 0.01
				}
			}
		}
		ROM_idea_danube_trade2 = {
		    allowed_civil_war = {
				always = yes
			}

			picture = road_investments

			modifier = {
				political_power_gain = 0.15
				consumer_goods_expected_value = -0.05
				money_income_factor = 0.01
				hidden_modifier = {
					money_income_factor_from_ideas = 0.01
				}
			}
		}
		ROM_idea_danube_trade3 = {
		    allowed_civil_war = {
				always = yes
			}

			picture = road_investments

			modifier = {
				political_power_gain = 0.2
				consumer_goods_expected_value = -0.05
				industrial_capacity_dockyard = 0.1
				money_income_factor = 0.01
				hidden_modifier = {
					money_income_factor_from_ideas = 0.01
				}
			}
		}
		ROM_idea_confusing_medical_system = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_epidemic

			modifier = {
				monthly_population	 = 0.05
				political_power_gain = -0.2
				consumer_goods_expected_value = 0.05
			}
		}
		ROM_idea_romanian_medical_system = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_improve_credit_organisation

			modifier = {
				monthly_population	 = 0.05
				political_power_gain = -0.15
				consumer_goods_expected_value = 0.05
			}
		}
		ROM_idea_romanian_medical_system2 = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_improve_credit_organisation

			modifier = {
				monthly_population	 = 0.1
				political_power_gain = -0.1
				consumer_goods_expected_value = 0.1
			}
		}
		ROM_idea_romanian_medical_system3 = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_improve_credit_organisation

			modifier = {
				monthly_population	 = 0.1
				political_power_gain = -0.05
				stability_factor = 0.05
				consumer_goods_expected_value = 0.1
			}
		}
		ROM_idea_romanian_medical_system4 = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_improve_credit_organisation

			modifier = {
				monthly_population	 = 0.15
				stability_factor = 0.05
				consumer_goods_expected_value = 0.1
			}
		}
		ROM_idea_seized_church_land = {
		    allowed_civil_war = {
				always = yes
			}

			picture = generic_rapid_industrialisation

			modifier = {
				consumer_goods_expected_value = -0.2
				production_speed_buildings_factor = 0.1
				political_power_gain = 0.12
			}
		}
		ROM_idea_unhappy_church_cuza = {
		    allowed_civil_war = {
				always = yes
			}

			picture = SWE_Toxic_Politics

			modifier = {
				stability_weekly = -0.05
				political_power_gain = -0.4
			}
		}
		ROM_idea_heavy_compensation = {
		    allowed_civil_war = {
				always = yes
			}

			picture = money_bad

			modifier = {
				political_power_gain = -0.5
				consumer_goods_expected_value = 0.3
				stability_weekly = 0.02
			}
		}
		ROM_idea_light_compensation = {
		    allowed_civil_war = {
				always = yes
			}

			picture = money_bad

			modifier = {
				political_power_gain = -0.3
				consumer_goods_expected_value = 0.15
			}
		}
		ROM_idea_peasant_distribution = {
		    allowed_civil_war = {
				always = yes
			}

			picture = farmer_wheat_law_treaty_chain

			modifier = {
				stability_weekly = 0.01
				political_power_gain = 0.01
				consumer_goods_expected_value = 0.05
			}
		}
		ROM_idea_agriculture_golden_age = {
		    allowed_civil_war = {
				always = yes
			}

			picture = golden_era

			modifier = {
				consumer_goods_expected_value = -0.2
				production_speed_buildings_factor = 0.15
				conscription_factor = 0.1
				political_power_gain = 0.06
			}
		}
		ROM_idea_dream_modern_romania = {
		    allowed_civil_war = {
				always = yes
			}

			picture = placeholder

			modifier = {
				stability_factor = 0.1
				war_support_factor = 0.15
				army_morale_factor = 0.05
				political_power_gain = 0.03
			}
		}
		ROM_romanian_merchant_navy = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = man_five_year_plan_industry
			
			modifier = {
				industrial_capacity_dockyard = 0.05
				production_speed_dockyard_factor = 0.05
				trade_opinion_factor = 0.03
				faction_trade_opinion_factor = 0.03
				autonomy_gain_trade = 0.05
			}
		}
		
		######################
		###   CAROL IDEAS  ### 
		######################
		
		ROM_carols_constitution = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = man_five_year_plan_industry
			
			modifier = {
				political_power_gain = 0.2
				stability_factor = 0.05
			}
		}
		
		ROM_endemic_corruption = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = 0.1
				stability_factor = -0.25
				political_power_gain = 0.2
			}
		}
		
		ROM_endemic_corruption2 = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = 0.025
				stability_factor = -0.1
				political_power_gain = 0.5
			}
		}
		
		ROM_endemic_corruption3 = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = 0.1
				stability_factor = -0.3
				political_power_gain = 0.2
			}
		}
		
		ROM_endemic_corruption4 = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = 0.1
				stability_factor = -0.325
				political_power_gain = 0.25
			}
		}
		ROM_endemic_corruption5 = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = 0.35
				stability_factor = -0.25
				political_power_gain = 0.05
			}
		}
		
		ROM_peasant_unrest = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				stability_weekly = -0.025
			}
		}
		
		ROM_peasant_unrest2 = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				stability_weekly = -0.005
			}
		}
		
		ROM_romanian_parliament = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				political_power_gain = 0.5
			}
		}
		
		ROM_unsatisfied_populace = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				stability_weekly = -0.15
			}
		}
		
		ROM_revolting_landowners = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				stability_weekly = -0.05
			}
		}
		ROM_new_agrarian_reform_idea = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = -0.1
				stability_factor = 0.05
				production_speed_buildings_factor = 0.1
			}
		}
		
		ROM_great_society = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = GFX_
			
			modifier = {
				consumer_goods_expected_value = -0.05
				political_power_gain = 0.02
			}
		}
	}
	
	naval_manufacturers = {

		designer = yes

		galati_naval_arsenal = {

			allowed = {
				original_tag = ROM
			}

			cost = 150
			removal_cost = 10

			research_bonus = {
				naval_equipment = 0.1
			}

			traits = { eoanb_naval_manufacturer_light }
		}
	}
	
	materiel_manufacturers = {

		designer = yes

		the_army_arsenal = {

			allowed = {
				original_tag = ROM
			}

			cost = 150
			removal_cost = 10

			research_bonus = {
				infantry_weapons = 0.03
				tech_category_uniforms = 0.03
			}

			traits = {  }
		}
	}
}