focus_tree = {
	id = iceland_focus

	country = {
		factor = 0

		modifier = {
			add = 10
			tag = ICE
		}
	}

	continuous_focus_position = {
		x = 3000
		y = 600
	}
	
    default = no
	
	###Weather problem###
	
	focus = {
		id = ICE_weather_problem
		x = 6
		y = 0
		cost = 70
		icon = GFX_focus_generic_coastal_fort
		mutually_exclusive = { focus = ICE_fix_this_now }
		ai_will_do = {
			factor = 2
			#is_historical_focus_on = yes
		}
		completion_reward = {
			add_ideas = ICE_icelandic_imigration_to_canada0
	        }
	    }
		
	focus = {
		id = ICE_new_iceland
		x = 6
		y = 1
		cost = 70
		icon = GFX_focus_generic_diplomatic_treaty
		prerequisite = { focus = ICE_weather_problem }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
						swap_ideas = {
			   remove_idea = ICE_icelandic_imigration_to_canada0
			   add_idea = ICE_icelandic_imigration_to_canada1
			    }
	        }
	    }
		
	focus = {
		id = ICE_dont_worry_better_weather_soon
		x = 6
		y = 2
		cost = 70
		icon = GFX_goal_generic_propaganda
		prerequisite = { focus = ICE_new_iceland }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
						swap_ideas = {
			   remove_idea = ICE_icelandic_imigration_to_canada1
			   add_idea = ICE_icelandic_imigration_to_canada2
			    }
	        }
	    }
		
	focus = {
		id = ICE_give_out_warmer_clothes
		x = 6
		y = 3
		cost = 70
		icon = GFX_focus_generic_concessions
		prerequisite = { focus = ICE_dont_worry_better_weather_soon }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			remove_ideas = ICE_icelandic_imigration_to_canada2
			add_timed_idea = {
		    	idea = ICE_icelandic_imigration_to_canada3
		    	days = 1096
			    }
	        }
	    }
	
		
	focus = {
		id = ICE_fix_this_now
		x = 8
		y = 0
		cost = 70
		icon = GFX_focus_generic_support_the_left_right
		mutually_exclusive = { focus = ICE_weather_problem }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_ideas = ICE_icelandic_imigration_to_canada00
	        }
	    }
		
	focus = {
		id = ICE_limmit_emigration
		x = 8
		y = 1
		cost = 70
		icon = GFX_focus_generic_strike_at_democracy2
		prerequisite = { focus = ICE_fix_this_now }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			swap_ideas = {
			    remove_idea = ICE_icelandic_imigration_to_canada00
			    add_idea = ICE_icelandic_imigration_to_canada11
			    }
	        }
	    }
		
	focus = {
		id = ICE_patrol_boats
		x = 8
		y = 2
		cost = 70
		icon = GFX_focus_hol_prepare_the_inundation_lines
		prerequisite = { focus = ICE_limmit_emigration }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			swap_ideas = {
			    remove_idea = ICE_icelandic_imigration_to_canada11
			    add_idea = ICE_icelandic_imigration_to_canada22
			    }
	        }
	    }
		
	focus = {
		id = ICE_border_control
		x = 8
		y = 3
		cost = 70
		icon = GFX_focus_generic_treaty
		prerequisite = { focus = ICE_patrol_boats }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			remove_ideas = ICE_icelandic_imigration_to_canada22
			add_timed_idea = {
		    	idea = ICE_icelandic_imigration_to_canada33
		    	days = 365
				swap_ideas = {
			    remove_idea = open_borders			
			    add_idea = border_control
		            }
			    }
	        }
	    }
		
	focus = {
		id = ICE_slowly_recover
		x = 7
		y = 4
		cost = 70
		icon = GFX_goal_demand_sudetenland
		prerequisite = { focus = ICE_border_control focus = ICE_give_out_warmer_clothes }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_stability = 0.1
	        }
	    }
		
	focus = {
		id = ICE_encourage_population_growth
		x = 7
		y = 5
		cost = 70
		icon = GFX_focus_eng_concessions_to_the_trade_unions
		prerequisite = { focus = ICE_slowly_recover }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_manpower = 2500
			add_political_power = 50
			#swap_ideas = {
			#	remove_idea = stagnation_growth			
			#	add_idea = encouraged_growth
			#}
	    }
	}
		
	###Amry expansion###
		
	focus = {
		id = ICE_our_military_buget
		x = 26
		y = 0
		cost = 70
		icon = GFX_focus_mex_privatisation
		ai_will_do = {
			factor = 1
		}
		available = { 
			OR = {
				has_completed_focus = ICE_weather_problem
				has_completed_focus = ICE_fix_this_now
			}
		}
		completion_reward = {
		swap_ideas = {
				remove_idea = army_spending_level_1		
				add_idea = army_spending_level_2
		        }
	        }
	    }
		
	focus = {
		id = ICE_copy_danish_designs
		x = 24
		y = 1
		cost = 70
		icon = GFX_focus_generic_navy_battleship2
		prerequisite = { focus = ICE_our_military_buget }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.75
				uses = 2
				category = naval_mtg_ironclad_tech
			}
		}
	}
	focus = {
		id = ICE_copy_british_ironclads
		x = 23
		y = 2
		cost = 70
		icon = GFX_focus_chi_british_cooperation
		prerequisite = { focus = ICE_copy_danish_designs }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.25
				uses = 1
				category = naval_mtg_ironclad_tech
			}
		 }
	}
	focus = {
		id = ICE_train_on_the_watters
		x = 23
		y = 3
		cost = 70
		icon = GFX_goal_generic_position_armies 
		prerequisite = { focus = ICE_copy_british_ironclads }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		navy_experience = 20
	        }
	    }
		
	focus = {
		id = ICE_recruit_sailors
		x = 25
		y = 2
		cost = 70
		icon = GFX_focus_generic_little_entente
		prerequisite = { focus = ICE_copy_danish_designs }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_manpower = 500
	        }
	    }
		
	focus = {
		id = ICE_come_back
		x = 25
		y = 3
		cost = 70
		icon = GFX_goal_tfv_can_compromise_with_quebec
		prerequisite = { focus = ICE_recruit_sailors }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_manpower = 500
	        }
	    }
		
	focus = {
		id = ICE_buy_guns_from_usa
		x = 28
		y = 1
		cost = 70
		icon = GFX_focus_chi_mission_to_the_us
		prerequisite = { focus = ICE_our_military_buget }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    USA = { add_timed_idea = {
		    	idea = ICE_iceland_buy_our_outdated_guns
		    	days = 183
		        } }
		    add_timed_idea = {
		    	idea = ICE_buy_guns_from_us
		    	days = 183
		        }
		    USA = { add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = -1000 } }
		    add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 1000 }
	        }
	    }
		
	focus = {
		id = ICE_buy_uniforms_from_denmark
		x = 27
		y = 2
		cost = 70
		icon = GFX_focus_mex_triumph_over_the_cristeros
		prerequisite = { focus = ICE_buy_guns_from_usa }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    USA = { add_timed_idea = {
		    	idea = ICE_iceland_buy_our_uniforms
		    	days = 183
		        } }
		    add_timed_idea = {
		    	idea = ICE_buy_uniforms_from_den
		    	days = 183
		        }
		    DEN = { add_equipment_to_stockpile = { type = uniform_equipment_0 amount = -1000 } }
		    add_equipment_to_stockpile = { type = uniform_equipment_0 amount = 1000 }
	        }
	    }
		
	focus = {
		id = ICE_accept_volunteers
		x = 27
		y = 3
		cost = 70
		icon = GFX_focus_generic_manpower
		prerequisite = { focus = ICE_buy_uniforms_from_denmark }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    swap_ideas = {
			    remove_idea = disarmed_nation			
			    add_idea = volunteer_only
		        }
	        }
	    }
		
	focus = {
		id = ICE_army_drills_in_harsh_terrain
		x = 29
		y = 2
		cost = 70
		icon = GFX_focus_prc_infiltration
		prerequisite = { focus = ICE_buy_guns_from_usa }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_war_support = 0.05
			army_experience = 10
	        }
	    }
		
	focus = {
		id = ICE_regular_training_drills
		x = 29
		y = 3
		cost = 70
		icon = GFX_focus_generic_military_academy
		prerequisite = { focus = ICE_army_drills_in_harsh_terrain }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_ideas = ICE_regular_training
	        }
	    }
		
	focus = {
		id = ICE_hard_trained_army
		x = 26
		y = 4
		cost = 70
		icon = GFX_focus_generic_military_mission
		prerequisite = { focus = ICE_regular_training_drills }
		prerequisite = { focus = ICE_accept_volunteers }
		prerequisite = { focus = ICE_come_back }
		prerequisite = { focus = ICE_train_on_the_watters }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_ideas = ICE_trained_army
	        }
	    }
		
	focus = {
		id = ICE_advance_to_victorian_army
		x = 26
		y = 5
		cost = 140
		icon = GFX_goal_generic_allies_build_infantry
		prerequisite = { focus = ICE_hard_trained_army }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    swap_ideas = {
			    remove_idea = law_pre_industrial_army			
			    add_idea = doctrine_napoleonic_army_1
		        }
	        }
	    }
		
	focus = {
		id = ICE_study_other_countries_weapons
		x = 25
		y = 6
		cost = 70
		icon = GFX_goal_generic_small_arms
		prerequisite = { focus = ICE_advance_to_victorian_army }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_tech_bonus = { bonus = 0.75 uses = 1 category = infantry_weapons }
	        }
	    }
		
	focus = {
		id = ICE_icelandic_army_doctrine
		x = 23
		y = 7
		cost = 70
		icon = GFX_goal_generic_axis_build_infantry
		prerequisite = { focus = ICE_study_other_countries_weapons }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_doctrine_cost_reduction = { cost_reduction = 0.75 uses = 1 category = land_doctrine }
	        }
	    }
		
	focus = {
		id = ICE_take_civilian_weppons_to_nationalstockpile
		x = 25
		y = 7
		cost = 70
		icon = GFX_goal_generic_military_deal
		prerequisite = { focus = ICE_study_other_countries_weapons }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 500 }
			add_stability = -0.02
	        }
	    }
		
	focus = {
		id = ICE_navy_drills
		x = 27
		y = 6
		cost = 70
		icon = GFX_goal_generic_position_armies
		prerequisite = { focus = ICE_advance_to_victorian_army }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    navy_experience = 20
	        }
	    }
		
	focus = {
		id = ICE_navy_hulls
		x = 27
		y = 7
		cost = 70
		icon = GFX_goal_generic_navy_battleship
		prerequisite = { focus = ICE_navy_drills }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.5
				uses = 1
				category = naval_mtg_corvette_hulls_tech
			}
	    }
	}
	focus = {
		id = ICE_better_gunboats
		x = 29
		y = 7
		cost = 70
		icon = GFX_goal_generic_wolf_pack
		prerequisite = { focus = ICE_navy_drills }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.5
				uses = 1
				category = naval_mtg_gunboat_hulls_tech
			}
	     }
	}

	###politics###
		
	focus = {
		id = ICE_our_constitution
		x = 15
		y = 0
		cost = 70
		icon = GFX_goal_focus_icelandic_counstitution
		ai_will_do = {
			factor = 1
		}
		available = { 
			OR = {
				has_completed_focus = ICE_weather_problem
				has_completed_focus = ICE_fix_this_now
			}
		}
		completion_reward = {
		    add_political_power = 100
			add_stability = 0.05
	        }
	    }
		
	focus = {
		id = ICE_remain_as_puppet
		x = 11
		y = 1
		cost = 70
		icon = GFX_focus_eng_move_to_secure_the_dominions
		prerequisite = { focus = ICE_our_constitution }
		mutually_exclusive = { focus = ICE_harsh_icelandic_independance }
		mutually_exclusive = { focus = ICE_peacefull_independence }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_timed_idea = {
		    	idea = ICE_remain_puppet
		    	days = 183
		        }
	        }
	    }
		
	focus = {
		id = ICE_icelandic_conservative_party
		x = 11
		y = 2
		cost = 70
		icon = GFX_focus_generic_self_management
		prerequisite = { focus = ICE_remain_as_puppet }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_popularity = { 
	    	  	ideology = traditional_conservatism
	    	  	popularity = 0.2
	    	    }
	        }
	    }
		
	focus = {
		id = ICE_get_old_convoys_from_den
		x = 10
		y = 3
		cost = 70
		icon = GFX_focus_generic_treaty
		prerequisite = { focus = ICE_icelandic_conservative_party }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_equipment_to_stockpile = { type = convoy_1 amount = 5 }
	        }
	    }
		
	focus = {
		id = ICE_more_trade
		x = 10
		y = 4
		cost = 70
		icon = GFX_goal_generic_major_alliance
		prerequisite = { focus = ICE_get_old_convoys_from_den }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    swap_ideas = {
			    remove_idea = export_focus			
			    add_idea = free_trade
		        }
	        }
	    }
		
	focus = {
		id = ICE_agerian_puppet
		x = 10
		y = 5
		cost = 70
		icon = GFX_goal_generic_air_doctrine
		prerequisite = { focus = ICE_more_trade }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		    add_ideas = ICE_agerian_puppet
	        }
	    }
		
	focus = {
		id = ICE_icelandic_equlity
		x = 12
		y = 3
		cost = 70
		icon = GFX_goal_generic_national_unity
		prerequisite = { focus = ICE_icelandic_conservative_party }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
            swap_ideas = {
			    remove_idea = limited_equality			
			    add_idea = full_equality
		        }
	        }
	    }
		
	focus = {
		id = ICE_icelandic_traditions
		x = 12
		y = 4
		cost = 70
		icon = GFX_goal_generic_propaganda
		prerequisite = { focus = ICE_icelandic_equlity }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
            add_stability = 0.05
	        }
	    }
		
	focus = {
		id = ICE_universal_suffrage
		x = 12
		y = 5
		cost = 70
		icon = GFX_focus_generic_treaty
		prerequisite = { focus = ICE_icelandic_traditions }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
            swap_ideas = {
			    remove_idea = universal_male_suffrage		
			    add_idea = universal_suffrage
		        }
	        }
	    }
		
	focus = {
		id = ICE_peacefull_independence
		x = 15
		y = 1
		cost = 70
		icon = GFX_goal_generic_alliance
		prerequisite = { focus = ICE_our_constitution }
		mutually_exclusive = { focus = ICE_harsh_icelandic_independance }
		mutually_exclusive = { focus = ICE_remain_as_puppet }
		ai_will_do = {
			factor = 2
			#is_historical_focus_on = yes
		}
		completion_reward = {
            add_ideas = ICE_slow_independance0
	        }
	    }
		
	focus = {
		id = ICE_puch_for_home_rule
		x = 15
		y = 2
		cost = 70
		icon = GFX_goal_generic_demand_territory
		prerequisite = { focus = ICE_peacefull_independence }
		ai_will_do = {
			factor = 10
		}
		completion_reward = {
            add_ideas = ICE_puch_for_homerule
	        }
	    }
		
	focus = {
		id = ICE_land_bjoo_og_tunga
		x = 14
		y = 3
		cost = 70
		icon = GFX_focus_hol_the_foundations_of_defense
		prerequisite = { focus = ICE_puch_for_home_rule }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
            swap_ideas = {
			    remove_idea = ICE_slow_independance0		
			    add_idea = ICE_slow_independance1
		        }
	        }
	    }
		
	focus = {
		id = ICE_usa_support_us
		x = 14
		y = 4
		cost = 70
		icon = GFX_focus_chi_mission_to_the_us
		prerequisite = { focus = ICE_land_bjoo_og_tunga }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		swap_ideas = {
			    remove_idea = ICE_slow_independance1		
			    add_idea = ICE_slow_independance2
		        }
	        }
	    }
		
	focus = {
		id = ICE_get_support_from_the_althing
		x = 14
		y = 5
		cost = 70
		icon = GFX_focus_generic_self_management
		prerequisite = { focus = ICE_usa_support_us }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		remove_ideas = ICE_slow_independance2
			add_timed_idea = {
		    	idea = ICE_slow_independance3
		    	days = 200
			    }
	        }
	    }
		
	focus = {
		id = ICE_icelandic_peoples_rights
		x = 16
		y = 3
		cost = 70
		icon = GFX_goal_generic_national_unity
		prerequisite = { focus = ICE_puch_for_home_rule }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		swap_ideas = {
			    remove_idea = limited_equality			
			    add_idea = full_equality
		        }
	        }
	    }
		
	focus = {
		id = ICE_decrees_danish_influance
		x = 16
		y = 4
		cost = 70
		icon = GFX_goal_generic_territory_or_war
		prerequisite = { focus = ICE_icelandic_peoples_rights }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_decrees_danishinfluance
		    	days = 50
			    }
		add_political_power = 25
			add_opinion_modifier = {
				target = DEN
				modifier = medium_decrease
			}
			reverse_add_opinion_modifier = {
				target = DEN
				modifier = medium_decrease
			    }
	        }
	    }
		
	focus = {
		id = ICE_were_to_small_to_govern_ourselfs
		x = 16
		y = 5
		cost = 70
		icon = GFX_goal_generic_political_pressure
		prerequisite = { focus = ICE_decrees_danish_influance }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_not_to_small
		    	days = 365
			    }
		     add_political_power = 100
	        }
	    }
		
	focus = {
		id = ICE_harsh_icelandic_independance
		x = 19
		y = 1
		cost = 70
		icon = GFX_goal_generic_demand_territory
		prerequisite = { focus = ICE_our_constitution }
		mutually_exclusive = { focus = ICE_peacefull_independence }
		mutually_exclusive = { focus = ICE_remain_as_puppet }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		     add_political_power = -50
			 add_timed_idea = {
		    	idea = ICE_prep_harsh_independance
		    	days = 365
			    }
	        }
	    }
		
	focus = {
		id = ICE_icelandic_uniforms
		x = 19
		y = 2
		cost = 70
		icon = GFX_focus_mex_soldaderas
		prerequisite = { focus = ICE_harsh_icelandic_independance }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		     add_political_power = -25
			 add_equipment_to_stockpile = { type = uniform_equipment_0 amount = 500 }
	        }
	    }
		
	focus = {
		id = ICE_reqruit_nationalists_into_army
		x = 18
		y = 3
		cost = 70
		icon = GFX_focus_secret_rearmament
		prerequisite = { focus = ICE_icelandic_uniforms }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		     add_manpower = 1000
	        }
	    }
		
	focus = {
		id = ICE_get_help_from_newiceland
		x = 18
		y = 4
		cost = 70
		icon = GFX_focus_generic_manpower
		prerequisite = { focus = ICE_reqruit_nationalists_into_army }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		     add_manpower = 200
	        }
	    }
		
	focus = {
		id = ICE_no_more_influance
		x = 18
		y = 5
		cost = 70
		icon = GFX_focus_generic_coastal_fort
		prerequisite = { focus = ICE_get_help_from_newiceland }
		ai_will_do = {
			factor = 1
		}
		bypass = {
				has_idea = border_control
		    }
		completion_reward = {
		add_ideas = border_control
	    }
	}
	
	focus = {
		id = ICE_get_old_weppons_from_usa
		x = 20
		y = 3
		cost = 70
		icon = GFX_focus_chi_mission_to_the_us
		prerequisite = { focus = ICE_icelandic_uniforms }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 200 }
	    }
	}
	
	focus = {
		id = ICE_swedish_vouluntears
		x = 20
		y = 4
		cost = 70
		icon = GFX_focus_generic_little_entente
		prerequisite = { focus = ICE_get_old_weppons_from_usa }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_manpower = 500
	    }
	}
	
	focus = {
		id = ICE_icelandic_freedom0
		x = 20
		y = 5
		cost = 70
		icon = GFX_goal_tfv_sever_ties_with_uk
		prerequisite = { focus = ICE_swedish_vouluntears }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_icelandic_freedom
		    	days = 365
		    }
	    }
	}
	
	###Economy###
	
	focus = {
		id = ICE_start_to_develop_forward
		x = 3
		y = 0
		cost = 70
		icon = GFX_goal_generic_construct_civilian
		ai_will_do = {
			factor = 1
		}
		available = { 
			OR = {
				has_completed_focus = ICE_weather_problem
				has_completed_focus = ICE_fix_this_now
			}
		}
		completion_reward = {
			add_timed_idea = {
		    	idea = ICE_idea_start_to_develop
		    	days = 365
		    }
	    }
	}
		
	focus = {
		id = ICE_explore_icelandic_nature
		x = 2
		y = 1
		cost = 70
		icon = GFX_focus_por_luso_tropicalism
		prerequisite = { focus = ICE_start_to_develop_forward }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
	    add_tech_bonus = { bonus = 0.5 uses = 1 category = biochemistry_tech }
	    }
	}
	
	focus = {
		id = ICE_invite_inventors_across_the_world
		x = 2
		y = 2
		cost = 70
		icon = GFX_focus_generic_military_academy
		prerequisite = { focus = ICE_explore_icelandic_nature }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_tech_bonus = { bonus = 0.5 uses = 1 category = electronics_devices_tech }
	    }
	}
	
	focus = {
		id = ICE_scanidavian_monatry_union_focus
		x = 4
		y = 1
		cost = 70
		icon = GFX_focus_generic_diplomatic_treaty
		prerequisite = { focus = ICE_start_to_develop_forward }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_ideas = SDN_idea_scandinavian_monetary_union_1
		add_political_power = 25
            add_opinion_modifier = {
				target = SWE 
				modifier = medium_increase 
			}
			add_opinion_modifier = {
				target = DEN
				modifier = medium_increase 
			}
		}
	}
	
	focus = {
		id = ICE_agrarian_economy
		x = 4
		y = 2
		cost = 70
		icon = GFX_focus_usa_reestablish_the_gold_standard
		prerequisite = { focus = ICE_start_to_develop_forward }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_agrerian_economy1
		    	days = 365
		    }
	    }
	}
	
	focus = {
		id = ICE_develop_basic_roads
		x = 3
		y = 3
		cost = 70
		icon = GFX_goal_generic_construct_infrastructure
		prerequisite = { focus = ICE_agrarian_economy }
		prerequisite = { focus = ICE_invite_inventors_across_the_world }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		99 = { add_building_construction = { type = infrastructure level = 1 instant_build = yes } }
	    }
	}
	
	focus = {
		id = ICE_enter_the_victorian_era
		x = 3
		y = 4
		cost = 70
		icon = GFX_goal_generic_production2
		prerequisite = { focus = ICE_develop_basic_roads }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		swap_ideas = {
				remove_idea = pre_industrial_era		
				add_idea = victorian_era
			}
	    }
	}
	
	focus = {
		id = ICE_clear_land_for_buildings
		x = 5
		y = 5
		cost = 70
		icon = GFX_goal_generic_construct_civilian
		prerequisite = { focus = ICE_enter_the_victorian_era }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		99 = { add_extra_state_shared_building_slots = 1 }
	    }
	}
	
	focus = {
		id = ICE_search_for_resources
		x = 5
		y = 6
		cost = 70
		icon = GFX_goal_generic_positive_trade_relations
		prerequisite = { focus = ICE_clear_land_for_buildings }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_search_materials
		    	days = 365
		    }
	    }
	}
	
	focus = {
		id = ICE_expand_southern_farms
		x = 5
		y = 7
		cost = 70
		icon = GFX_goal_generic_construction2
		prerequisite = { focus = ICE_search_for_resources }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		99 = { add_extra_state_shared_building_slots = 1 }
		99 = { add_building_construction = { type = farm level = 1 instant_build = yes } }
	    }
	}
	
	focus = {
		id = ICE_icelandic_krona
		x = 5
		y = 8
		cost = 70
		icon = GFX_focus_usa_reestablish_the_gold_standard
		prerequisite = { focus = ICE_expand_southern_farms }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_political_power = 50
	    }
	}
	
	focus = {
		id = ICE_expand_our_dockyard
		x = 2
		y = 5
		cost = 70
		icon = GFX_goal_generic_construct_naval_dockyard
		prerequisite = { focus = ICE_enter_the_victorian_era }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			100 = {
				add_building_construction = {
					type = naval_base
					level = 1
					instant_build = yes
				}
			}
		}
	}
	
	focus = {
		id = ICE_were_depending_on_imports
		x = 2
		y = 6
		cost = 70
		icon = GFX_goal_generic_positive_trade_relations
		prerequisite = { focus = ICE_expand_our_dockyard }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_ideas = ICE_depeniding_on_imports
	    }
	}
	
	focus = {
		id = ICE_trade_more_with_canada
		x = 1
		y = 7
		cost = 70
		icon = GFX_focus_hol_abandon_the_gold_standard
		prerequisite = { focus = ICE_were_depending_on_imports }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_trade_with_canada
		    	days = 365
		    }
		add_political_power = 25
			add_opinion_modifier = {
				target = CAN
				modifier = medium_increase
			}
			reverse_add_opinion_modifier = {
				target = CAN
				modifier = medium_increase 
			}
	    }
	}
	
	focus = {
		id = ICE_trade_more_with_united_states
		x = 1
		y = 8
		cost = 70
		icon = GFX_focus_chi_mission_to_the_us
		prerequisite = { focus = ICE_trade_more_with_canada }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_trade_with_usa
		    	days = 365
		    }
		add_political_power = 25
			add_opinion_modifier = {
				target = USA
				modifier = medium_increase
			}
			reverse_add_opinion_modifier = {
				target = USA
				modifier = medium_increase 
			}
	    }
	}
	
	focus = {
		id = ICE_trade_more_with_britain
		x = 3
		y = 7
		cost = 70
		icon = GFX_focus_chi_british_cooperation
		prerequisite = { focus = ICE_were_depending_on_imports }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_trade_with_britain
		    	days = 365
		    }
		add_political_power = 25
			add_opinion_modifier = {
				target = ENG
				modifier = medium_increase
			}
			reverse_add_opinion_modifier = {
				target = ENG
				modifier = medium_increase 
			}
	    }
	}
	
	focus = {
		id = ICE_trade_more_with_denmark
		x = 3
		y = 8
		cost = 70
		icon = GFX_focus_generic_concessions
		prerequisite = { focus = ICE_trade_more_with_britain }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_trade_with_denmark
		    	days = 365
		    }
		add_political_power = 25
			add_opinion_modifier = {
				target = DEN
				modifier = medium_increase
			}
			reverse_add_opinion_modifier = {
				target = DEN
				modifier = medium_increase 
			}
	    }
	}
	
	focus = {
		id = ICE_export_our_fish
		x = 2
		y = 9
		cost = 70
		icon = GFX_goal_fish_export_stonk
		prerequisite = { focus = ICE_trade_more_with_denmark }
		prerequisite = { focus = ICE_trade_more_with_united_states }
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
		add_timed_idea = {
		    	idea = ICE_export_fish
		    	days = 183
		    }
	    }
	}
}
