## Walker Nicaragua tree 1, pre-assasination of walker (1860), and initial invasion

focus_tree = {
	id = nic_walker_1
	country = {
		factor = 0
		modifier = { tag = NIC add = 1 }
	}	
	default = no
	continuous_focus_position = {x = 2500 y = 1500 }

	
	focus = {
		id = nic_a_grand_adventure
		icon = GFX_focus_usa_army
		cost = 35		
		x = 5
		y = 0
		completion_reward = {
			add_political_power = 75
		}	
	}	
	focus = { 
		id = nic_a_strike_against_cholera
		icon = GFX_Focus_Health_Herbs
		cost = 35
		relative_position_id = nic_a_grand_adventure
		x = 0
		y = 1
		prerequisite = { focus = nic_a_grand_adventure }
		completion_reward = {
			add_timed_idea = { idea = nic_cholera_disease_2 days = 100 }
			remove_ideas = nic_cholera_disease_1
		}
	}
	### military branch	
	focus = {
		id = nic_to_find_the_men
		icon = GFX_Focus_Army_Conscription
		relative_position_id = nic_a_grand_adventure
		cost = 35	
		x = -2
		y = 1
		prerequisite = { focus = nic_a_grand_adventure }
		completion_reward = {
			add_manpower = 500
		}
	}
	focus = {
		id = nic_where_cotton_is_king
		icon = GFX_Focus_Diplomacy_CSA
		cost = 35		
		relative_position_id = nic_to_find_the_men
		y = 1
		x = -1
		prerequisite = { focus = nic_to_find_the_men }
		mutually_exclusive = { focus = nic_where_men_are_free }
		completion_reward = {
			
		}
	}
	focus = { 
		id = nic_a_merchant_marine
		icon = GFX_Focus_Victorian_Line_Ship
		cost = 35
		relative_position_id = nic_where_cotton_is_king
		y = 1
		x = -2
		prerequisite = { focus = nic_where_cotton_is_king }
		completion_reward = {
			# add_timed_idea = {
			# 	idea = NIC_John_Porter
			# }
			#hires john porter csa shipbuilder, from the US for 1 year to help make 2 small ships
		}
	}
	focus = {
		id = nic_settlers_and_soldiers
		icon = GFX_Focus_colonial_power_USA
		cost = 35
		relative_position_id = nic_where_cotton_is_king
	 	x = 1
		y = 1
		prerequisite = { focus = nic_where_cotton_is_king focus = nic_where_men_are_free }
		completion_reward = { 
			add_ideas = {
				NIC_American_colonists
			}
		}
	}
#northerner mil branch

	focus = {
		id = nic_where_men_are_free
		icon = GFX_Focus_Army_Conscription
		cost = 35
		relative_position_id = nic_to_find_the_men
		y = 1
		x = 1
		prerequisite = { focus = nic_to_find_the_men }
		mutually_exclusive = { focus = nic_where_cotton_is_king }
	}
	## Political branch
	focus = {
		id = nic_to_find_the_money
		icon = GFX_Focus_money_in_an_uneconomic_state
		cost = 35		
		prerequisite = { focus = nic_a_grand_adventure }
		relative_position_id = nic_a_grand_adventure
		x = 2
		y = 1	
		completion_reward = {

		}
	}
	focus = { 
		id = nic_reinstate_slavery
		icon = GFX_Focus_Slaves
		cost = 35
		relative_position_id = nic_to_find_the_money
		y = 1
		x = 0
		prerequisite = { focus = nic_to_find_the_money }
		completion_reward = {
			swap_ideas={
				add_idea = slavery
				remove_idea = segregation
			}
			add_stability = -0.05
		}
	}
	focus = { 
		id = nic_victory_in_central_america
		icon = GFX_focus_look_dawn
		cost = 35
		y = 0
		x = 14
		#prerequisite = { focus = nic_to_find_the_money }
		available = {
			has_war = no
			has_government = chauvinist_populism
		}
		completion_reward = {
			add_stability = 0.1
		}
	}
	focus = { 
		id = nic_the_canal_issue
		icon = GFX_Focus_Suez_Canal
		cost = 35
		relative_position_id = nic_victory_in_central_america
		x = -2
		y = 1.5
		prerequisite = { focus = nic_victory_in_central_america}
		completion_reward = {
			country_event = nic_walker.20
		}
	} 
	focus = {
		id = nic_reach_out_to_Vanderbilt
		icon = GFX_focus_USA_save_the_republic
		cost = 35
		relative_position_id = nic_the_canal_issue
		x = 1
		y = 1
		prerequisite = { focus = nic_the_canal_issue }
		mutually_exclusive = { focus = nic_reach_out_to_the_south }
	#	completion_reward = { 
	#	log =	"[GetDateText]: [Root.GetName]: Focus nic_decisions_for_economy
	#	}
	}
	focus = { 
		id = nic_reach_out_to_the_south
		icon = GFX_Focus_confederate_cotton_trade
		cost = 35
		relative_position_id = nic_the_canal_issue
		x = -1
		y = 1
		prerequisite = { focus = nic_the_canal_issue }
		mutually_exclusive = { focus = nic_reach_out_to_Vanderbilt }
	}
	focus = { 
		id = nic_the_british_issue
		icon = GFX_Focus_embassy_ENG
		relative_position_id = nic_reach_out_to_the_south
		cost = 35
		y = 1
		x = 1
		prerequisite = { focus = nic_reach_out_to_the_south focus = nic_reach_out_to_Vanderbilt }
		completion_reward = { 
			if = {
				limit = { 
					has_completed_focus = nic_where_cotton_is_king
				}
				country_event = { id = nic.5 }
				#you will choose to use Vanderbilts connections in the negotiations, making a signifcantly higher success chance
			}			
			else = {
				country_event = { id = nic.6 }
			}
		}
	}
	focus = { 
		id = nic_all_the_trade_in_the_world
		icon = GFX_Focus_open_market
		cost = 35
		relative_position_id = nic_the_british_issue
		y = 1
		x = 0
		prerequisite = { focus = nic_the_british_issue }	
	}
## domestic issues tree
	focus = { 
		id = nic_issues_at_home
		icon = GFX_Focus_Law_economic
		cost = 35
		relative_position_id = nic_victory_in_central_america
		y = 1.5
		x = 2
		prerequisite = { focus = nic_victory_in_central_america }
	}

	focus = {
		id = nic_rewarding_our_officers
		icon = GFX_Focus_Army_Staff
		cost = 35
		relative_position_id = nic_issues_at_home
		y = 1
		x = -1
		prerequisite = { focus = nic_issues_at_home }
		completion_reward = {
			add_timed_idea = {
				idea = NIC_a_new_aristocracy
				days = 360
			}
		}
	}
	focus = { 
		id = nic_the_democrat_issue
		icon = GFX_focus_BAD_Reaktionsera
		cost = 35
		relative_position_id = nic_issues_at_home 
		x = 1
		y = 1
		prerequisite = { focus = nic_issues_at_home}
		completion_reward = {
			country_event = nic_walker.21
		}
	}
}


	
	