technologies = {

	basic_train = {
		enable_equipments = {
			train_equipment_1
		}

		research_cost = 0.15
		start_year = 1850
		folder = {
			name = armour_folder
			position = { x = 4 y = 0 }
		}
		
		dependencies={
			steam_locomotive = 1
			mass_transit_early = 1
		}

		path = {
			leads_to_tech = train_1855
			research_cost_coeff = 1
		}
		
		categories = {
			armor
			trains_tech
		}
		
		ai_will_do = {
			factor = 2
			modifier = {
				num_of_factories > 15
				factor = 100 #might wanna get on that
			}
		}
	}

	train_1855 = {
		enable_equipments = {
			train_equipment_2
		}

		research_cost = 0.15
		start_year = 1855
		folder = {
			name = armour_folder
			position = { x = 4 y = 2 }
		}
		dependencies={
			steam_locomotive_2 = 1
		}
		categories = {
			armor
			trains_tech
		}
		
		path = {
			leads_to_tech = armor_train_experiment
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = train_1865
			research_cost_coeff = 1
		}
		
		ai_will_do = {
			factor = 5
			
			modifier = {
				has_war = yes
				factor = 20
			}
		}
	}
	
	train_1865 = {
		enable_equipments = {
			train_equipment_3
		}

		research_cost = 0.15
		start_year = 1865
		folder = {
			name = armour_folder
			position = { x = 4 y = 6 }
		}
		dependencies={
			train_1855 = 1
		}
		categories = {
			armor
			trains_tech
		}
		path = {
			leads_to_tech = train_1875
			research_cost_coeff = 1
		}
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				has_war = yes
				factor = 20
			}
		}
	}

	train_1875 = {
		enable_equipments = {
			train_equipment_4
		}

		research_cost = 0.15
		start_year = 1875
		folder = {
			name = armour_folder
			position = { x = 4 y = 10 }
		}
		dependencies={
			train_1865 = 1
		}
		categories = {
			armor
			trains_tech
		}
		path = {
			leads_to_tech = armor_train_2
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = train_1885
			research_cost_coeff = 1
		}
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				has_war = yes
				factor = 20
			}
		}
	}
	
	train_1885 = {
		enable_equipments = {
			train_equipment_5
		}

		research_cost = 0.15
		start_year = 1885
		folder = {
			name = armour_folder
			position = { x = 4 y = 14 }
		}
		dependencies={
			train_1875 = 1
		}
		categories = {
			armor
			trains_tech
		}
		path = {
			leads_to_tech = armor_train_3
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = train_1890
			research_cost_coeff = 1
		}
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				has_war = yes
				factor = 20
			}
		}
	}
	train_1890 = {
		enable_equipments = {
			train_equipment_4
		}

		research_cost = 0.15
		start_year = 1895
		folder = {
			name = armour_folder
			position = { x = 4 y = 16 }
		}
		dependencies={
			train_1885 = 1
		}
		categories = {
			armor
			trains_tech
		}

		path = {
			leads_to_tech = armor_train_4
			research_cost_coeff = 1
		}
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				has_war = yes
				factor = 20
			}
		}
	}
	
	armor_train_experiment = {
	
		category_all_armor = {
			defense = 0.02
		}
	
		path = {
			leads_to_tech = armor_train_early
			research_cost_coeff = 1
		}
		
		research_cost = 0.2
		start_year = 1860
		folder = {
			name = armour_folder
			position = { x = 2 y = 4 }
		}
		
		ai_will_do = {  
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			modifier = { 
				factor = 0.5 
				is_major = yes 
				has_war = no 
			} 
			modifier = { 
				factor = 0.25 
				is_major = no 
				has_war = no 
			} 
			modifier = { 
				factor = 1.5 
				has_war = yes 
			} 
			modifier = { 
				factor = 0 
				  
				date < 1875.1.1 
			}
			modifier = {
				factor = 0
				date < 1860.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			modifier = {
				factor = 1.25
				date > "1865.1.1"
			}
			modifier = {
				factor = 1.25
				date > "1870.1.1"
			}
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	
	armor_train_early = {
	
		enable_equipments = {
			early_armor_train_0
		}

		enable_subunits = {
			armor_train_company
		}
		path = {
			leads_to_tech = armor_train_2
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = armor_train_battery
			research_cost_coeff = 1
		}
		
		research_cost = 0.2
		start_year = 1865
		folder = {
			name = armour_folder
			position = { x = -1 y = 6 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1865.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1870.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_2 = {
	
		enable_equipments = {
			armor_train_1
		}
		
		research_cost = 0.2
		start_year = 1880
		folder = {
			name = armour_folder
			position = { x = -1 y = 12 }
		}
		path = {
			leads_to_tech = armor_train_3
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1880.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_3 = {
	
		enable_equipments = {
			armor_train_2
		}
		
		research_cost = 0.2
		start_year = 1890
		folder = {
			name = armour_folder
			position = { x = -1 y = 16 }
		}
		path = {
			leads_to_tech = armor_train_4
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = armor_train_increased_armor
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1890.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_4 = {
	
		enable_equipments = {
			armor_train_3
		}
		
		research_cost = 0.2
		start_year = 1910
		folder = {
			name = armour_folder
			position = { x = -1 y = 20 }
		}
		path = {
			leads_to_tech = armor_train_5
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1910.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_5 = {
	
		enable_equipments = {
			armor_train_4
		}
		
		research_cost = 0.2
		start_year = 1915
		folder = {
			name = armour_folder
			position = { x = -1 y = 22 }
		}
		path = {
			leads_to_tech = armor_train_6
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1915.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_6 = {
	
		enable_equipments = {
			armor_train_5
		}
		
		research_cost = 0.2
		start_year = 1920
		folder = {
			name = armour_folder
			position = { x = -1 y = 24 }
		}
		path = {
			leads_to_tech = armor_train_high_caliber
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1920.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1928.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1936.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_high_caliber = {
	
		armor_train_company = {
			soft_attack = 0.2
			hard_attack = 0.2
		}
		
		research_cost = 0.1
		start_year = 1935
		folder = {
			name = armour_folder
			position = { x = -1 y = 30 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1935.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			modifier = {
				factor = 1.5
				is_major = yes
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_increased_armor = {
	
		armor_train_company = {
			defense = 0.05
			hardness = 0.02
		}
		
		research_cost = 0.1
		start_year = 1900
		folder = {
			name = armour_folder
			position = { x = -2 y = 18 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1935.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			modifier = {
				factor = 1.5
				is_major = yes
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	
	armor_train_battery = {
	
		armor_train_company = {
			soft_attack = 0.08
		}
		
		research_cost = 0.1
		start_year = 1870
		folder = {
			name = armour_folder
			position = { x = 1 y = 8 }
		}
		path = {
			leads_to_tech = armor_train_battery_2
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1870.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1870.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	armor_train_battery_2 = {
	
		armor_train_company = {
			soft_attack = 0.08
		}
		
		research_cost = 0.1
		start_year = 1875
		folder = {
			name = armour_folder
			position = { x = 1 y = 10 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1875.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = trains_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
		}
		
		categories = {
			armor
			trains_tech
		}
	}
	
	#From "mechanical_engineering": Petrol Engine is here at x = 10, y = 8, Internal Combustion Engine at x = 10, y = 12
	armor_tech_velocipede = {
	
		org_loss_when_moving = -0.05
		
		path = {
			leads_to_tech = armor_tech_bicycle
			research_cost_coeff = 1
		}
		
		research_cost = 0.13
		start_year = 1850
		folder = {
			name = armour_folder
			position = { x = 28 y = 0 }
		}
		
		ai_will_do = {  
			factor = 1
			modifier = { 
				factor = 0.5 
				is_major = yes 
				has_war = no 
			} 
			modifier = { 
				factor = 0.25 
				is_major = no 
				has_war = no 
			} 
			modifier = { 
				factor = 1.5 
				has_war = yes 
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1860.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1865.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1870.1.1"
			}
			modifier = {
				factor = 0
				
				
				date < "1864.1.1"
			}
			modifier = {
				factor = 35
				
				date > "1865.1.1"
			}
			modifier = {
				factor = 0
				preindustrial_or_tribal_trigger = yes
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	
	armor_tech_bicycle = {
	
		enable_equipments = {
			armor_equipment_bicycle_0
		}
		
		enable_subunits = {
			bicycle_signal_company
		}
		
		path = {
			leads_to_tech = armor_tech_early_motorcycle
			research_cost_coeff = 1
		}
		
		path = {
			leads_to_tech = armor_tech_bicycle_division
			research_cost_coeff = 1
		}
		
		research_cost = 0.125
		start_year = 1865
		folder = {
			name = armour_folder
			position = { x = 28 y = 6 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1865.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	
	armor_tech_bicycle_division = {
		
		enable_subunits = {
			bicycle_infantry
		}
		
		research_cost = 0.1
		start_year = 1865
		folder = {
			name = armour_folder
			position = { x = 23 y = 6 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1865.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	
	armor_tech_early_motorcycle = {
	
		recon_factor = 0.05
		
		path = {
			leads_to_tech = armor_tech_motorcycle
			research_cost_coeff = 1
		}
		
		dependencies = {
			internal_combustion_engine = 1
			armor_tech_bicycle = 1
		}
		
		research_cost = 0.12
		start_year = 1885
		folder = {
			name = armour_folder
			position = { x = 28 y = 14 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1885.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1895.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	
	armor_tech_motorcycle = {
		
		enable_equipments = {
			armor_equipment_motorcycle_0
		}
		
		enable_subunits = {
			motorcycle_signal_company
		}
		path = {
			leads_to_tech = armor_tech_motorcycle_2
			research_cost_coeff = 1
		}
		
		research_cost = 0.14
		start_year = 1890
		folder = {
			name = armour_folder
			position = { x = 28 y = 16 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1890.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	armor_tech_motorcycle_2 = {
		
		enable_equipments = {
			armor_equipment_motorcycle_1
		}
		
		research_cost = 0.14
		start_year = 1915
		folder = {
			name = armour_folder
			position = { x = 28 y = 20 }
		}
		path = {
			leads_to_tech = armor_tech_motorcycle_3
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1915.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	armor_tech_motorcycle_3 = {
		
		enable_equipments = {
			armor_equipment_motorcycle_2
		}
		
		research_cost = 0.14
		start_year = 1920
		folder = {
			name = armour_folder
			position = { x = 28 y = 24 }
		}
		path = {
			leads_to_tech = motorised_infantry
			research_cost_coeff = 1
			ignore_for_layout = yes
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1920.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = biwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
			biwheel_vehicle_tech
		}
	}
	
	#From "mechanical_engineering": Steam Engine is here at x = 6, y = 0, High Speed Steam Engine at x = 6, y = 4
	armor_tech_steam_car_experiment = {
	
		steam_car_support_company = {
			armor_value = 0.05
		}
		
		path = {
			leads_to_tech = armor_tech_steam_car_prototype
			research_cost_coeff = 1
		}
		
		dependencies = {
			high_speed_steam_engine = 1
		}
		
		research_cost = 0.11
		start_year = 1865
		folder = {
			name = armour_folder
			position = { x = 12 y = 6 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1865.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1875.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	
	armor_tech_steam_car_prototype = {
	
		steam_car_support_company = {
			soft_attack = 0.05
			hard_attack = 0.05
		}
		
		path = {
			leads_to_tech = armor_tech_steam_car
			research_cost_coeff = 1
		}
		
		research_cost = 0.12
		start_year = 1870
		folder = {
			name = armour_folder
			position = { x = 12 y = 8 }
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1870.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1880.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1885.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	
	armor_tech_steam_car = {
		
		enable_equipments = {
			armor_equipment_steam_car_0
		}
		
		enable_subunits = {
			steam_car_support_company
		}
		
		research_cost = 0.14
		start_year = 1880
		folder = {
			name = armour_folder
			position = { x = 12 y = 12 }
		}
		path = {
			leads_to_tech = armor_tech_truck_prototypes
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1880.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1895.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_truck_prototypes = {
		

		dependencies={
			armor_tech_steam_car = 1
			internal_combustion_engine = 1
		}
		motorized = {
			soft_attack = 0.02
			hard_attack = 0.02
		}
		
		research_cost = 0.14
		start_year = 1890
		folder = {
			name = armour_folder
			position = { x = 12 y = 16 }
		}
		
		path = {
			leads_to_tech = armor_tech_early_military_truck
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1890.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1890.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1895.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1900.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_early_military_truck = {
		
		research_cost = 0.14
		start_year = 1900
		folder = {
			name = armour_folder
			position = { x = 12 y = 18 }
		}
		
		category_all_infantry = {
			maximum_speed = 0.02
		}
		path = {
			leads_to_tech = armor_tech_early_trucks
			research_cost_coeff = 1
		}
		
		ai_will_do = {  
			factor = 1
			
			modifier = { 
				factor = 0.5 
				is_major = yes 
				has_war = no 
			} 
			modifier = { 
				factor = 0.25 
				is_major = no 
				has_war = no 
			} 
			modifier = { 
				factor = 1.5 
				has_war = yes 
			} 
			modifier = { 
				factor = 0 
				 
				 
				date < 1875.1.1 
			}
			modifier = {
				factor = 0
				date < 1900.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_early_trucks = {
		
		research_cost = 0.14
		start_year = 1910
		folder = {
			name = armour_folder
			position = { x = 12 y = 20 }
		}
		enable_subunits = {
			motorized
		}
		enable_equipments = {
			motorized_equipment_1
		}
		path = {
			leads_to_tech = armor_tech_early_motorized
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = armor_tech_tank_prototypes
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = armor_tech_armored_car
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1910.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	armor_tech_tank_prototypes = {
		
		research_cost = 0.14
		start_year = 1915
		folder = {
			name = armour_folder
			position = { x = 12 y = 22 }
		}
		path = {
			leads_to_tech = armor_tech_trench_tanks
			research_cost_coeff = 1
		}
		light_armor={
			defense = 0.05
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 0
				date < 1915.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
				}
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	armor_tech_trench_tanks = {
		
		research_cost = 0.14
		start_year = 1917
		folder = {
			name = armour_folder
			position = { x = 12 y = 24 }
		}
		path = {
			leads_to_tech = armor_tech_interwar_tanks
			research_cost_coeff = 1
		}
		enable_subunits = {
			light_armor
		}
		enable_equipments = {
			gw_tank_equipment
		}
		on_research_complete = {
			if = {
				limit = {
					NOT = {	has_template_containing_unit = light_armor }
					NOT = {	has_template_containing_unit = heavy_armor }
					NOT = {	has_template_containing_unit = medium_armor }
				}
				hidden_effect = {
					if = {
						limit = {
							has_tech = motorised_infantry
						}

						load_oob = "unlock_tanks_mot"
					}
					if = {
						limit = {
							NOT = { has_tech = motorised_infantry }
						}

						load_oob = "unlock_tanks"
					}
				}

				custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
			}
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1917.1.1
				NOT = { 
					has_tech_bonus = { category = armor }  
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	armor_tech_interwar_tanks = {
		
		research_cost = 0.14
		start_year = 1920
		folder = {
			name = armour_folder
			position = { x = 12 y = 26 }
		}
		path = {
			leads_to_tech = basic_light_tank
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = basic_heavy_tank
			research_cost_coeff = 1
		}
		enable_equipments = {
			iw_tank_equipment
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1920.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	basic_light_tank = {
		
		research_cost = 0.14
		start_year = 1932
		folder = {
			name = armour_folder
			position = { x = 8 y = 28 }
		}
		path = {
			leads_to_tech = improved_light_tank
			research_cost_coeff = 1
		}
		enable_equipments = {
			light_tank_equipment_1
		}
		sub_technologies = {
			basic_light_td
			basic_light_art
			basic_light_spaa
		}
		dependencies={
			fuel_direct_injection = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1932.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	basic_light_td = {

		enable_equipments = {
			light_tank_destroyer_equipment_1
		}
		enable_subunits = {
			light_tank_destroyer_brigade
		}
	
		research_cost = 0.5
		start_year = 1934
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.5
			
			modifier = {
				factor = 0
				date < 1934.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 100
				OR = {
					tag = GER
					tag = SOV
				}
				has_war = yes
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 25
						}
					}
				}
			}
			modifier = {
				has_template_containing_unit = light_tank_destroyer_brigade
				factor = 2
			}
			modifier = {
				num_of_military_factories > 50
				num_of_military_factories < 120
				factor = 2
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_light_td
					can_research = improved_light_td
					is_researching_technology = improved_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	basic_light_art = {

		enable_equipments = {
			light_tank_artillery_equipment_1
		}
		
		enable_subunits = {
			light_sp_artillery_brigade
		}
	
		research_cost = 0.5
		start_year = 1934
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.25
			modifier = {
				has_template_containing_unit = light_sp_artillery_brigade
				add = 2
			}
			modifier = {
				factor = 0
				OR = {
					has_tech = improved_light_art
					can_research = improved_light_art
					is_researching_technology = improved_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	basic_light_spaa = {

		enable_equipments = {
			light_tank_aa_equipment_1
		}
		
		enable_subunits = {
			light_sp_anti_air_brigade
		}
	
		research_cost = 0.5
		start_year = 1934
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 0
				date < 1934.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				is_major = yes
				add = 0.25
			}
			modifier = {
				factor = 0
				OR = {
					has_tech = improved_light_spaa
					can_research = improved_light_spaa
					is_researching_technology = improved_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}

	improved_light_tank = {
		
		research_cost = 0.14
		start_year = 1936
		folder = {
			name = armour_folder
			position = { x = 8 y = 30 }
		}
		path = {
			leads_to_tech = advanced_light_tank
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = amphibious_tank
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = basic_medium_tank
			research_cost_coeff = 1
		}
		enable_equipments = {
			light_tank_equipment_2
		}
		sub_technologies = {
			improved_light_td
			improved_light_art
			improved_light_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1936.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	improved_light_td = {

		enable_equipments = {
			light_tank_destroyer_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1936
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 0
				date < 1936.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}

			modifier = {
				factor = 120
				OR = {
					#tag = GER
					tag = SOV
				}
				has_war = yes
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 27
						}
					}
				}
			}
			modifier = {
				has_template_containing_unit = light_tank_destroyer_brigade
				factor = 2
			}
			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_light_td
					can_research = advanced_light_td
					is_researching_technology = advanced_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}	
	improved_light_art = {

		enable_equipments = {
			light_tank_artillery_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1936
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 0
				date < 1936.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}

			modifier = {
				has_template_containing_unit = light_sp_artillery_brigade
				add = 2
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_light_art
					can_research = advanced_light_art
					is_researching_technology = advanced_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}	
	improved_light_spaa = {

		enable_equipments = {
			light_tank_aa_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1936
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 0
				date < 1936.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_light_spaa
					can_research = advanced_light_spaa
					is_researching_technology = advanced_light_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}

	advanced_light_tank= {
		
		research_cost = 0.14
		start_year = 1941
		folder = {
			name = armour_folder
			position = { x = 8 y = 36 }
		}
		path = {
			leads_to_tech = light_tank_4
			research_cost_coeff = 1
		}
		enable_equipments = {
			light_tank_equipment_3
		}
		sub_technologies = {
			advanced_light_td
			advanced_light_art
			advanced_light_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1941.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	advanced_light_td = {

		enable_equipments = {
			light_tank_destroyer_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 0
				date < 1941.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 130
				OR = {
					#tag = GER
					tag = SOV
				}
				has_war = yes
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 27
						}
					}
				}
			}
		}
		
		categories = {
			armor
		}
	}
	advanced_light_art = {

		enable_equipments = {
			light_tank_artillery_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1941
	
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.1
			
			modifier = {
				factor = 0
				date < 1941.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
		}
		
		categories = {
			armor
		}
	}	
	advanced_light_spaa = {

		enable_equipments = {
			light_tank_aa_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
		}
		
		categories = {
			armor
		}
	}

	light_tank_4= {
		
		research_cost = 0.14
		start_year = 1945
		folder = {
			name = armour_folder
			position = { x = 8 y = 42 }
		}
		path = {
			leads_to_tech = light_tank_5
			research_cost_coeff = 1
		}
		enable_equipments = {
			light_tank_equipment_4
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1945.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	light_tank_5= {
		
		research_cost = 0.14
		start_year = 1955
		folder = {
			name = armour_folder
			position = { x = 8 y = 46 }
		}
		# path = {
			# leads_to_tech = armor_tech_trench_tanks
			# research_cost_coeff = 1
		# }
		enable_equipments = {
			light_tank_equipment_5
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1955.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1905.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1910.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	amphibious_tank= {
		
		research_cost = 0.14
		start_year = 1940
		folder = {
			name = armour_folder
			position = { x = 4 y = 34 }
		}
		path = {
			leads_to_tech = amphibious_tank_2
			research_cost_coeff = 1
		}
		enable_equipments = {
			amphibious_tank_equipment_1
		}

		enable_subunits = {
			amphibious_armor
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1940.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1942.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	amphibious_tank_2= {
		
		research_cost = 0.14
		start_year = 1942
		folder = {
			name = armour_folder
			position = { x = 4 y = 38 }
		}
		path = {
			leads_to_tech = amphibious_tank_3
			research_cost_coeff = 1
		}
		enable_equipments = {
			amphibious_tank_equipment_2
		}
		dependencies={
			tungsten_wire_production = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1942.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1942.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	amphibious_tank_3= {
		
		research_cost = 0.14
		start_year = 1950
		folder = {
			name = armour_folder
			position = { x = 4 y = 44 }
		}
		# path = {
			# leads_to_tech = armor_tech_trench_tanks
			# research_cost_coeff = 1
		# }
		enable_equipments = {
			amphibious_tank_equipment_3
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1950.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
				}
			}
			
			modifier = {
				factor = 2.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1942.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	armor_tech_armored_car = {
		
		research_cost = 0.14
		start_year = 1915
		folder = {
			name = armour_folder
			position = { x = 20 y = 22 }
		}
		enable_equipments = {
			gw_armored_car_equipment
		}
		enable_subunits = {
			armored_car
		}
		path = {
			leads_to_tech = armor_tech_armored_car_2
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1915.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_armored_car_2 = {
		
		research_cost = 0.14
		start_year = 1920
		folder = {
			name = armour_folder
			position = { x = 20 y = 26 }
		}
		enable_equipments = {
			iw_armored_car_equipment
		}
		path = {
			leads_to_tech = armor_tech_armored_car_3
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1920.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_armored_car_3 = {
		
		research_cost = 0.14
		start_year = 1930
		folder = {
			name = armour_folder
			position = { x = 20 y = 28 }
		}
		enable_equipments = {
			armored_car_equipment_1
		}
		path = {
			leads_to_tech = armor_tech_armored_car_4
			research_cost_coeff = 1
		}
		
		dependencies={
			fuel_direct_injection = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_armored_car_4 = {
		
		research_cost = 0.14
		start_year = 1939
		folder = {
			name = armour_folder
			position = { x = 20 y = 32 }
		}
		enable_equipments = {
			armored_car_equipment_2
		}
		path = {
			leads_to_tech = armor_tech_armored_car_5
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1939.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_armored_car_5 = {
		
		research_cost = 0.14
		start_year = 1941
		folder = {
			name = armour_folder
			position = { x = 20 y = 36 }
		}
		enable_equipments = {
			armored_car_equipment_3
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1941.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			fourwheel_vehicle_tech
		}
	}
	armor_tech_early_motorized = {
		
		research_cost = 0.14
		start_year = 1918
		folder = {
			name = armour_folder
			position = { x = 24 y = 24 }
		}
		enable_equipments = {
			motorized_equipment_2
		}
		path = {
			leads_to_tech = motorised_infantry
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1918.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	motorised_infantry = {
		
		research_cost = 0.14
		start_year = 1930
		folder = {
			name = armour_folder
			position = { x = 24 y = 28 }
		}
		enable_equipments = {
			motorized_equipment_3
		}
		path = {
			leads_to_tech = armor_tech_motorized_2
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = early_technicals
			research_cost_coeff = 1
		}
		dependencies={
			armor_tech_early_motorized = 1
			armor_tech_motorcycle_3 = 1
			fuel_direct_injection = 1
		}
		sub_technologies = {
			motorized_rocket_unit
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	motorized_rocket_unit = {

		enable_subunits = {
			motorized_rocket_brigade
		}
		enable_equipments = {
			motorized_rocket_equipment_1
		}
	
		research_cost = 0.15
		start_year = 1939
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
		}
		
		categories = {
			mot_rockets
		}
	}
	early_technicals = {
		
		research_cost = 0.14
		start_year = 1935
		folder = {
			name = armour_folder
			position = { x = 32 y = 30 }
		}
		enable_subunits = {
			technicals
		}
		enable_equipments = {
			technical_equipment_1
		}
		path = {
			leads_to_tech = simple_technicals
			research_cost_coeff = 1
		}
		dependencies={
			gatling_gun = 1
		}

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	simple_technicals = {
		
		research_cost = 0.14
		start_year = 1943
		folder = {
			name = armour_folder
			position = { x = 32 y = 40 }
		}
		enable_equipments = {
			technical_equipment_2
		}
		path = {
			leads_to_tech = technicals
			research_cost_coeff = 1
		}

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	technicals = {
		
		research_cost = 0.14
		start_year = 1955
		folder = {
			name = armour_folder
			position = { x = 32 y = 46 }
		}
		enable_equipments = {
			technical_equipment_3
		}
		path = {
			leads_to_tech = technicals_2
			research_cost_coeff = 1
		}

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	technicals_2 = {
		
		research_cost = 0.14
		start_year = 1980
		folder = {
			name = armour_folder
			position = { x = 32 y = 52 }
		}
		enable_equipments = {
			technical_equipment_4
		}
		path = {
			leads_to_tech = technicals_3
			research_cost_coeff = 1
		}

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1930.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1920.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1925.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
#	technicals_3 = {
#		
#		research_cost = 0.14
#		start_year = 2010
#		folder = {
#			name = armour_folder
#			position = { x = 32 y = 60 }
#		}
#		enable_equipments = {
#			technical_equipment_5
#		}
#
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#			
#			modifier = {
#				factor = 0
#				date < 1930.1.1
#				NOT = { 
#					has_tech_bonus = { category = armor }   
#					has_tech_bonus = { category = motorized_equipment } 
#					has_tech_bonus = { category = fourwheel_vehicle_tech }
#				}
#			}
#			
#			modifier = {
#				factor = 1.5
#				is_major = yes
#			}
#			
#			modifier = {
#				factor = 1.25
#				date > "1920.1.1"
#			}
#			
#			modifier = {
#				factor = 1.25
#				date > "1925.1.1"
#			}
#		}
#		
#		categories = {
#			armor
#			motorized_equipment
#			fourwheel_vehicle_tech
#		}
#	}
	armor_tech_motorized_2 = {
		
		research_cost = 0.14
		start_year = 1935
		folder = {
			name = armour_folder
			position = { x = 24 y = 30 }
		}
		enable_equipments = {
			motorized_equipment_4
		}
		path = {
			leads_to_tech = mechanised_infantry
			research_cost_coeff = 1
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1935.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = fourwheel_vehicle_tech }
				}
			}
			
			modifier = {
				factor = 1.5
				is_major = yes
			}
			
			modifier = {
				factor = 1.25
				date > "1936.1.1"
			}
			
			modifier = {
				factor = 1.25
				date > "1939.1.1"
			}
		}
		
		categories = {
			armor
			motorized_equipment
			fourwheel_vehicle_tech
		}
	}
	mechanised_infantry = {

		enable_equipments = {
			mechanized_equipment_1
		}
		
		motorized = {
			hardness = 1.0
		}
		# mot_artillery_brigade = {
			# hardness = 1.0
		# }
		mot_anti_tank_brigade = {
			hardness = 1.0
		}
		mot_anti_air_brigade = {
			hardness = 1.0
		}
		mot_rocket_artillery_brigade = {
			hardness = 1.0
		}
		path = {
			leads_to_tech = mechanised_infantry2
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = amphibious_mechanized_infantry
			research_cost_coeff = 1
		}

		research_cost = 0.2
		start_year = 1940
		folder = {
			name = armour_folder
			position = { x = 24 y = 34 }
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 2
			
			modifier = {
				factor = 0
				date < 1940.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = cat_mechanized_equipment }
				}
			}
			
			modifier = {
				tag = USA
				factor = 2
			}
		}
	}

	amphibious_mechanized_infantry = {

		enable_equipments = {
			amphibious_mechanized_equipment_1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		enable_subunits = {
			amphibious_mechanized
		}

		path = {
			leads_to_tech = amphibious_mechanized_infantry_2
			research_cost_coeff = 1
		}

		research_cost = 0.2
		start_year = 1941
		folder = {
			name = armour_folder
			position = { x = 28 y = 40 }
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
			tp_tech
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 2
			
			modifier = {
				factor = 0
				date < 1941.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = cat_mechanized_equipment }
					has_tech_bonus = { category = tp_tech }
				}
			}
			
			modifier = {
				tag = USA
				factor = 2
			}
		}
	}

	amphibious_mechanized_infantry_2 = {

		enable_equipments = {
			amphibious_mechanized_equipment_2
		}

		

		research_cost = 0.2
		start_year = 1943
		folder = {
			name = armour_folder
			position = { x = 28 y = 44 }
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
			tp_tech
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 2
			
			modifier = {
				factor = 0
				date < 1943.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = cat_mechanized_equipment }
					has_tech_bonus = { category = tp_tech }
				}
			}
			
		}
	}
	
	mechanised_infantry2 = {

		enable_equipments = {
			mechanized_equipment_2
		}
		
		path = {
			leads_to_tech = mechanised_infantry3
			research_cost_coeff = 1
		}

		research_cost = 0.2
		start_year = 1942
		folder = {
			name = armour_folder
			position = { x = 24 y = 40 }
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1943.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = cat_mechanized_equipment }
				}
			}
			
		}
	}
	
	mechanised_infantry3 = {

		enable_equipments = {
			mechanized_equipment_3
		}

		#mechanized = {
		#	soft_attack = 0.15
		#	hard_attack = 0.15
		#}
		
		path = {
			leads_to_tech = mechanised_infantry4
			research_cost_coeff = 1
		}

		research_cost = 0.3
		start_year = 1945
		folder = {
			name = armour_folder
			position = { x = 24 y = 42 }
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 0
				date < 1945.1.1
				NOT = { 
					has_tech_bonus = { category = armor }   
					has_tech_bonus = { category = motorized_equipment } 
					has_tech_bonus = { category = cat_mechanized_equipment }
				}
			}
			
		}
	}
	mechanised_infantry4 = {

		enable_equipments = {
			mechanized_equipment_4
		}

		research_cost = 0.3
		start_year = 1955
		folder = {
			name = armour_folder
			position = { x = 24 y = 46 }
		}
		path = {
			leads_to_tech = ifv1
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = apc1
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = technicals_2
			research_cost_coeff = 1
		}
		
		categories = {
			motorized_equipment
			armor
			cat_mechanized_equipment
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
		}
	}
#	ifv1 = {
#
#		enable_equipments = {
#			ifv_equipment_1
#		}
#
#		research_cost = 0.3
#		start_year = 1980
#		folder = {
#			name = armour_folder
#			position = { x = 24 y = 52 }
#		}
#		
#		dependencies={
#			industrial_chrome_electroplating = 1
#		}
#		
#		path = {
#			leads_to_tech = ifv2
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	ifv2 = {
#
#		enable_equipments = {
#			ifv_equipment_2
#		}
#
#		research_cost = 0.3
#		start_year = 1990
#		folder = {
#			name = armour_folder
#			position = { x = 24 y = 54 }
#		}
#		path = {
#			leads_to_tech = ifv3
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	ifv3 = {
#
#		enable_equipments = {
#			ifv_equipment_3
#		}
#
#		research_cost = 0.3
#		start_year = 2010
#		folder = {
#			name = armour_folder
#			position = { x = 24 y = 58 }
#		}
#		path = {
#			leads_to_tech = ifv4
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	ifv4 = {
#
#		enable_equipments = {
#			ifv_equipment_4
#		}
#
#		research_cost = 0.3
#		start_year = 2015
#		folder = {
#			name = armour_folder
#			position = { x = 24 y = 60 }
#		}
#		path = {
#			leads_to_tech = ifv5
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	ifv5 = {
#
#		enable_equipments = {
#			ifv_equipment_5
#		}
#
#		research_cost = 0.3
#		start_year = 2020
#		folder = {
#			name = armour_folder
#			position = { x = 24 y = 62 }
#		}
#		path = {
#			leads_to_tech = apc6
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc1 = {
#
#		enable_equipments = {
#			apc_equipment_1
#		}
#
#		research_cost = 0.3
#		start_year = 1980
#		folder = {
#			name = armour_folder
#			position = { x = 18 y = 52 }
#		}
#		path = {
#			leads_to_tech = apc2
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc2 = {
#
#		enable_equipments = {
#			apc_equipment_2
#		}
#
#		research_cost = 0.3
#		start_year = 1990
#		folder = {
#			name = armour_folder
#			position = { x = 18 y = 54 }
#		}
#		path = {
#			leads_to_tech = apc3
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc3 = {
#
#		enable_equipments = {
#			apc_equipment_3
#		}
#
#		research_cost = 0.3
#		start_year = 2010
#		folder = {
#			name = armour_folder
#			position = { x = 18 y = 58 }
#		}
#		path = {
#			leads_to_tech = apc4
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc4 = {
#
#		enable_equipments = {
#			apc_equipment_4
#		}
#
#		research_cost = 0.3
#		start_year = 2015
#		folder = {
#			name = armour_folder
#			position = { x = 16 y = 60 }
#		}
#		path = {
#			leads_to_tech = apc5
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc5 = {
#
#		enable_equipments = {
#			apc_equipment_5
#		}
#
#		research_cost = 0.3
#		start_year = 2020
#		folder = {
#			name = armour_folder
#			position = { x = 16 y = 62 }
#		}
#		path = {
#			leads_to_tech = apc6
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc6 = {
#
#		enable_equipments = {
#			apc_equipment_6
#		}
#
#		research_cost = 0.3
#		start_year = 2030
#		folder = {
#			name = armour_folder
#			position = { x = 16 y = 66 }
#		}
#		path = {
#			leads_to_tech = apc7
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc7 = {
#
#		enable_equipments = {
#			apc_equipment_7
#		}
#
#		research_cost = 0.3
#		start_year = 2035
#		folder = {
#			name = armour_folder
#			position = { x = 16 y = 68 }
#		}
#		path = {
#			leads_to_tech = apc8
#			research_cost_coeff = 1
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
#	apc8 = {
#
#		enable_equipments = {
#			apc_equipment_8
#		}
#
#		research_cost = 0.3
#		start_year = 2045
#		folder = {
#			name = armour_folder
#			position = { x = 16 y = 72 }
#		}
#		
#		categories = {
#			motorized_equipment
#			armor
#			cat_mechanized_equipment
#		}
#		
#		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = #yes } modifier = { factor = 0   date < 1875.1.1 }
#			factor = 1
#		}
#	}
	
	
	basic_heavy_tank = { #Grosstraktor

		enable_equipments = {
			heavy_tank_equipment_1 
		}
		enable_subunits = {
			heavy_armor
		}

		on_research_complete = {
			if = {
				limit = {
					NOT = {	has_template_containing_unit = light_armor }
					NOT = {	has_template_containing_unit = heavy_armor }
					NOT = {	has_template_containing_unit = medium_armor }
				}
				hidden_effect = {
					if = {
						limit = {
							has_tech = motorised_infantry
						}

						load_oob = "unlock_tanks_mot"
					}
					if = {
						limit = {
							NOT = { has_tech = motorised_infantry }
						}

						load_oob = "unlock_tanks"
					}
				}
				custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
			}
		}
		dependencies={
			fuel_direct_injection = 1
			industrial_chrome_electroplating = 1
		}
		
		path = {
			leads_to_tech = improved_heavy_tank
			research_cost_coeff = 1
		}
		
		research_cost = 0.2
		start_year = 1930
		
		folder = {
			name = armour_folder
			position = { x = 16 y = 28 }
		}
		
		sub_technologies = {
			basic_heavy_td
			basic_heavy_art
			basic_heavy_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.8
			
			modifier = {
				factor = 1.2
				date > "1937.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1938.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1939.1.1"
			}
			modifier = {
				tag = FRA
				factor = 3
			}
			modifier = {
				tag = JAP
				num_of_military_factories < 100
				factor = 0
			}
			modifier = {
				factor = 0
				OR = {
					can_research = improved_heavy_tank
					has_tech = improved_heavy_tank
				}
			}
		}
		
		categories = {
			armor
			cat_heavy_armor
		}
	}
	
	basic_heavy_td = {

		enable_equipments = {
			heavy_tank_destroyer_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1934

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_heavy_td
					can_research = improved_heavy_td
					is_researching_technology = improved_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	basic_heavy_art = {

		enable_equipments = {
			heavy_tank_artillery_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1934
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_heavy_art
					can_research = improved_heavy_art
					is_researching_technology = improved_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}

	
	basic_heavy_spaa = {

		enable_equipments = {
			heavy_tank_aa_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1934
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_heavy_spaa
					can_research = improved_heavy_spaa
					is_researching_technology = improved_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	improved_heavy_tank = { #Tiger

		enable_equipments = {
			heavy_tank_equipment_2 
		}
		
		path = {
			leads_to_tech = advanced_heavy_tank 
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = improved_medium_tank 
			research_cost_coeff = 0.9
		}
		
		path = {
			leads_to_tech = super_heavy_tank 
			research_cost_coeff = 1
		}
		
		dependencies={
			industrial_chrome_electroplating = 1
		}
		
		research_cost = 0.25
		start_year = 1941
		
		folder = {
			name = armour_folder
			position = { x = 16 y = 36 }
		}
		
		sub_technologies = {
			improved_heavy_td
			improved_heavy_art
			improved_heavy_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.8
			modifier = {
				tag = JAP
				num_of_military_factories < 100
				factor = 0
			}
			modifier = {
				factor = 1.2
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1944.1.1"
			}
			modifier = {
				factor = 0
				OR = {
					can_research = advanced_heavy_tank
					has_tech = advanced_heavy_tank
				}
			}
		}
		
		categories = {
			armor
			cat_heavy_armor
		}
	}
	
	improved_heavy_td = {

		enable_equipments = {
			heavy_tank_destroyer_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_heavy_td
					can_research = advanced_heavy_td
					is_researching_technology = advanced_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	improved_heavy_art = {

		enable_equipments = {
			heavy_tank_artillery_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_heavy_art
					can_research = advanced_heavy_art
					is_researching_technology = advanced_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}

	
	improved_heavy_spaa = {

		enable_equipments = {
			heavy_tank_aa_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_heavy_spaa
					can_research = advanced_heavy_spaa
					is_researching_technology = advanced_heavy_tank
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_heavy_tank = { #King Tiger

		enable_equipments = {
			heavy_tank_equipment_3 
		}
		
		path = {
			leads_to_tech = early_modern_tanks 
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = advanced_medium_tank 
			research_cost_coeff = 0.9
		}
		
		research_cost = 0.25
		start_year = 1943
		
		dependencies={
			industrial_chrome_electroplating = 1
		}
		
		folder = {
			name = armour_folder
			position = { x = 16 y = 40 }
		}
		
		sub_technologies = {
			advanced_heavy_td
			advanced_heavy_art
			advanced_heavy_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0.8
			
			modifier = {
				factor = 1.2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1946.1.1"
			}
		}
		
		categories = {
			armor
			cat_heavy_armor
		}
	}
	
	advanced_heavy_td = {

		enable_equipments = {
			heavy_tank_destroyer_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_td
					can_research = modern_td
					is_researching_technology = early_modern_tanks
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_heavy_art = {

		enable_equipments = {
			heavy_tank_artillery_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_art
					can_research = modern_art
					is_researching_technology = early_modern_tanks
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_heavy_spaa = {

		enable_equipments = {
			heavy_tank_aa_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_spaa
					can_research = modern_spaa
					is_researching_technology = early_modern_tanks
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	super_heavy_tank = { #Maus

		enable_equipments = {
			super_heavy_tank_equipment_1
		}
		
		enable_subunits = {
			super_heavy_armor
		}
	
		research_cost = 0.25
		start_year = 1943
		folder = {
			name = armour_folder
			position = { x = 20 y = 40 }
		}
		
		sub_technologies = {
			super_heavy_td
			super_heavy_art
			super_heavy_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0 # Hitler cries on the inside
		}
		
		categories = {
			armor
			cat_heavy_armor
		}
	}
	
	super_heavy_td = {

		enable_equipments = {
			super_heavy_tank_destroyer_equipment_1
		}
		
		enable_subunits = {
			super_heavy_tank_destroyer_brigade
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
		}
		
		categories = {
			armor
		}
	}
	
	super_heavy_art = {

		enable_equipments = {
			super_heavy_tank_artillery_equipment_1
		}
		
		enable_subunits = {
			super_heavy_sp_artillery_brigade
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
		}
		
		categories = {
			armor
		}
	}
	
	super_heavy_spaa = {

		enable_equipments = {
			super_heavy_tank_aa_equipment_1
		}
		
		enable_subunits = {
			super_heavy_sp_anti_air_brigade
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
		}
		
		categories = {
			armor
		}
	}
	
	basic_medium_tank = { #Panzer III

		enable_equipments = {
			medium_tank_equipment_1 
		}
		
		enable_subunits = {
			medium_armor
		}
		
		path = {
			leads_to_tech = improved_medium_tank 
			research_cost_coeff = 1
		}
		
		research_cost = 0.2
		start_year = 1939

		folder = {
			name = armour_folder
			position = { x = 12 y = 32 }
		}
		
		dependencies={
			tungsten_wire_production = 1
		}
		
		sub_technologies = {
			basic_medium_td
			basic_medium_art
			basic_medium_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 2
			
			modifier = {
				factor = 2
				is_major = yes
				not = {
					tag = JAP
					num_of_military_factories < 50
				}
				date > "1938.1.1"
			}
			modifier = {
				tag = SOV
				factor = 1.5
			}
			modifier = {
				factor = 1.1
				date > "1940.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 15.0
				tag = GER
				has_opinion_modifier = sov_ger_treaty
			}
		}
		
		categories = {
			armor
			cat_medium_armor
		}
	}
	
	basic_medium_td = {

		enable_equipments = {
			medium_tank_destroyer_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1939

		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 140
				OR = {
					#tag = GER
					tag = SOV
				}
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 30
						}
					}
				}
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_medium_td
					can_research = improved_medium_td
					is_researching_technology = improved_medium_tank
				}
			}
			
			modifier = {
				factor = 1.1
				date > "1940.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	basic_medium_art = {

		enable_equipments = {
			medium_tank_artillery_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1939
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_medium_art
					can_research = improved_medium_art
					is_researching_technology = improved_medium_tank
				}
			}
			
			modifier = {
				factor = 1.1
				date > "1940.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
			modifier = {
				factor = 100
				tag = Ger
			}
		}
		
		categories = {
			armor
		}
	}
	
	basic_medium_spaa = {

		enable_equipments = {
			medium_tank_aa_equipment_1
		}
	
		research_cost = 0.5
		start_year = 1939
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1

			modifier = {
				factor = 0
				OR = {
					has_tech = improved_medium_spaa
					can_research = improved_medium_spaa
					is_researching_technology = improved_medium_tank
				}
			}
			modifier = {
				factor = 0 # we dont use it
				tag = GER
			}
		}
		
		categories = {
			armor
		}
	}
	
	improved_medium_tank = { #Panzer IV

		enable_equipments = {
			medium_tank_equipment_2 
		}
		
		path = {
			leads_to_tech = advanced_medium_tank 
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = improved_heavy_tank 
			research_cost_coeff = 0.9
		}
		
		dependencies={
			tungsten_wire_production = 1
		}
		
		research_cost = 0.2
		start_year = 1941
		
		folder = {
			name = armour_folder
			position = { x = 12 y = 36 }
		}
		
		sub_technologies = {
			improved_medium_td
			improved_medium_art
			improved_medium_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 3
			
			modifier = {
				factor = 2
				is_major = yes
				not = {
					tag = JAP
					num_of_military_factories < 50
				}
			}
			modifier = {
				date < "1941.1.1"
				factor = 0.3
			}
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = SOV
			}
			
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1944.1.1"
			}
		}
		
		categories = {
			armor
			cat_medium_armor
		}
	}
	
	improved_medium_td = {

		enable_equipments = {
			medium_tank_destroyer_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
			
			modifier = {
				factor = 150
				OR = {
					#tag = GER
					tag = SOV
				}
				has_war = yes
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 32
						}
					}
				}
			}
			modifier = {
				has_template_containing_unit = medium_tank_destroyer_brigade
				factor = 3
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_medium_td
					can_research = advanced_medium_td
					is_researching_technology = advanced_medium_tank
				}
			}
			
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1944.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	improved_medium_art = {

		enable_equipments = {
			medium_tank_artillery_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_medium_art
					can_research = advanced_medium_art
					is_researching_technology = advanced_medium_tank
				}
			}
			modifier = {
				has_template_containing_unit = medium_sp_artillery_brigade
				factor = 3
			}
			modifier = {
				factor = 1.1
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1944.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	improved_medium_spaa = {

		enable_equipments = {
			medium_tank_aa_equipment_2
		}
	
		research_cost = 0.5
		start_year = 1941
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1

			modifier = {
				factor = 0
				OR = {
					has_tech = advanced_medium_spaa
					can_research = advanced_medium_spaa
					is_researching_technology = advanced_medium_tank
				}
			}
			modifier = {
				factor = 0 # we dont use it
				tag = GER
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_medium_tank = { #Panther

		enable_equipments = {
			medium_tank_equipment_3 
		}
		
		path = {
			leads_to_tech = early_modern_tanks 
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = advanced_heavy_tank 
			research_cost_coeff = 0.9
		}
		
		dependencies={
			tungsten_wire_production = 1
		}
		
		research_cost = 0.2
		start_year = 1943
		
		folder = {
			name = armour_folder
			position = { x = 12 y = 40 }
		}
		
		sub_technologies = {
			advanced_medium_td
			advanced_medium_art
			advanced_medium_spaa
		}
		

		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 1.2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 1.2
				date > "1946.1.1"
			}
		}
		
		categories = {
			armor
			cat_medium_armor
		}
	}
	
	advanced_medium_td = {

		enable_equipments = {
			medium_tank_destroyer_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 160
				OR = {
					tag = GER
					tag = SOV
				}
				any_enemy_country = {
					ROOT = {
						estimated_intel_max_armor = {
							tag = PREV
							value > 35
						}
					}
				}
			}

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_td
					can_research = modern_td
					is_researching_technology = early_modern_tanks
				}
			}
			modifier = {
				has_template_containing_unit = medium_tank_destroyer_brigade
				factor = 3
			}
			
			modifier = {
				factor = 1.1
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1946.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_medium_art = {

		enable_equipments = {
			medium_tank_artillery_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_art
					can_research = modern_art
					is_researching_technology = early_modern_tanks
				}
			}
			modifier = {
				has_template_containing_unit = medium_sp_artillery_brigade
				factor = 3
			}
			
			modifier = {
				factor = 1.1
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 1.1
				date > "1946.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	advanced_medium_spaa = {

		enable_equipments = {
			medium_tank_aa_equipment_3
		}
	
		research_cost = 0.5
		start_year = 1943
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0

			modifier = {
				factor = 0
				OR = {
					has_tech = modern_spaa
					can_research = modern_spaa
					is_researching_technology = early_modern_tanks
				}
			}
		}
		
		categories = {
			armor
		}
	}
	
	early_modern_tanks = { #E-50

		enable_equipments = {
			modern_tank_equipment_1
		}	
		
		enable_subunits = {
			modern_armor
		}
		
		research_cost = 0.25
		start_year = 1945
		
		folder = {
			name = armour_folder
			position = { x = 12 y = 42 }
		}
		path = {
			leads_to_tech = modern_tanks 
			research_cost_coeff = 1
		}
		
		dependencies={
			industrial_chrome_electroplating = 1
		}
		
		sub_technologies = {
			modern_td
			modern_art
			modern_spaa
		}
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1947.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1948.1.1"
			}
		}
		
		categories = {
			armor
			cat_medium_armor
		}
	}
	
	modern_td = {

		enable_equipments = {
			modern_tank_destroyer_equipment_1
		}
		
		enable_subunits = {
			modern_tank_destroyer_brigade
		}
	
		research_cost = 0.5
		start_year = 1945
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1947.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1948.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	modern_art = {

		enable_equipments = {
			modern_tank_artillery_equipment_1
		}
		
		enable_subunits = {
			modern_sp_artillery_brigade
		}
	
		research_cost = 0.5
		start_year = 1945
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 1
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1947.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1948.1.1"
			}
		}
		
		categories = {
			armor
		}
	}
	
	modern_spaa = {

		enable_equipments = {
			modern_tank_aa_equipment_1
		}
		
		enable_subunits = {
			modern_sp_anti_air_brigade
		}
	
		research_cost = 0.5
		start_year = 1945
		
		ai_will_do = {  modifier = { factor = 0.5 is_major = yes has_war = no } modifier = { factor = 0.25 is_major = no has_war = no } modifier = { factor = 1.5 has_war = yes } modifier = { factor = 0   date < 1875.1.1 }
			factor = 0
		}
		
		categories = {
			armor
		}
	}
}
