# sub_units = {

	# anti_tank = {
		# sprite = anti_tank
		# map_icon_category = infantry
		# priority = 0
		# ai_priority = 0
		# active = yes
		
		# group = support
		
		# type = {
			# infantry
			# support
		# }
		
		# categories = {
			# category_front_line
			# category_support_battalions
			# category_army
		# }


		# combat_width = 0

		# need = {
			# anti_tank_equipment = 24
		# }
		# manpower = 300
		# max_organisation = 0
		# default_morale = 0.1
		# max_strength = 0.2
		# training_time = 120
		# weight = 0.1

		# can_be_parachuted = yes
		
		# supply_consumption = 0.08

		# # Support nerfs to combat abilities
		# defense = -0.5
		# breakthrough = -0.5
		# soft_attack = -0.5
		# hard_attack = -0.5
		# ap_attack = -0.15
	# }
# }
