sub_units = {

	# anti_tank_brigade = {
		# sprite = anti_tank
		# map_icon_category = infantry
		# priority = 1197
		# ai_priority = 100
		# active = yes
		
		# type = {
			# infantry
			# anti_tank
		# }
		
		# group = infantry
		
		# categories = {
			# category_front_line
			# category_army
			# category_line_artillery
		# }		
		
		# combat_width = 1

		# need = {
			# anti_tank_equipment = 36
		# }
		# manpower = 500
		# max_organisation = 0
		# default_morale = 0
		# max_strength = 0.6
		# training_time = 120
		# weight = 0.5

		# supply_consumption = 0.1

		# forest = {
			# attack = -0.2
			# movement = -0.2
		# }

		# hills = {
			# movement = -0.05
		# }

		# mountain = {
			# movement = -0.2
		# }

		# jungle = {
			# attack = -0.25
			# movement = -0.2
		# }

		# marsh = {
			# attack = -0.2
			# movement = -0.3
		# }

		# fort = {
			# attack = 0.1
		# }

		# river = {
			# attack = -0.2
			# movement = -0.2
		# }

		# amphibious = {
			# attack = -0.4
		# }
	# }
	 mot_anti_tank_brigade = {
		sprite = anti_tank
		map_icon_category = infantry
		priority = 1197
		ai_priority = 100
		active = yes
		
		type = {
			motorized
			anti_tank
		}
		
		group = mobile
		
		categories = {
			category_front_line
			category_army
			category_line_artillery
		}		
		
		combat_width = 1
		transport = motorized_equipment
		need = {
			cannon_equipment = 36
			motorized_equipment = 50
		}
		manpower = 500
		max_organisation = 0
		default_morale = 0
		max_strength = 0.6
		training_time = 120
		weight = 0.5

		supply_consumption = 0.15

		forest = {
			attack = -0.2
			movement = -0.5
		}

		hills = {
			movement = -0.05
		}

		mountain = {
			movement = -0.2
		}

		jungle = {
			attack = -0.25
			movement = -0.5
		}

		marsh = {
			attack = -0.2
			movement = -0.3
		}

		fort = {
			attack = 0.1
		}

		river = {
			attack = -0.2
			movement = -0.2
		}

		amphibious = {
			attack = -0.4
		}
	}
}
