﻿# Names are based on equipment types (picking equipment with highest amount from the pool)
# Generic are used for countries that are not scripted in.
generic = {
	# Ships
	battle_cruiser = {
		prefix = ""
		generic = { "Battlecruiser" }
		unique = {}
	}
	battleship = {
		prefix = ""
		generic = { "Battleship" }
		unique = {}
	}
	carrier = {
		prefix = ""
		generic = { "Carrier" }
		unique = {}
	}
	coastal_submarine = {
		prefix = ""
		generic = { "Coastal Submarine" }
		unique = {}
	}
	corvette = {
		prefix = ""
		generic = { "Corvette" }
		unique = {}
	}
	cruiser = {
		prefix = ""
		generic = { "Cruiser" }
		unique = {}
	}
	destroyer = {
		prefix = ""
		generic = { "Destroyer" }
		unique = {}
	}
	dreadnought = {
		prefix = ""
		generic = { "Dreadnought" }
		unique = {}
	}
	frigate = {
		prefix = ""
		generic = { "Frigate" }
		unique = {}
	}
	gunboat = {
		prefix = ""
		generic = { "Gunboat" }
		unique = {}
	}
	heavy_cruiser = {
		prefix = ""
		generic = { "Heavy Cruiser" }
		unique = {}
	}
	ironclad = {
		prefix = ""
		generic = { "Ironclad" }
		unique = {}
	}
	light_cruiser = {
		prefix = ""
		generic = { "Light Cruiser" }
		unique = {}
	}
	lineship = {
		prefix = ""
		generic = { "Ship of the Line" }
		unique = {}
	}
	monitor = {
		prefix = ""
		generic = { "Monitor Ship" }
		unique = {}
	}
	primitive_rowboat = {
		prefix = ""
		generic = { "Rowboat" }
		unique = {}
	}
	primitive_sailing_boat = {
		prefix = ""
		generic = { "Sailing Boat" }
		unique = {}
	}
	submarine = {
		prefix = ""
		generic = { "Submarine" }
		unique = {}
	}
	torpedo_boat = {
		prefix = ""
		generic = { "Torpedo Boat" }
		unique = {}
	}
	# Land units
	line_infantry = {
		prefix = ""
		generic = { "Line Infantry Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	infantry = {
		prefix = ""
		generic = { "Infantry Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	marine = {
		prefix = ""
		generic = { "Marine Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	mountaineers = {
		prefix = ""
		generic = { "Mountain Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	paratrooper = {
		prefix = ""
		generic = { "Airborne Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	motorized = {
		prefix = ""
		generic = { "Motorized Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	mechanized = {
		prefix = ""
		generic = { "Mechanized Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	artillery_brigade = {
		prefix = ""
		generic = { "Artillery Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	anti_tank_brigade = {
		prefix = ""
		generic = { "Anti-Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	anti_air_brigade = {
		prefix = ""
		generic = { "Anti-Air Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	engineer = {
		prefix = ""
		generic = { "Engineer Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	recon = {
		prefix = ""
		generic = { "Recon Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	field_hospital = {
		prefix = ""
		generic = { "Field Hospital" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	logistics_company = {
		prefix = ""
		generic = { "Logistics Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	military_police = {
		prefix = ""
		generic = { "Police Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	signal_company = {
		prefix = ""
		generic = { "Signal Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	maintenance_company = {
		prefix = ""
		generic = { "Maintenance Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	cavalry = {
		prefix = ""
		generic = { "Cavalry Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	light_armor = {
		prefix = ""
		generic = { "Light Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	medium_armor = {
		prefix = ""
		generic = { "Medium Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	heavy_armor = {
		prefix = ""
		generic = { "Heavy Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	modern_armor = {
		prefix = ""
		generic = { "Modern Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	super_heavy_armor = {
		prefix = ""
		generic = { "Super Heavy Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
}

# Country specific names.
# Prefix is always appended at the begin of each generated name.
# Unique - only one unit can carry it at a time.
# Generic - are used when all unique are used. Those have numbers appended at the end.

#ARG from Vanilla left in as an example
ARG = {
	submarine = {
		prefix = "ARA"
		generic = { "Submarino" }
		unique = {
			"Santa Fe" "Santiago del Estero" "Salta" "San Luis" "Santa Cruz" "San Juan"
		}
	}
}