﻿division_template = {
	name = "Leibgarde-Regiment"

	regiments = {
		guard_infantry = { x = 0 y = 0 }
		guard_infantry = { x = 0 y = 1 }
	}
	support = {
		cannon_artillery_support = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Infanterie-Regiment mit Artillerie"

	regiments = {
		line_infantry = { x = 0 y = 0 }
		line_infantry = { x = 0 y = 1 }
	}
	support = {
		cannon_artillery_support = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Infanterie-Regiment"

	regiments = {
		line_infantry = { x = 0 y = 0 }
		line_infantry = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Füsilier-Regiment"

	regiments = {
		light_infantry = { x = 0 y = 0 }
		light_infantry = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Dragoner-Regiment"

	regiments = {
		dragoon = { x = 0 y = 0 }
		dragoon = { x = 0 y = 1 }
	}
}

units = {
	division = {
		name = "Badisches Leibgrenadier-Regiment"
		location = 3530
		division_template = "Leibgarde-Regiment"
		start_experience_factor = 0.4
	}
	division = {
		name = "1. Badisches Infanterieregiment"
		location = 6712
		division_template = "Infanterie-Regiment mit Artillerie"
		start_experience_factor = 0.3
	}
	division = {
		name = "2. Badisches Infanterieregiment"
		location = 6555
		division_template = "Infanterie-Regiment mit Artillerie"
		start_experience_factor = 0.3
	}
	division = {
		name = "3. Badisches Infanterieregiment"
		location = 6568
		division_template = "Infanterie-Regiment"
		start_experience_factor = 0.3
	}
	division = {
		name = "4. Badisches Infanterieregiment"
		location = 3679
		division_template = "Infanterie-Regiment"
		start_experience_factor = 0.3
	}
	division = {
		name = "1. Badisches Füsilierregiment"
		location = 6542
		division_template = "Füsilier-Regiment"
		start_experience_factor = 0.2
	}
	division = {
		name = "2. Badisches Füsilierregiment"
		location = 11640
		division_template = "Füsilier-Regiment"
		start_experience_factor = 0.2
	}
	division = {
		name = "1. Badisches Dragonerregiment"
		location = 3530
		division_template = "Dragoner-Regiment"
		start_experience_factor = 0.3
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_rifle_0
			creator = "BAD"
		}
		requested_factories = 1
		progress = 0.5
		efficiency = 30
	}
}